Not exact matches
There also are institutional
challenges to be met if the delicate ecology of theology and religious studies is not to succumb to the commodification of education, to ideologies with no
room for theology (least of all for its celebratory
mode), or to absorption in a range of other disciplines.
The co-op Blitz
mode is
challenging but a lot of fun and it scales the enemies to the number of people playing so you still have to work together when you get 4 people in a
room.
These
rooms can indeed be
challenging, and are a good way to supplement the potentially short main story
mode.
★ Eviscerate the zombie hordes in single player or in 4 player co-op multiplayer ★ 50 Ranks to unlock, each granting access to a new weapon or perk ★ 44 devastating weapons like Auto Shotguns, Browning Machine Guns, Flamethrowers, and RPGs ★ 2 Sentry gun classes and 3 grenade types for serious
room clearing ★ 17
challenging maps, each with very different hazards and kill zones ★ 12 relentless zombie types, with graphics that support hundreds on screen ★ 3 vicious game
modes — Onslaught, Purge, and Apocalypse ★ Multiplayer play from (almost) anywhere in the world
Here's a breakdown of the DLC that's included: Plasmids Pack (BioShock — 4 new plasmids and tonics)
Challenge Rooms Pack (Formerly PS3 BioShock exclusive — three challenging puzzle rooms) Sinclair Solutions Tester (BioShock 2 multiplayer pack — added customization modes) Rapture Metro (BioShock 2 — Multiplayer map pack, 1 additional mode, cap increase to 50) The Protector Trials (BioShock 2 — six single player challenge rooms) Minerva's Den (BioShock 2 — campaign add - on which extends the storyline from the m
Challenge Rooms Pack (Formerly PS3 BioShock exclusive — three challenging puzzle rooms) Sinclair Solutions Tester (BioShock 2 multiplayer pack — added customization modes) Rapture Metro (BioShock 2 — Multiplayer map pack, 1 additional mode, cap increase to 50) The Protector Trials (BioShock 2 — six single player challenge rooms) Minerva's Den (BioShock 2 — campaign add - on which extends the storyline from the main
Rooms Pack (Formerly PS3 BioShock exclusive — three
challenging puzzle
rooms) Sinclair Solutions Tester (BioShock 2 multiplayer pack — added customization modes) Rapture Metro (BioShock 2 — Multiplayer map pack, 1 additional mode, cap increase to 50) The Protector Trials (BioShock 2 — six single player challenge rooms) Minerva's Den (BioShock 2 — campaign add - on which extends the storyline from the main
rooms) Sinclair Solutions Tester (BioShock 2 multiplayer pack — added customization
modes) Rapture Metro (BioShock 2 — Multiplayer map pack, 1 additional
mode, cap increase to 50) The Protector Trials (BioShock 2 — six single player
challenge rooms) Minerva's Den (BioShock 2 — campaign add - on which extends the storyline from the m
challenge rooms) Minerva's Den (BioShock 2 — campaign add - on which extends the storyline from the main
rooms) Minerva's Den (BioShock 2 — campaign add - on which extends the storyline from the main game)
Between bluff, strategy and observation, there is no
room for error... For the most cunning and the most bold ones, the 2 vs 2
mode will allow them to
challenge players around the world....
In Mess About you can play a multiplayer game with bots and lastly the Gladiate
mode seems to be a
challenge room for each class to compete for top scores. Only the Mess About single player
mode is available in the current beta.
The House Party
mode makes your living
room the centre of the game: take part in
challenges such as the Hide «n» Hunt game to find the hidden Wii Remote before time runs out, or tackle the Time Bomb game where you must keep a steady hand while gingerly passing the ticking Wii Remote between friends.
And once you've cleared that, the
challenge rooms and the Riddler's puzzles will ensure you have reasons to come back to the game, although there's no real reason to start the story
mode from scratch, save for achievements and maybe to experience the story once more.
A throwback to the golden age of the arcades, Brawl goes beyond online multiplayer with a number of * local * multiplayer
modes that should make any living
room come alive with screams, physical
challenges, body tackles, or all of the above.
Conviction also has several multiplayer
modes ranging from a separate CO-OP campaign to Versus multiplayer
modes and
challenge rooms.
The new big feature of Project Diva X is the Live Quest
mode where Hatsune can take on certain tasks or
challenges via the bulletin board in the Diva
Room.
There is always
room to get better, a very difficult
challenge mode to try and beat, computer player options to add to offline multiplayer that can continue to raise difficulty, and the online competitive field that will be fun as long as it is active.
It's week two of the One
Room Challenge and it's fun to see the different stages the bloggers are in, some are in full demo
mode, some still settling on a plan or picking out fabric and paint.