Sentences with phrase «ruiner did»

At PAX East 2017, we saw a lot of games, but few wowed us like Ruiner did.
While Ruiner doesn't wholly embrace the challenge and progression of the Dark Souls series there is still a small sense of it which is a pretty big achievement in a — let's face it — arcade - style game.

Not exact matches

Ruiner's budget presentation does little to sully what is otherwise a challenging, addictive and sublime twin - stick shooter experience.
Ruiner's cyberpunk carnage and soundtrack evoke Hotline Miami, even if the gameplay doesn't quite measure up.
Ruiner successfully makes its action gameplay and stunning visuals its crux, but doesn't do anything else nearly as well.
The difficulty levels are overwhelming — at least for me — but it doesn't take away from the fact Ruiner is just a great game.
Each fight sequence in Ruiner is given a letter grade based on how well the player does, and it can be surprisingly enjoyable to go back to early chapters and attempt to earn a better grade after having unlocked better abilities.
Host I «RUINER» Coleman is joined by Jay «Pyre» Petrequin, Nathaniel «Rakuen» Terencio, Jonathan «Uncharted: Lost Legacy» Trussler, and Dougie «Dream Daddy» Powell to discuss the games that made us laugh, the games that made us cry, the games that did something truly unique, and the tried - and - true games that just did what they did with style and excellence.
What do you think of RUINER?
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