Sentences with phrase «quantic dream on»

There's no confirmation yet from Sony or Quantic Dream on whether these listings are accurate, or the result of some people putting things into a database that shouldn't be there.
The new video sees viewers hear from writer / director David Cage and the team at Quantic Dream on what BEYOND will be like to play, and how the team redesigned the user interface to provide a more intuitive and immersive gameplay experience than the studio's previous title, Heavy Rain.
Today we're unveiling the second of our four - part Making Of series for BEYOND: Two Souls.Hear from writer / director David Cage and the team at Quantic Dream on what BEYOND will be like to play, and how the team redesigned the user interface to provide a more intuitive and immersive gameplay experience than the studio's previous title, Heavy Rain.
Hear from writer / director David Cage and the team at Quantic Dream on what BEYOND will be like to play, and how the team redesigned the user interface to provide a more intuitive and immersive gameplay experience than the studio's previous title, Heavy Rain.

Not exact matches

First of all Quantic dream, your quote «We won't find a world class no 2 keeper who will happily sit on the bench and waste his career».
Quantic Dream, Do you want a private money bet on it?
Swery65, the mad genius behind Deadly Premonition, is back, and this time he's got a Kinect - powered take on the kind of game usually peddled by Quantic Dream.
After all, they're also publishing Quantic Dream's latest title, Detroit: Become Human, which releases on May 25.
Overall the game was praised highly and Quantic Dream went on to develop Beyond: Two Souls and are currently developing an upcoming unknown title for the PlayStation 4.
Many of us predicted that Quantic Dream, a studio which is based in Paris, would announce their new game at the Paris Games Week this year and well, we were right on...
When asked whether Sony had ever imposed any decision, such as the choice of actors, on Quantic Dream, David Cage replied that was never the case.
Beyond: Two Souls, which stars Ellen Page and Willem Dafoe, will give PS4 owners a refresher on the cinematic adventure work of developer Quantic Dream.
Sony has announced PS Plus Free Games for May 2018 - Beyond Two Souls from Quantic Dream and Rayman Legends from Ubisoft is going to be available on PS4 for free of cost in the month of May 2018.
Quantic Dream are releasing their latest video game, Detroit: Become Human, on May 25, so this month's edition of We Want Comics is taking a look at their previous project, 2013's Beyond: Two Souls.
Quantic Dream hopes that their new game will surpass the acclaim of that former title with the help of a brand - spanking - new graphics engine and, more importantly, a focus on the the motion capture aspect of the game.
Meanwhile on the Playstation 3, Sony's Move controller has more software with tack - on Move support, than those designed specifically for motion controls — I'm disgusted that Quantic Dream cancelled their planned DLC for Heavy Rain in order to implement clumsy Move support.
Sadly, instead of giving us the answers we crave, David Cage and the team at Quantic Dream were asked to get their waggle on for PlayStation Move, adding support for the motion controller.
Being a fan of point - and - click adventures, mystery games and Quantic Dream's previous effort, Indigo Prophecy (second half of the game not included), Heavy Rain definitely fires on the right cylinders.
The PlayStation 3 exclusive Quantic Dream title has been discovered on the graphics card manufacturer's website under «current and upcoming PhysX titles» list as a PC game.
So much of a hit, in fact, that Quantic Dream's latest is suffering from shortages on the UK high street.
Recalling a conversation with Quantic Dream mo - cap supervisor Steve Olson, Elderfield says that being able to shoot performances on location would be much more cost effective way of animating and offer more realistic movements when the tech is fully realised.
The three media outlets had collaborated on this story, speaking to former employees of Quantic Dream and publishing their articles simultaneously.
Quantic Dream claim that it lead to many visual improvements, most notably on lighting, skin and shadows in Detroit: Become Human.
Quantic Dream has sued the French newspaper Le Monde and the website Mediapart for reports on the studio's working conditions, Kotaku has learned.
Now, Detroit: Become Human was always banking on looking absolutely beautiful and it's good seeing Quantic Dream as dedicated to the task.
Quantic Dream's Detroit: Become Human is slated for launch on 25 May 2018 for PlayStation 4 and PlayStation 4 Pro consoles.
This will be the first chance for most to go hands - on and experience the improvements Quantic Dream has made to Heavy Rain's control scheme.
The sci - fi title, which is based on Quantic Dream's Kara tech demo, will launch exclusively on PlayStation 4.
Quantic Dream will of course still be working on optimizing the gameplay and implementing feedback we hear from gamers and media alike right up until launch.
Such improvements in character animation have arguably now peaked on the cusp of the next generation of consoles, with the likes of Naughty Dog's The Last of Us, Quantic Dream's Beyond: Two Souls and the artistically - styled The Walking Dead by Telltale Games showing just how far the sector has come the past eight years, and how important this space is to game narrative and player immersion.
In a post they made through Twitter Quantic Dream revealed that the game will be coming to the Playstation 4 Store on July 18th 2016, it will cost about $ 15 USD.
Ellen Page's character Jodie was also rendered on the PS4 by Quantic Dreams, although that may be an example of the developers experimenting with the console's tech.
Rendered in real time on PS3 hardware, Kara chronicled the activation of a self - aware synthetic organism, but this making - of feature is impressive in its own right as it shows how Quantic Dream assembled several different performances to create a seamless, believable virtual character.
Quantic Dream has enabled the general public to try this scenario from the game through a demo on the PlayStation Store.
Developed by the creative team at Quantic Dream who brought us the glorious cult games, Heavy Rain and Beyond Two Souls, their new title seems to be aiming to take a stab at the futuristic science fiction genre and drawing their own unique twist on a story centered around artificial intelligence and human emotion.
Back in 2015 during Paris Games Week, Sony and Quantic Dream revealed what the Heavy Rain and Beyond: Two Souls studio had been working on.
Three new trailers for Quantic Dream's ambitious upcoming PS4 exclusive, each focusing on one of the title's main characters.
Detroit: Become Human is the latest title in development by Quantic Dream that expands on the studio's legacy of gripping, narrative - driven experiences (Fahrenheit / Heavy Rain ™ / BEYOND: Two Souls ™).
David Cage and his team at Quantic Dream wanted to flesh out the origins of the cast in Heavy Rain Chronicles, a set of DLC that focused on each of the game's main characters in turn.
I'm especially curios to see what Guerilla, Bend, Quantic Dream and Media Molecule are working on.
It's a fairly interesting tech demo and may hold some sort of secret as to what David Cage and Quantic Dream are working on.
Sony and Quantic Dream has announced a demo for Beyond: Two Souls starring Super actress Ellen Page will be getting a demo on October 1st.
Detroit: Become Human from developer Quantic Dream releases exclusively on PS4 next month on the 25th.
Whether it's the PlayStation 4 or Orbis, it looks like Quantic Dream is working on two games.
Whether its Sony or Quantic Dream decision, the option to release it on disc for everyone out there except players in the U.S. is inexcusable.
Director and Quantic Dream founder David Cage has revealed Microsoft originally turned down the 2010 PlayStation 3 exclusive Heavy Rain from appearing on their consoles.
As with Quantic Dream's other titles, there is a heavy emphasis on story with Beyond: Two Souls.
I desperately hope this leads to multiple branching angles on the topics Quantic Dream is addressing.
Over the years, Quantic Dream has been working on their own their own video game model.
Therefore, the studio's first release on a PlayStation console was 2005's Fahrenheit (Indigo Prophecy in North America) that introduced gamers to Quantic Dream's unique interactive storytelling, adult themes, and believable characters; all of which would be expanded upon in their next major release, Heavy Rain.
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