Not exact matches
Nephilim made a great
port, while making the correct sacrifices to make the
game play as well as it does, and Just Add Water of not
rushing them and giving them all the time needed to get it done right.
Maybe I'm just anal, but all these little touches constitute craftsmanship, and I think a legendary
game series like Final Fantasy deserves better than a
rushed port job that violates every single best practice I can think of.
The
port work of these
games to Switch is also on point and is not some shoddy
rush job.
It does feature
ports of all the wonderful
games you can only play in Japanese arcades, and launches with Powerstone 3, Crazy Taxi
Rush, Virtua Fighter 6, Caution Seaman 2, Phantasy Star Online 2 (for USA and Europe), Shenmue 3, etc..
It is indeed admirable of Ubisoft Montreal to put this much dedication towards customization options when it comes to the graphics department and shows that this just isn't a lazy
rushed port that is made for PC
gamers as a
rush job.
Seemingly poised to become the definitive edition of the
game that salvaged the fighting genre, instead what
gamers are presented with is a sloppy
port that appears to have been
rushed out in order to be released in time to be used in the official tournaments, something that appears to have backfired miserably as the negative press surrounding the
game led to the organiser of the massive EVO tournament releasing a statement announcing that, due to the myriad of bugs present in the PS4 version, they'll be reverting back to the far more stable 360 version.
This was a
rushed Flash
game,
ported, in a
rush, to the iPhone, before iPads or iPhone4s even existed.
Turbulenz, a new online gaming platform, funded us to develop a launch title (Score
Rush port) and even turned one of our
games into a cake!
The Gamecube version of Twilight Princess was undoubtedly better, given the Wii
port was
rushed to finish mostly so there would be a
game that could hold people's attention for longer than 20 minutes at a time at the Wii's launch.
I was really excited to play the new Mac
ports of Fez and Mark of the Ninja, only to find both of them were obviously
rushed and have some
game - breaking glitches.