Regarding game studios - my personal feeling is that indies are making the best games out there and if we support them, gaming as a whole will benefit in the future.
In an interview with Metro GameCentral, Bethesda Vice President of PR and Marketing Pete Hines shared some small details
regarding the game studio's talks with the console maker.
Not exact matches
Details are still scarce
regarding Overkill's The Walking Dead, and I think that's a massive disservice to the people that the
studio is aiming to release their
game for.
Banjo - Kazooie is often
regarded as not only the
studio's best
game, but one of the best titles on the entire N64.
The
studio always had such a vibrant, rich color pallett, unique music and delightful little
game - play idiosyncrasies, and I wondered if Next Penelope would fall in the same category (it looked like it did, and I followed Mr.
Regard's blog a ways back when he was discussing developing the
game).
BioWare co-founder Ray Muzyka has released an open letter
regarding the controversial ending to the Mass Effect trilogy, addressing fans» concerns and saying the
studio is «hard at work on a number of
game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey»; something they're planning to shed more light on in April.
Details are still scarce
regarding Overkill's The Walking Dead, and I think that's a massive disservice to the people that the
studio is aiming to release their
game for.
While it certainly has good moments and is not altogether a bad
game, from a
studio held in high
regard like Bioware along with being the fourth
game in the epic Mass Effect trilogy Andromeda could not be seen as anything but disappointing.
After weeks of digging for clues and intense speculation
regarding a new RPG set in Microsoft» sFable universe, sources involved with the
game have confirmed to Eurogamer that it is indeed being developed by UK
studio Playground Games.
In the meanwhile, I will continue to voice my discontent with the political situation of Israel
regarding Palestine, but I will not stop supporting the Israeli individuals and
studios dedicating their lives to making beautiful
games.
One of those developers is Rare Ltd., a
studio held in great
regard during the 80 ′ s and 90 ′ s for
game such as GoldenEye 007, Killer Instinct, and Banjo - Kazooie, among many others.»
And in
regards to doing it again... I'm making side
games from my own
studio so I don't think I can be stopped.
Shortly after, BioWare faced a storm of criticism about the ending of Mass Effect 3: a
game that should have been (and was in many
regards) a crowning triumph for the
studio.
Ready At Dawn
studios has recently released a new trailer for the much anticipated The Order: 1886, along with a few details
regarding their
game through the PlayStation Blog.
Today we finally got some detail
regarding how the
studio hopes to solve various issues, which were best summed up last year by
game director Luke Smith when he admitted: «Destiny 2 is a
game that doesn't have enough excuses, or reasons, to play for those hobbyist players.»
Obviously, they are a talented
studio, not only in
regards to porting
games, but in terms churning out new ones as well, and quality ones at that.
This being Ready at Dawn's console debut, I have no doubt that they will learn from the criticisms levied against them
regarding the
game's length as they evolve into another big
studio in the PlayStation ecosystem.
Gilmore is the head of the
studio and not at the coal face so to speak but the corollary that he asserts
regarding the supposed organic development of cinematic approaches in
games is a tad spurious.
While working with existing IP may seem limiting for a
studio usually
regarded for its originality,
game director Eiro Shirahama revealed that excelling in certain areas can open new doors.
The Pre-E3 show will provide insight into upcoming titles from KONAMI's social
games studios, including behind - the - scenes footage and interviews with Producer Kei Masuda
regarding the next edition of the Pro Evolution Soccer (PES) series.
EM: With
regard to Hidden Fields, your development
studio, you talk about a focus on aesthetics and a need to bring hand - made and imperfect sensibilities into
games, so can you expand more on this larger
studio vision and the benchmarks that lay between where you are now and where you aim to be at release?
Regarding the confusing PR speak that's surrounded this
game since Gamescom, the
studio said that it «certainly didn't intend to cause any confusion with the announcement.
Following Microsoft's announcement
regarding the cancellation of Fable Legends, Lionhead Studios has published a detailed post on its forums, discussing the proposed closure of the
studio and revealing when exactly the
game will cease to be available.
In an interview with Metro, Square Enix CEO Yosuke Matsuda addressed concerns
regarding a comment the company had previously made which suggested the
studio was interested in pursuing more «
games as a service» initiatives.
And
regarding microtransactions, well, I'm impressed at your ability to suck Microsoft's dick while simultaneously writing comments, but again, I'm confused as to why you think we as consumers are going to be convinced by your reasons to have them when all of your reasons are from the
game studio's perspective.
This year we said goodbye to Ralph Baer, video
game pioneer and inventor of the home console, while PlayStation turned 20 and Naughty Dog, the highly
regarded studio behind Uncharted and The Last of Us, turned 30.
Developed by an unproven team working under the BioWare Montreal
studio, Mass Effect: Andromeda was hoped to revitalise the science fiction action role - playing
game (ARPG) franchise following complaints
regarding the ending written for Mass Effect 3.
The Coalition is a new
studio and as such, it's currently unproven in this
regard — they only have Gears of War Ultimate Edition, a remastered
game, under their belt.
In a Reddit AMA,
studio head and cofounder Michael Condrey answered several questions
regarding the shooter, one of which was whether the
game was coming to Nintendo's hybrid console.