Not exact matches
Poison Mushrooms were given a minor role in Mario Party: Island Tour, where images of them are stuck
on some panels in the puzzle minigame, Emergency Hexit.
Poison Mushrooms are obtainable items in Mario Party: Star Rush and Mario Party: The Top 100 that can be used
on other players to subtract two from their dice roll.
After 12 years of absence in the Mario platform games,
Poison Mushrooms reappear in Super Mario Advance 4: Super Mario Bros. 3 as blue mushrooms with white skulls on their caps, and retain their effects from Super Mario Bros.: The Los
Mushrooms reappear in Super Mario Advance 4: Super Mario Bros. 3 as blue
mushrooms with white skulls on their caps, and retain their effects from Super Mario Bros.: The Los
mushrooms with white skulls
on their caps, and retain their effects from Super Mario Bros.: The Lost Levels.
A player who is cursed by a
Poison Mushroom can only roll a 1, 2, or 3
on their next turn.
In Mario Party, when landing
on a
Mushroom Space, if the player chooses the
Poison Mushroom, they lose their next turn.
As part of a year - long series focused
on the thirtieth anniversary of Super Mario Bros. 2, David Oxford at
Poison Mushroom has seemingly figured it out.
Clusters of poisonous
mushrooms litter the ground and can easily
poison and blind you if you don't focus
on where you walk, though some variations can be collected and converted into experience points to unlock perks and skills.
This item is affected by other items such as the Metal Box in which the player will be too heavy to be quickly carried off - screen and eventually let go and disappear or fighters may not be affected at all when under the effects of a Super
Mushroom,
Poison Mushroom, or Lightning (including backfire) thus when the Beetle hits a player with one of these effects, it'll bounce back and if it lands
on the ground it'll be ready for use again.