Sentences with phrase «psycho mantis»

On a related tangent, at The Escapist, Brendan Main opines about the brilliance of super villain «Psycho Mantis» from the Metal Gear Solid series, saying that: «The genius of Mantis as a villain is that he gets to rise above the usual cadre of Metal Gear Solid's half - vampires and nano - solidiers, to see the story for what it is.
Metal Gear Solid's terrifying boss battle against the dreaded Psycho Mantis encompasses some of the best fourth wall breaking the games industry has ever seen.
With the premise that this MGS villain can read your mind, the key to beating Psycho Mantis actually involved disconnecting your PlayStation controller from port one and reconnecting it into port 2.
My favorite thing so far has been discovering how to actually damage Psycho Mantis.
Say, how about a Metal Gear Solid rematch against Psycho Mantis?
Most of what I hear is that when you talk about Goldeneye, you talk about that one sleepover where your friends little brother killed you with the such and such, and when you talk about Metal Gear you talk about the first time you changed the controller to beat Psycho Mantis.
Worst case scenario, I suppose it would feel like Psycho Mantis reading the contents of your memory card in Metal Gear Solid.
Imagine if Kojima pulled a Psycho Mantis in a horror game.
Psycho Mantis has a background as a KGB special operative.
Of course, there are more existing characters who could make an appearance in the game (Psycho Mantis, anyone?)
Number Man = Psycho Mantis.
As is, Eli floats off in the world's most advanced Metal Gear with a young Psycho Mantis and the two are never seen or heard from again.
The over-expository story told to you by floating heads via radio, the confusing (for my age) plot, the meta nature of the game where you have to look at the back of game's case to find a Codec frequency or, similarly, look at a girl's ass to figure out her disguise, the eerie existence of Psycho Mantis, his goddamn ominous theme, plus all the ambient sounds within the game itself — it was just so full of moments that all seemed like isolated but big events, like remembering scenes and elements from a film.
Admittedly, even when I was ten I knew it was the in - built function of the controller making it vibrate and not Psycho Mantis's telekinesis, but that didn't detract from the ominous atmosphere I felt at watching this masked madman address me directly and mock me for the amount of times I had saved the game.
All the bosses were pretty standard until we got to Psycho Mantis, which was unlike anything prior in the game and like nothing else we had experienced in gaming up to that point.
Psycho Mantis could very well be the first boss that made the video game a complete experience rather than just memorizing some patterns... and it's an experience I'll never forget.
I'm still reeling over THAT Psycho Mantis fight to this day.
(From left) Decoy Octopus, Psycho Mantis, Revolver Ocelot, Liquid Snake, Sniper Wolf, Vulcan Raven.
Admittedly, my first thought was about an analysis of how you played the game — something along the lines of Psycho Mantis from Metal Gear Solid.
That golden skull shape is interesting and we see it again when the Psycho Mantis - alike enemy lands on the overturned truck and lightning illuminates the visage under his hood.
Sam wakes up next to what appears to be a corpse, clad in a bodybag and bound, and later on we see the thing that isn't Psycho Mantis sucking some sort of golden essence out of it through its face.
@mafia Psycho Mantis was pretty damn close - wait.
Psycho Mantis is back and should be lacking his major health issues, and I'm guessing Hideo is going to find even more disturbing and innovative ways for Mantis to screw with your DualShock 4!
Snake's enquiry about mind reading refers to Psycho Mantis» main ability, which involves using telepathy to predict his opponent's attacks.
If you had a save data for other Konami games released around the time of the original Metal Gear Solid, Psycho Mantis would read off the game titles on the memory card and taunt the player for their taste in video games.
Like Ness, Psycho Mantis uses psychic powers to create devastating attacks.
You've probably heard many people say that Snake's boss fight with Psycho Mantis in the original Metal Gear Solid is one of the greatest boss fights in gaming history.
It wasn't until you either heard from a friend or died many times and got a call from Campbell that you were told the solution to defeating Psycho Mantis.
Guns of the Patriots also acknowledges the famous scene from MGS1 through the spirit of Psycho Mantis; he complains that he can not read the player's saves because he doesn't understand the PS3 hard drive, and complains about not being able to psycho - kinetically move the controller because the Sixaxis controller does not have a vibration device.
This can range from a character advising the player to «Press X» or «Press A» in a tutorial, (referring to a controller button that does not exist in the game) all the way to Psycho Mantis reading the player's memory card and mentioning the other games they've been playing.
There are plenty of famous ones such as Metal Gear Solid's battle with Psycho Mantis, Diablo II's cow level and the original «easter - egg» in Adventure, but I'd like to discuss three of my favourites (in no particular order).
Obviously that concept recalls the Metal Gear Solid 1 game on PS One with the Psycho Mantis scene when the player has to find Meryl's frequency on the CD cover of the game.
My main inspiration was the Psycho Mantis scene in Metal Gear Solid 1 on PSOne.
The psycho mantis battle for example where he «reads» your memory card and tells the games you've played or having to plug your controller into port 2 to win the fight against him because he can dodge everything you throw at him.
From the videogame - centric internet radio show A Life Well Wasted comes artist Olly Moss» guide to some of gaming enemy - dom's well documented weak points, from Shadow of the Colossus» gentle giants to Metal Gear Solid's Psycho Mantis to Genji: Days of the Blade's super-sized crustaceans.
It also teases a couple of Hideo Kojima's trademark weird boss characters, including a creepy floating thing that looks a bit like Psycho Mantis, and what looks like a big flaming demon guy.
Of course, there are more existing characters who could make an appearance in the game (Psycho Mantis, anyone?)
And what about the little Russian boy who looks like Psycho Mantis?
Among the choices of the readers were The Boss (MGS3) and Psycho Mantis (MGS1).
Psycho Mantis developed psychic abilities such as telepathy and psychokinesis which he uses against Solid Snake.
Then there's all the weird supernatural stuff, like the ghostly Sorrow, the surreal Psycho Mantis encounter and the bee - filled The Pain.
We all liked the Psycho Mantis boss battle where he reads your memory card, but you could argue all of Kojima's output is fourth - wall performance theatre, where release trailers, Twitter clues, events, fan theories and, yes, the games, intermesh to form the coherent, contextual, whole.
I laughed out loud at the Psycho Mantis commercial, though, seeing as how it riffs on the most famous Kojima - ism from Metal Gear Solid 1.
The mysterious death of the DARPA Chief; finding Meryl's Codec frequency on the back of the game's actual CD case; the fourth wall - breaking battle against Psycho Mantis; Snake's capture and escape from prison; and so many more that I could fill this entire slide and still not have enough space to gush about everything cool that happens.
Best bit: The lead - up to the Psycho Mantis fight (along with the fight itself) is one of the greatest moments in video game history David Roberts
The battles with Sniper Wolf and Psycho Mantis, being tortured by Revolver Ocelot, and the fight with Liquid above the burning wreck of Metal Gear Rex have cemented themselves in my gaming memory.
Psycho Mantis is a practitioner of telekinesis and mind reading, and during this fight he uses his exceptional skills to mess not only with Snake, but also with the player controlling him.
The first game had the incredible FOXHOUND unit containing Revolver Ocelot, Vulcan Raven, Sniper Wolf, and Psycho Mantis who acted as possibly the best cast of bosses in video game history.
It's a major story moment for Liquid Snake, Psycho Mantis and the rest of the cast, and when fans discovered what could have been, they lashed out.
Fans think they've found one: Psycho Mantis.
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