Sentences with phrase «players take the fight to the enemy»

Attempt more than 80 intense missions in a modern - day global conflict: Players take the fight to the enemy in aerial battles all over the world and face massive, challenging missions with interlocking sub-missions.

Not exact matches

When it comes to multiplayer modes, you can play against computer - controlled enemies, battle local players, or take the fight online.
Transformers: War for Cybertron takes players to the final moments of the grand civil war that will determine the survival of the entire Transformers race. Fans will be able to explore the Transformers war - ravaged home planet in full 3D environments for the first time, armed with a diverse arsenal of high - tech weaponry and the ability to convert instantly from robot to vehicle form at any time as they engage in heart - pounding battles on land and in the air in this gripping, third - person action shooter. Complete with several multiplayer modes,  Transformers: War for Cybertron allows gamers to play through story missions with their friends in drop in / drop out online co-op, and also create their own Transformers character for competitive head - to - head multiplayer modes, choosing among four distinct character classes, personalizing their characterâ $ ™ s look and selecting from a huge variety of weapons, skills and abilities. Additionally, the game introduces Escalation, a four - player online co-op mode that allows gamers to fight together as their favorite Autobots or Decepticons against increasing waves of enemies utilizing strong teamwork to survive.
Also, players have the option of taking on «challenge» stages, fighting a new set of enemies on previously completed maps that are changed to add new paths or otherwise add to the difficulty.
Smash and crash through «Smash Run» mode, a new mode exclusive to the Nintendo 3DS version that gives up to four players five minutes to fight solo through a huge battlefield while taking down recognizable enemies from almost every major Nintendo franchise and multiple third - party partners.
- goal of the game was to allow players to do lots of things - the dev team took one element at a time, and then worked to «multiply» them in order to broaden the scope of each action - multiple developers discussed how climbing would be fun to add into the game - one dev thought it would be fun to climb moving things, which eventually lead to climbing windmills and enemies to fight - the Octo Ballon is an item that came to be following the experimentation of a programmer - the dev wasn't sure the idea was okay to do, but tried it anyway and the rest of the team seemed to enjoy it - by combining various actions, objects, the game's world itself, you get tons of gameplay variety and ideas - keeping these options in mind may lead you to beating a boss or solving a puzzle in a unique way
Earn enough points and your team wins, and you must also fight with enemy players in proper turn - based battles to take over enemy zones.
[2] VanOrd explained that additional players do not take the role of companions that are controlled by the game's artificial intelligence, but are simply added to the game, resulting in crowded matches with players fighting for space and trying to shoot enemies.
It generally takes players about 10 minutes each day to issue orders to subordinates in their Empire so that their cities, citizens and Army will begin to produce materials, build castles and even fight enemies.
Alternating among four different character perspectives, the player takes the fight - raiding hideouts, rescuing hostages, operating helicopters and ATVs - directly to the enemy; and that enemy is the Taliban and, later in the game, Al - Qaeda.
The player takes on the role of Red Barton, a pilot of a WWI era fighter airplane fighting his way through waves of enemies, on a mission to save his love and restore his honor.
He's right — players might be able to take one sword - equipped enemy at a time, but «Thief» never intended to be a fighting game.
The full reveal of Warmind is taking place on April 24th via Bungie's own Twitch channel; for now, the developers have only said that it will take players to new places where they'll fight new enemies, which is par for the course.
To engage enemies the player has to walk up to them where they are transported to an arena to fight rather than taking on enemies on the spoTo engage enemies the player has to walk up to them where they are transported to an arena to fight rather than taking on enemies on the spoto walk up to them where they are transported to an arena to fight rather than taking on enemies on the spoto them where they are transported to an arena to fight rather than taking on enemies on the spoto an arena to fight rather than taking on enemies on the spoto fight rather than taking on enemies on the spot.
The players job is to take down a variety of enemies, including government forces, human mutations, and low lifes, in a world where everyone is fighting to survive.
Still, the game is pretty similar to what we've already seen before, as players fight off enemies and wildlife, defend key locations and burn down rival bases, fast travel to various locations and occasionally take a psychedelic trip or two.
Eventually players will get to join in on Strike missions, which pairs them up with two more guardians to fight stronger waves of enemies and a big challenging boss at the end, and the Crucible, multiplayer combat arenas allowing guardians to take on each other in matches like Deathmatch, Team Deathmatch, Capture the Flag, among others, not only showing a glimpse of the variety the game has to offer, but also offering a glimpse into what the game will eventually become.
Koei Tecmo took the fantasy adventures of Zelda and merged it with the Warriors franchise, a fast - paced hack - and - slash series that had players fighting to take forts and complete missions against waves of enemies.
These same The setup of the game is built quite well to support 4 - players as there are always plenty of enemies on screen for everyone to fight and with my experience on line everyone seemed to take one of the 4 - quadrants of the screen and attack the enemies around them.
Players take to a first person perspective, fighting off waves of enemies as Ryu.
After the boss fight in the demo (which is done extremely well, as the player must defeat enemies in order to keep a timer going before he dies) you're taken to the cyberpunk - inspired city of Rengkok.
Time Carnage takes players through multiple time zones to fights against a whole host of different enemy types.
6 stages will take you on a journey to different parts of the world to face hordes of fierce enemies and relentless bosses, but you don't have to fight alone — You can face this challenge with up to 4 - players on PS4 (online / offline) or 2 - players on PS Vita (online) in co-op play.
In this Legend of Zelda inspired game, players take on the role of an adorable elephant named Yono, to solve puzzles with their trunk and fight enemies by spraying air, water, and even fire at them.
Destiny: The Taken King, the next great adventure in the first person shooter Destiny universe, introduces a new story campaign and quests, new enemies to fight, new locations to explore, new Strikes and Crucible maps, a new Raid that will put players to the ultimate test, and more.
Over the course of 100 missions, players will take to the air to fight enemy fighter planes, battleships, submarines and other rival aces.
Sure, players still have to team up against overwhelming hordes of enemies, some of whom possess special abilities that can instantly take players out of the fight, but Vermintide has so much more to it, including unlockable skills and classes, epic loot, and Twitch integration that lets viewers help or screw over the players.
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