If there is one time this year to pickup a PlayStation 3, it's going ot be on October 21st when
Sackboy jumps onto the scene with Little Big Planet.
A Sackboy jumped out of my TV and disconnected my laptop's power cord, forcing me to subdue him with hours and hours of playing.
Not exact matches
With little more than two beads for eyes, a mouth, and a zip,
Sackboy is the perfectly mouldable character who can dance just as well as he can
jump.
Is there action like mario, because all I see is
sackboy running through levels
jumping over fire and collecting orbs.
In addition to the lovable
Sackboy, players can now control the wall -
jumping Oddsock, the size - changing Toggle, and the flying Swoop.
«Once you play the Oddsock levels and start nailing your
jumps, it's really fluid and much quicker than the familiar LBP gameplay,» Smith said «It's a very different experience — we didn't just want him to be
Sackboy on four legs, we wanted him to be his own unique character.»
As ever,
Sackboy has to save the world, which he achieves by flitting from area to area, meeting a bunch of deliciously unhinged characters and supplementing his familiar running,
jumping, grabbing and swinging gameplay with driving, strategic bomb - chucking, rocket - firing and loads more.
Touch my
Sackboy... With the LittleBigPlanet series making strides on the PS3, it was time for
Sackboy and friends to make the
jump across to Sony's latest handheld, the PlayStation Vita.