This marks the first entry in the series without musical backing from famed Silent Hill composer and
producer Akira Yamaoka.
Simply known as Ka («Mosquito») in Japan, the concept executive
producer Akira Satō — who used to be the director and / or producer on most of Zoom's projects — cooked up to bring his team into the 21st century was sheer ingenuity: In the shoes of a tiny bloodsucking insect (yes, it actually wears shoes), players got to terrorize the typical (at least on the surface) Japanese suburban family Yamada by sneaking up to them, alleviating them from a few drops of their blood, and getting out with a full stomach.
Composer and longtime Silent Hill
Producer Akira Yamaoka left Konami, and he took many pieces of his music with him.
Exclusive Interview with THIS COUNTRY»S SKY Director Haruhiko Arai and
Producer Akira Morishige
Not exact matches
IGNPS2 was lucky enough to sit down with three of the leading staff on Silent Hill and Silent Hill 2 today, to talk about what they've done and what they're going to do - sound director
Akira Yamaoka, CG and character artist Takayoshi Sato, and Team Silent
producer Akihiro Imamura.
Producer Akihiro Imamura, sound director
Akira Yamaoka, and CG and character artist Takayoshi Sato answered questions from assembled journalists, confirming a November release date for the largest launch Konami Europe has ever attempted and casting serious doubt over the possibility of an Xbox version appearing this year.
Despite this large team the project would not have been as impressive as it is today without the help of three masterminds: Akihiro Imamura (
producer), Takayoshi Sato (CGI character designer) and
Akira Yamaoka (sound director).
Kenichiro Imaizumi (MGS4 / PW / R / V
producer) Ayako Terashima (Kojima's PA) Aiko Sakamoto (MGS: PW lead programmer) Daizoburo Nakamura (MGSV lead programmer) Yuta Hoshino (MGSV FX engineer) Nozomu Takeuchi (MGSV art / programmer) Hideki Sasaki (MGS series art director / character modeler) Yasuhiro Ikoma (MGS3 - V / ZOE2 / PT effects artist) Ludvig Forssell (MGSV / PT music composition) Jorge Ken Hashimoto (Kojima's translator) Takaaki Ishikawa (MGSV graphics engineer) Fumito Miyauchi (MGSV Fox Engineer / UI programmer) Hiroyuki Nakayama (MGSV sound designer)
Akira Inamura (MGSV character artist) Kohei Ishiyama (MGSV effects programmer) Makoto Abe (MGSV UI programmer) Kazuya Adachi (MGSV Fox Engine tech director) Satoshi Matsuno (MGS3 - V level design / artist) Satoshi Matsuno (MGS3 - V programming) Takayuki Uchida (MGS4 - V environment design / artist) Hiroaki Arai (MGSV programmer / lead tech artist)
IGNPS2 was lucky enough to sit down with three of the leading staff on Silent Hill and Silent Hill 2 today, to talk about what they've done and what they're going to do - sound director
Akira Yamaoka, CG and character artist Takayoshi Sato, and Team Silent
producer Akihiro Imamura.
This action RPG had an impressive list of names behind it — Hironobu Sakaguchi as the director,
Akira Toriyama as a character designer, Nobuo Uematsu as the composer, and Hideo Baba as one of the
producers — but it ended up with a mediocre reception and the series hasn't been seen since.
Producer: Takahuaru Ikeda Executive
Producer: Shigeru Fukutake A&R Akio Mishima Music Written & Arranged by:
Akira Yamaoka Ending Theme «Esperandote» Produced by Rika Muranaka (Click here for song lyrics!)
The winner will go on stage at WG Fest and actually perform with
Akira Yamaoka who is a famous Japanese game music
producer - composer and all around cool dude,» said Plane.
Released in 1990, the manga stars Yujii Hori, Koichi Nakamura (main programmer), Koichi Sugiyama,
Akira Toriyama, and Yukinobu Chida (
producer) and involves the creation of the series.