Sentences with phrase «show quality frame»

SHOW QUALITY FRAME OFF RESTO, 454 V8, 700R4, R134 AC, 4 WHL DISCS, AIR RIDE, A + We could tell you about the full size custom luxury that this...

Not exact matches

They stepped up the quality of the stroller in line with the price, which shows in the smoother steering and sturdy frame, but it would be nice to see other higher - end features, as well.
I also have a nicely framed printable with our WIFI password on the nightstand (you can find the one I have shown here), as well as a small ironing board and high quality steam iron ready to go in the closet.
Besides the framing's annoyance in principle (the show naturally looks pretty fine in 1.33:1), the picture quality is not with any major concerns.
Quality for the full - frame video is average across the board, and the Dolby Surround audio (for the 1996 show only) is cut - and - dry.
Her presentation is framed around the IDRA Quality Schools Action Framework that shows how we can strengthen public education for all students.
Extensive frame - off, show - quality build with fuel - injected LS1 engine, 4L60E overdrive automatic transmission, 4 - wheel power disc brakes, power steering, air conditioning, tilt wheel, custom leather interior with power windows and power vent windows.
Lot # 734 - This Chevy Bel Air Post underwent a high - quality frame - off restoration and was finished in show - quality Matador Red paint.
Lot # 761 - This Thunderbird convertible is a high - quality frame - off rebuilt show car with a laser - straight body finished in Dusk Rose with white interior.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Meanwhile, Time Recoil on Vita is a quality port in its own right as it retains the majority of visual effects, explosions and particle effects in accordance with a respectable frame - rate, although when compared directly to the PS4 version; there are clearly some optimisations such as the removal of exterior environments showing crumpled buildings and weather effects, while there is less anti-aliasing on the walls, furniture and floor patterns resulting in some pixelated edges on specific surfaces.
Vibrant displays of color splash across the screen with an intensity rivaling a fireworks show, copious amounts of hit stun (eight frames for many hit confirms) really sell the power behind blows, and the animation quality is impressive considering how quickly fights usually move.
The high - definition visuals bring Forza's races to life in breathtaking detail, showing a clear upgrade in quality over the Xbox One and Xbox One S versions, which both run at a locked 60 frames per second in 1080p.
From Spotlight's presentations of rare 20th century works to Frame and Focus's platforms for up - and - coming galleries and dedication to key solo shows, as well as Frieze Projects and Sounds» new artist commissions, the sections of Frieze New York's fifth edition are expected to build upon the fantastic quality of the 2015 event.
Forstner's painting is the most conceptual work in the show as its initial expressive qualities are a result of his framing process, though that does not negate the artist's hand.
This will show you the difference in what's being framed in the shot as well as the quality you'll be getting.
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