Films in these categories, as well as
Spotlight Premieres, Emerging Visions, Midnighters, Lone Star States and 24 Beats Per Second, were also eligible for 2011 SXSW Film Festival
Audience Awards.
The South by Southwest (SXSW) Film Conference and Festival announced
Audience Award - winners today from the Narrative Feature Competition, Documentary Feature Competition, Narrative
Spotlight, Documentary
Spotlight, Emerging Visions, Midnighters, 24 Beats Per Second, SXGlobal, Festival Favorites and Design
Award categories.
, Syd Garon (CEH15, Outstanding Graphic Design, Jodorowsky's Dune), Eugene Hernandez (Deputy Director, Film Society at Lincoln Center), Eric Hynes (Associate Curator of Film, Museum of the Moving Image), Jason Ishikawa (Head of International Sales, Cinetic Media), Steve James (CEH12 Winner, Outstanding Feature & Direction, The Interrupters), Kirsten Johnson (CEH17 Winner, Outstanding Feature & Cinematography, Cameraperson), John Kusiak (CEH12 Winner, Outstanding Score, Tabloid), Loira Limbal (Vice President, Firelight Media), Elizabeth Lo (CEH16 Winner, Outstanding Nonfiction Short Film, Hotel 22), Michal Marczak (CEH17 Winner, Heterodox
Award, All These Sleepless Nights), Marilyn Ness (CEH17 Winner, Outstanding Feature, Cameraperson), Dan Nuxoll (Artistic Director, Rooftop Films), Bill Ross (CEH13 Nominee, Outstanding Direction, Tchoupitoulas; CEH16 Nominee, Cinematography, Western), Kelli Scarr (CEH09 Nominee, Outstanding Score, In a Dream), Mo Scarpelli (CEH16 Nominee,
Spotlight Award, Frame by Frame), Jess Search (Chief Executive, The Doc Society), Signe, Byrge Sorensen (CEH16 Winner, Outstanding Feature Film & Production, The Look of Silence), Jean Tsien (Editor of CEH17
Audience Nominee Miss Sharon Jones!)
And while Gandhi wasn't a bad biopic, its near domination of the technical
awards stole the
spotlight from pioneering scifi flicks such as Blade Runner - whose set design set the template for cinematic dystopias to come - and Tron, whose now - hokey light - bright costumes framed how future
audiences would perceive virtual reality worlds.