Sentences with phrase «quite time mode»

There is also an option called as Priority notification in this section that allows ringing or vibration for notifications even in the Quite Time mode.

Not exact matches

Jeremy, you are a great blogger and there are times that I repost your articles quite regularly but when you go into attack mode on Christians (yes, Calvanists are Christs body too) then I am afraid I must withdraw from you for awhile till you say to us «follow me as I follow Christ».
Barroso, who is not quite yet in demob - happy mode as he prepares to end his time in the job, could barely keep the sarcasm out of his voice as he effectively told Cameron: «Good luck with that.»
In addition, the exorbitant number of levels and game modes will keep you busy for quite a long time.
Although its single player campaign is quite short and with a weak story, Killzone 3 brings back the epic, over-the-top action of its predecessor, this time with a multiplayer mode that rivals most of the major FPS games out there.
This mode is actually quite challenging and really takes quite a bit of time to get through this mode.
In my time with the game, however, I was not able to find a single server in the multiplayer mode, leading me to believe the online community for the game isn't quite off the ground yet.
The main story mode will keep you occupied for quite some time, but in addition to that there's the «History» mode, which allows you to replay famous battles from the Fire Emblem series.
The story mode does a good job teaching you the ropes, and I must admit: for a game with some disappointing flaws, I found myself devoting quite a bit of time to Omerta.
The challenge mode is quite similar to the combat challenge maps in the Batman Arkham games - finish off all the enemies within a certain amount of time and try to get the highest chain combo for the most points.
With all of these modes you are going to have plenty of replay value that will be really keeping you occupied for quite some time.
The game hosts plenty of game modes to keep you occupied for quite some time.
Although there aren't a whole lot of modes to choose from, each mode has quite a bit to offer and could easily keep you occupied for quite some time.
The driving itself is right on the money, and if you figure out what you're doing in the career mode you will be playing that one for a long time, because the competition becomes quite fierce further along in the game.
The Pro Tour mode has quite a bit to offer and really will keep you occupied for quite some time.
One of my favourite gameplay modes is Screamrider which basically allows you to ride the rollercoaster and even control the carriage which can sometimes be quite tricky because too much acceleration or turbo at the wrong time can lead to disaster.
The graphics and presentation is the best Mario Party has ever had, the minigames almost ALL of them are super fun which does nt happen since quite some time in a Mario Party game, which also leads to more incentive to try the minigames only modes which are very interesting and competitive.
It's quite strange — sometimes, game's visuals benefit from the teeny tiny handheld screen, and other times from TV mode.
Aside from the Story Mode, there are tons of other game modes here to keep you occupied for quite some time.
Both of these modes slow the gameplay of Hardline down quite a bit, but also give players a much more tactical option than has been found in a Battlefield game for some time.
Testing this mode was a treat, and something fans have wanted for quite some time.
Our tester wasn't even fitted with the M Sport suspension and we could still feel quite a difference between driving in Comfort mode (where body roll makes itself known in no time) and Sport mode.
The net result is that, despite a brisk 12.33 sec 0 - 100kph time in Sport mode (an EcoSport 1.0 takes a longer 12.54 sec), real - world performance is quite subdued.
The AMG SPEEDSHIFT TCT 9G transmission comes with a model - specific software application that provides shorter shift times, so when turning on the «Sport» or the «Sport Plus» transmission modes, the driver gets quite an emotional driving experience behind the steering wheel of the G 63.
When selected, the damping becomes stiffer, but GM's suspension boffins haven't gotten the damping rates quite right in this mode, resulting in a ride that at times felt choppy even on the well - surfaced German roads we tested it on.
I spent quite a bit of time driving in this mode around San Francisco and on the nearby freeways, and found no difficulties keeping up with traffic or executing any other maneuvers requiring throttle.
We quite like the sound of «Momentary M mode», which is not a BMW - inspired bit of kit as the name suggests, but rather it refers to the ability to use the steering - wheel mounted flappy paddles to manually change gears at any time; much like Volkswagen Group's DSG transmissions.
It's eager to downshift on corner exits and holds the revs for quite some time, even when driving in Comfort mode.
Either way, there are plenty of modes — from adventure to Victory Road, free battle, and so on — and enough stuff like cards and other non-character items to unlock and purchase with in - game funds to keep the most obsessive player busy for quite some time.
The quality of articles has really gone down (I used to find many of their articles quite useful, but no more), and they do seem to be on an «all vanity publishing, all the time» mode ever since they went to a bimonthly schedule.
okay here's my two cents worth folks im up for renewal and have just nagotiated a rate 5 yr variable1.75 persent or if i want a five yr fixed at 4.49 still quite a gap between fixed and variable here i believe i have a little lee way here apparently i was only interesed in variable and five yr fixed but i made it absulutly apparent to them that when lock in from a variable i get the whosale discounted rate at that time and written into the contract i kinda believe this the way the market is heading as we head out of ressesion and the bank of canada is going to make there move i believe coming up in june and just to make this firm i do not believe the boc will raise rates in fast mode far from it will be slow process i don't care what the ecconmists are thinking we have to remember manufactering sector is reallt taking a hit on the high dollar and don't forget our niegbours to the south how dependent our canada is with them i believe it will be a slow process a lot of people heve put themselves in a debt load over these enormously low interest rates but i may be wrong i think a variable is the way to go if you want to work on that princibal at least should i say the say the short to medium term and betting that the bond markets stay put for the short to medium term - i have given enough interest to the banks maybe i can pay a little less at least fot the short to mediun term here i have not completly decided yet put i think im going variable although i wish my mtge was up a year ago that would have been just great congradulations to all that did.
As for the appeasement behavior that follows, it seems to me that some dogs are born appeasers and go into appeasement mode any time they see something out of place until they are quite sure that no one is actually angry.
I played this mode quite a bit to get a better edge on my opponents before wasting time in the campaign losing.
This mode pits all three Heroes and all three Villains against each other with support from regular infantry on quite tight maps, the goal being to simply annihilate the opposing team's Heroes or Villains to win the round, with five rounds being needed to claim the overall victory, giving plenty of time for everybody to get a shot at waving a Lightsaber or jetpacking around the place like a lunatic.
Dead alliance is a basic first person shooter with zombies elements in the gameplay for no other reason than to call it a zombie game, the survival mode contradicts itself and the multiplayer constantly has lag, you don't get a campaign even though they sell a single player expansion and at a price of # 20 / # 30 / # 35 depending how you buy it, I think it's a complete waste of your money and time, take a look around the internet to see what other think before you take my advice but quite simply put, if you're a fan of first person shooters then don't waste your time with this one.
The replayability stems from many areas such as an extensive career mode which implements a rivalry driven story across 9 tracks and 4 event types as well as a Challenge mode which provides competitive online leaderboards through racing against the lap times of PSN friends across all 9 tracks, earning gold stars to unlock new career events, earning in - game currency to purchase new hydro jet upgrades, earning enough XP to level up in order to earn skill points to learn new abilities and stunts, alongside entertaining split - screen multiplayer for up to 4 players as well as one of the most entertaining and thrilling online multiplayer experiences in quite some time for up to 8 players which will collectively have players returning for an extensive period of time.
Replayability stems from learning how to strike the ball accurately when moving at high speeds, local and online competitive and co-operative multiplayer for 2 to 4 players, a 10 match challenge mode and unlockable character skins earned as rewards for levelling up which will collectively have players returning for quite some time as there is definitely a one more match kind of attractive gameplay.
So, I do recommend spending quite some time in the training mode playing around with the stones.
Roughly translated to «War for the Top», this story mode covers the Marineford arc in multiple perspectives — Luffy's, Whitebeard's, Akainu's and Ace's, so you will be replaying through the Marineford arc four times, but even then, the game is quite short.
There is nothing that makes people keep coming back to Overwatch's addictive team shooter action quite like their seasonal events, featuring limited time game modes and skins to be earned!
The story mode does a good job teaching you the ropes, and I must admit: for a game with some disappointing flaws, I found myself devoting quite a bit of time to Omerta.
if getting your ass handed to you online is not your cup of tea, but you still harbor fond memories of gruesome fatalities and visceral combat, then there is quite a bit of content for you here outside of the standard time attack, survival modes you normally see in the genre.
Thankfully the news of a new class - based multiplayer was put out there quite some time ago; you've possibly played the Early Access Demo, but whether you're for or against that new style for Gears it's not spread across all of the multiplayer modes.
Since the mission mode assigns you a random character with each song, you could play for quite a long time before you are able to complete that particular mission.
The style of gameplay means one match does feel quite a bit like another, and we can only hope the full release will be more fleshed out or that the developers have plans to introduce more maps and modes as time goes on.
It's damn good fun, and I found myself willing to sink quite a bit of time into this mode.
Time Recoil's replayability stems from the intriguing time travelling story mode and time attack mode, alongside time attack mode's online leaderboards that offer a competitive edge that will collectively have players returning for quite some time on both Vita and PS4, although replay value could have been even better if local multiplayer would have been incluTime Recoil's replayability stems from the intriguing time travelling story mode and time attack mode, alongside time attack mode's online leaderboards that offer a competitive edge that will collectively have players returning for quite some time on both Vita and PS4, although replay value could have been even better if local multiplayer would have been inclutime travelling story mode and time attack mode, alongside time attack mode's online leaderboards that offer a competitive edge that will collectively have players returning for quite some time on both Vita and PS4, although replay value could have been even better if local multiplayer would have been inclutime attack mode, alongside time attack mode's online leaderboards that offer a competitive edge that will collectively have players returning for quite some time on both Vita and PS4, although replay value could have been even better if local multiplayer would have been inclutime attack mode's online leaderboards that offer a competitive edge that will collectively have players returning for quite some time on both Vita and PS4, although replay value could have been even better if local multiplayer would have been inclutime on both Vita and PS4, although replay value could have been even better if local multiplayer would have been included.
Even worse, the iPad version that we thought was on the horizon disappeared from the radar, leaving the small screen as the only avenue for playing the game for quite some time (iPad 2x mode notwithstanding).
Career modes in racing games have stagnated for quite some time, and it's something that's been most keenly felt in licensed sports, as I wrote a couple months ago.
Riptide GP: Renegade's replayability stems from many areas such as an extensive career mode which implements a rivalry driven story across 9 tracks and 4 event types as well as a Challenge mode which provides competitive online leaderboards through racing against the lap times of PSN friends across all 9 tracks, earning gold stars to unlock new career events, earning in - game currency to purchase new hydro jet upgrades, earning enough XP to level up in order to earn skill points to learn new abilities and stunts, alongside entertaining split - screen multiplayer for up to 4 players as well as one of the most entertaining and thrilling online multiplayer experiences in quite some time for up to 8 players which will collectively have players returning for an extensive period of time.
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