Sentences with phrase «saved game function»

When I google «Dark Souls save system», the very first hit is «Dark Souls — Great Gameplay, Terrible Save Game Function».
There is a password system (much like the save game function in the PC - 88 version, this is accessed through the use of a spell), so you can skip between levels.

Not exact matches

Stolen also needs basic functions like search, optimizing to save phone batteries, and the ability to purchase the game's digital currency.
Well, Super Mario World, but probably they noticed that in a game with save function it is absurd to give that.
These shortcuts were more a thing to help people beat the game in a reasonable time in a time without save function in the games.
The flute thing was probably intentional due to the NES not having a save function other Mario games don't have that kind of shortcuts.
I will the first person to admit that I had my issues with Dead Rising 2, but despite the dodgy save function and the constant loading, the game was still fun when played in co-op.
Azure is not built that way it does not function with the GPU period, there is only 1 cloud technology designed to work with the GPU and enhance graphics and it's made by Nvidia... Azure will have no other functions than Save games, matchmaking and maybe some game AI, but even that is kind of doubtful because not everyone will be connected so it's kind of unreliable to implement in any sort of AI capacity
Unusually for a game of this style there's no manual save system so your left to rely entirely on the auto - save function, trusting it to capture your progress at the right times.
The Sega Genesis Flashback also has a feature where every game supports a save function, pause, and even rewind your action.
The new Quick - Save function allows players to save and exit the game at any tSave function allows players to save and exit the game at any tsave and exit the game at any time.
Both consoles include 720p HDMI output, 2.4 g wireless controllers, save / pause / rewind functions for all games, and original wired controller support.
I am also aware that many gamers did experience some late game save issues, so make sure you have the latest patch version and / or utilise the cloud save function with PlayStation Plus if you want to make sure everything's smooth and risk - free.
Fixed crashes / freezes of the game after the boss fight (some save games still might not be functioning 100 % so a restart of the last level might be required)
Fixed issue with boss not being triggered correctly and thus not appearing at all (some save games still might not be functioning 100 % so a restart of the last level might be required)
In - game purchases optional 1 - 2 players Network Players 2 - 64 — Full game requires PlayStation ® Plus membership to access online multiplayer 5 GB minimum save size DUALSHOCK ® 4 Vibration Function Remote Play Supported HD Video Output 720p, 1080 i, 1080 p Download of this product is subject to the PlayStation Network Terms of Service and our Software Usage Terms plus any specific additional conditions applying to this product.
Inventory management issues and the save function is still present here, and is a staple of the series, but modern gamers may find it very frustrating.
Admittedly, even when I was ten I knew it was the in - built function of the controller making it vibrate and not Psycho Mantis's telekinesis, but that didn't detract from the ominous atmosphere I felt at watching this masked madman address me directly and mock me for the amount of times I had saved the game.
It also lacks a save or password system — annoying for a portable game — although there is a level skip function.
I can also state comfortably that I have never had as many issues with a save function in any game, PC or console, as I did with Sniper Elite 3.
«New Game +» function which allows players to carry over character attributes and items into a brand new game, enabling them to enjoy the story and obtain items they may have missed, or save lands and companions that were sacrificed originGamefunction which allows players to carry over character attributes and items into a brand new game, enabling them to enjoy the story and obtain items they may have missed, or save lands and companions that were sacrificed origingame, enabling them to enjoy the story and obtain items they may have missed, or save lands and companions that were sacrificed originally
If the game is a continuation of a previous session, the host needs to choose the Host Saved Game function and - after repeat the first step (server name etc.)- pick the desired save game (single player saves may be used as wegame is a continuation of a previous session, the host needs to choose the Host Saved Game function and - after repeat the first step (server name etc.)- pick the desired save game (single player saves may be used as weGame function and - after repeat the first step (server name etc.)- pick the desired save game (single player saves may be used as wegame (single player saves may be used as well).
Saved games are saved to the Wii Internal Memory and function exactly as the original cartridge did.
The game features a Quick - Save function that lets players save and exit the game at any tSave function that lets players save and exit the game at any tsave and exit the game at any time.
The 3D version of the game offers an in - game save function that I found to be unexpected but appreciated.
Since games have been able to be «saved» (am I right when I say the Legend of Zelda was the first console game with a save function?)
Adapted to portable play, a Quick - Save function will let adventurers save and exit the game at any time, while the Speed Up feature can let you blitz through encounters far more quicSave function will let adventurers save and exit the game at any time, while the Speed Up feature can let you blitz through encounters far more quicsave and exit the game at any time, while the Speed Up feature can let you blitz through encounters far more quickly.
In the announcement post on the Minecraft blog, Microsoft doesn't actually mention whether your saved game states will accessible on different devices — i.e. if you can play on your console and then pick up where you left off on mobile — but this is usually indicated by «cross-platform,» so the function is likely to be included.
Weirdly, the functions that the Qbby amiibo had in the Japanese version of the game appear to be unlockable in - game by transferring save data of previous games in the series to BYE - BYE BOXBOY!
Dead Rising's save system, especially the function to restart the game whenever you wanted with your more developed character, was the centerpiece of an earlier Capcom game - Breath of Fire: Dragon Quarter.
Every virtual console version comes with a Restore Points function that allows for players to save at any time and load it whenever regardless of any in - game save features or restrictions.
Note that some badly designed applications (particularly older games) may store their save files in one location for all users on the system, as this was how many Windows applications functioned in the past.
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