Sentences with phrase «score attack runs»

• Enjoy both PixelJunk ™ Shooter and Shooter 2 in over 150 levels • New real - time environment lighting, and reimagined visual FX and fluids for PC • Fly the campaign solo or alongside a friend in local co-op on PC • Compete for global fame in Score Attack runs • Compete in online battles: use stealth and strategy to outwit your opponents

Not exact matches

And as for previous home games against Utd, They will just sit back and counter attack us and score against the run of play!
The former Rayo Vallecano has set the Premier League alight with his bright attacking play, scoring 15 goals already, plus another three in the club's successful Capital One Cup run.
Giroud is slowly but steadly going back 2the we were used to, jack started from where he had ended; running with the ball with no ambition at all no wonder once he came on they started attacking us n we failed to score.
But, he should have had another 2 before he scored, I think we need to be patient with Theo, people attack him for not making the correct runs or lacking the instinct of a striker, but for this he simply needs time, games is how he will learn this, I would think he is getting good advice from AW and perhaps our new U18s Attacking coach The King can give him some tips.
Look back to the beginning of Weger's reign; the saing was that a corner for the opponents was a goal scoring opportunity for Arsenal — we were so quick on the counter attack... Too bad Walcott didn't get enough time last season to fine tune his runs with Özil's sweet, left foot.
The Allianz Arena faithfuls will watch to their disbelieves as the Gunners put to wreck, Pep Guardiola's Game App Data Running Plan of: ATTACK ARSENAL RELENTLESSLY TO SCORE GOALS AGAINST THEM.
Hiring Gailey to run the offense was an obvious attempt to put life into an attack that scored fewer points in each of Johnson's last two years than it had in any of the previous nine.
This is an incredibly difficult question to answer for a variety of reasons, most importantly because over the years our once vaunted «beautiful» style of play has become a shadow of it's former self, only to be replaced by a less than stellar «plug and play» mentality where players play out of position and adjustments / substitutions are rarely forthcoming before the 75th minute... if you look at our current players, very few would make sense in the traditional Wengerian system... at present, we don't have the personnel to move the ball quickly from deep - lying position, efficient one touch midfielders that can make the necessary through balls or the disciplined and pacey forwards to stretch defences into wide positions, without the aid of the backs coming up into the final 3rd, so that we can attack the defensive lanes in the same clinical fashion we did years ago... on this current squad, we have only 1 central defender on staf, Mustafi, who seems to have any prowess in the offensive zone or who can even pass two zones through so that we can advance play quickly out of our own end (I have seen some inklings that suggest Holding might have some offensive qualities but too early to tell)... unfortunately Mustafi has a tendency to get himself in trouble when he gets overly aggressive on the ball... from our backs out wide, we've seen pace from the likes of Bellerin and Gibbs and the spirited albeit offensively stunted play of Monreal, but none of these players possess the skill - set required in the offensive zone for the new Wenger scheme which requires deft touches, timely runs to the baseline and consistent crossing, especially when Giroud was playing and his ratio of scored goals per clear chances was relatively low (better last year though)... obviously I like Bellerin's future prospects, as you can't teach pace, but I do worry that he regressed last season, which was obvious to Wenger because there was no way he would have used Ox as the right side wing - back so often knowing that Barcelona could come calling in the off - season, if he thought otherwise... as for our midfielders, not a single one, minus the more confident Xhaka I watched played for the Swiss national team a couple years ago, who truly makes sense under the traditional Wenger model... Ramsey holds onto the ball too long, gives the ball away cheaply far too often and abandons his defensive responsibilities on a regular basis (doesn't score enough recently to justify): that being said, I've always thought he does possess a little something special, unfortunately he thinks so too... Xhaka is a little too slow to ever boss the midfield and he tends to telegraph his one true strength, his long ball play: although I must admit he did get a bit better during some points in the latter part of last season... it always made me wonder why whenever he played with Coq Wenger always seemed to play Francis in a more advanced role on the pitch... as for Coq, he is way too reckless at the wrong times and has exhibited little offensive prowess yet finds himself in and around the box far too often... let's face it Wenger was ready to throw him in the trash heap when injuries forced him to use Francis and then he had the nerve to act like this was all part of a bigger Wenger constructed plan... he like Ramsey, Xhaka and Elneny don't offer the skills necessary to satisfy the quick transitory nature of our old offensive scheme or the stout defensive mindset needed to protect the defensive zone so that our offensive players can remain aggressive in the final third... on the front end, we have Ozil, a player of immense skill but stunted by his physical demeanor that tends to offend, the fact that he's been played out of position far too many times since arriving and that the players in front of him, minus Sanchez, make little to no sense considering what he has to offer (especially Giroud); just think about the quick counter-attack offence in Real or the space and protection he receives in the German National team's midfield, where teams couldn't afford to focus too heavily on one individual... this player was a passing «specialist» long before he arrived in North London, so only an arrogant or ignorant individual would try to reinvent the wheel and / or not surround such a talent with the necessary components... in regards to Ox, Walcott and Welbeck, although they all possess serious talents I see them in large part as headless chickens who are on the injury table too much, lack the necessary first - touch and / or lack the finishing flair to warrant their inclusion in a regular starting eleven; I would say that, of the 3, Ox showed the most upside once we went to a back 3, but even he became a bit too consumed by his pending contract talks before the season ended and that concerned me a bit... if I had to choose one of those 3 players to stay on it would be Ox due to his potential as a plausible alternative to Bellerin in that wing - back position should we continue to use that formation... in Sanchez, we get one of the most committed skill players we've seen on this squad for some years but that could all change soon, if it hasn't already of course... strangely enough, even he doesn't make sense given the constructs of the original Wenger offensive model because he holds onto the ball too long and he will give the ball up a little too often in the offensive zone... a fact that is largely forgotten due to his infectious energy and the fact that the numbers he has achieved seem to justify the means... finally, and in many ways most crucially, Giroud, there is nothing about this team or the offensive system that Wenger has traditionally employed that would even suggest such a player would make sense as a starter... too slow, too inefficient and way too easily dispossessed... once again, I think he has some special skills and, at times, has showed some world - class qualities but he's lack of mobility is an albatross around the necks of our offence... so when you ask who would be our best starting 11, I don't have a clue because of the 5 or 6 players that truly deserve a place in this side, 1 just arrived, 3 aren't under contract beyond 2018 and the other was just sold to Juve... man, this is theraputic because following this team is like an addiction to heroin without the benefits
we couldn't score against west ham and some of the matches we won, we won with own goals, so the problem eased when walcott was introduced as a striker and it also brought out Ozil's form as we had a free flowing attack with Ramsey on the right... So imo, we should just play Coq and Elneny and shift Ramsey to the wing, our attack wil be so unpredictable and free flowing add Bellerin's overlapping runs, no way would leceister cope with d movement of walcott, sanchez and ramsey ± bellerin... we press them hard and score 2 quick goals, then later we bring in the Ox and Giroud to kill them off....
The defense has provided Browning with lots of scoring opportunities and must limit Tracy's running attack to continue the offense's 2014 dominance.
Ramsey needs to play as as the Libero and run like the headless chicken he is, attacking and defending as much as he can, we need make sure that we score first, so they open up only to be cought by the batmobile on a nice counter in return maybe, hehe
We need an early goal, to make utd play into our hands, Otherwise they will just sit back and counter attack us and score against the run of play..
That's the Key to unlock and infest with Trojans, Pep Guardiola's Game App Data Running Plan of: ATTACK ARSENAL RELENTLESSLY TO SCORE GOALS.
Our weak point in our team right now is our right wing (nothing agaisnt campell, just that recently we have created nothing there unless is bellerin doing runs) and our box to box, yesterday ramsey was no near to existence in the midfield, he was more concerned to score than to do what he should f * qin do that is connect the midfield with the attack, heck alexis did a better job doing that... Elneny did it alright vs burnley but I want to see him againsta PL side, and i reckon he can do a better job that ramsey has done in the last few matches
No matter how you slice it, you can't run an uptempo offence with Giroud on the pitch and that means sideways soccer and an over-reliance on crosses into the box, thereby negating many of the very reasons Lacazette was on your radar in the first place... we simply aren't clinical enough from wide positions to continue with that approach, which is why many fans have been clamoring for a viable alternative to Giroud for several years... once again this isn't an attack on Giroud, he clearly has some tangible skills, but his mere presence on the pitch greatly impacts your tactical options... Giroud's weaknesses are simply highlighted by the way in which our offence now moves in a more horizontal than vertical manner, which allows most teams ample time to regroup defensively before a scoring opportunity even arises... a player of Ibra's or Benzema's ilk would have been far more effective as they had size, speed and the first touch capabilities required to for intricate link - up play... once again square peg in a round hole
and now we want him to score, run like a headless chickrn, slide, defend cus of hz price tag... I do nt see MESSI N CR7 running around the pitch and forcing theirselvs to defend and nobody complains bout it cus they're best whrn it comes to attack.
We need a new striker of the type who can not only provided support for the other attackers, but who can score and add his own dynamic runs to the attack.
We scratch our heads wondering what is wrong, with a pretty good team, and why in the important games we fail, well i.e our right and left back are frequently caught out of position, because they are to far in the front and at times forget that they are defenders, on the other hand our attackers are too busy defending, it's been a while since Welbeck scored for us, but you will see him every game standing right by Ospina or supporting the defense instead of being forward as he should be, to use his speed in effective counter attacks, same with GIROUD for an attacker he is a great defender, how many missed opportunities because he is 1 yard behind running back from his defensive position in our half.
The prevailing offensive philosophy used to be run heavy, but with high scoring spread offenses and run and gun passing attacks the game is now being dominated by quarterbacks.
With captain Wayne Rooney, who scored the winner in this Premier League fixture in January, still sidelined, Martial is United's most potential attacking weapon, with his pace and direct running.
Turning point was three and out on the first series of the second half and then they just march it down the field and score a TD to go up 24 - 7 They gashed us up the middle and then attacked the edges Their O line pushed us back 2 - 3 yards and opened up running lanes as they chunked out 5 - 7 yards on every first down We tried run blitz a few times but overshot the RB.
When the weather gets cold, NFL teams have to be able to win low - scoring games with a good running attack and a defense that can make key stops.
I suggested earlier (after the two barren draws) we should attack running into the box (striker inclusive) and look how many goals we have scored since using this tactic.
I haven't changed my stance once in the last 4 to 5 years and I am glad to Welcome t Lacazette and if he can even produce 75 % of the goals scored in the French league, he will be a huge bonus and it appears a true CF.We hopefully are still in the market for Mahrez as in all probability we wont let Sanchez run down his contract and walk away on a free, as that is not the Arsenal way.We need to sell several players and it's the saving of wages that is most important not what we get and a decision has to be made on particularly Wilshere and it looks like the player we arguably missed the most last season Santi Cazorla maybe coming to the end of his playing days.We have already tried to sell Gibbs and Jenkinson and in all probability add the two keepers, Ospina and Szczesny to the list which leaves Joel Campbell who seems to have missed his chance and should have been sold at a premium after the last WC, but more importantly The Ox and Giroud.Our attack force needs a real hard think as I can't see Perez as a long term Arsenal player, but Walcott, like him or not in all probability will stay.
According to understat.com the Cherries have run hot on both the attacking and defending side of the ball, scoring 33 goals against just under 27 expected goals and conceding 43 against almost 48 expected.
My complaint was simply that as the match wore on, we got worse, and we did so because the pressure and frustration of not scoring got higher, and that happened because there was a pretty obvious (to me) disfunction to our attack, due to Walcott being on the pitch and Alexis playing in a role he's rarely occupied for months (and doing a pretty poor job of playing that role, not just in his giveaways, but in not actually being in the box and making typical CF runs).
Unquestionably the finest signing of the Abu Dhabi era, Sergio Aguero hit the ground running as soon as he touched down in Manchester, becoming a free - scoring presence in City's attack.
60 ′ 2 — 0 Anthony Martial scores at the near post after quick counter attack allowed him to run at Watford defense.
It has a different outlook — completionists may balk at the improbability of a «perfect» run — but equally that could make it all the more alluring to those looking for a true score attack experience that doesn't give up its wares so easily.
Swap runners mid-race to earn high scores — UNLEASH new special powers — Amy's Hammer, Knuckle's Jump Up & Slam attack, Sonic's even faster Dash, and more — CONQUER new obstacles and badnicks — DASH on new fast - paced tracks in and above the beautiful Sonic Boom world — MASTER new Swing & Tilt gameplay with the super charged Enerbeam; tilt your device to swing the runner towards the rings and orbs — COLLECT, evolve, and run with new magical Sprites — EARN special prizes in new Events and Daily SEGA Challenges
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
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Yesterday, news made the rounds of a Facebook group — purportedly run by the same person who took credit for attacking Star Wars: The Last Jedi's user ratings on review site Rotten Tomatoes — that was aiming to bring down user review scores for Marvel's Black Panther later this month.
Meanwhile, Albion Online continued suffering from extortionists» DDOS attacks, we kicked off a month - long deep - dive into Shroud of the Avatar, Dual Universe scored a huge chunk o» change in its run up to alpha, Pantheon published its monthly newsletter, and we got the details on the superhero MMO panel at PAX, which we'll be attending in person (thanks, cyanpill!).
Players run around a fixed map evading attacks and killing enemies with the goal of trying to maximize combo multipliers to break high scores.
The game is a mixture of speed running and score attack as you comp...
Missions include chaos emerald hunts, boss battles, speed runs and score attacks.
The main content outside of the relatively linear story mode is a full set of arcade modes where you can play a single mechanic for a high score, play a time attack run where the gems give you extra time instead of points, play a time attack run where you swap characters every now and again, yeah you get the idea.
Another mode is «Trick Attack» where basically you just do the most tricks during the round and hope your score is the highest when the timer runs out.
Gameplay takes place on huge battlefields with scores of enemies running and attacking, overtaking strong holds and bases and unleashing powerful bosses.
The game is easy enough to do a Devil - May - Cry hack & slash run, but rewards you for timing your dodges and varied attacks by giving you a literal score card at the end of each fight.
In the game, you are Dark Slash Hero who equipped with dual blade and gun blood, jump and shoot attack to kill the bad guy and bring peace to the gangster city In every city, you have to kill the bad stickman boss to pass and discover new city Features — Real experiences of shooting bad guys in crime city — Slashing and kill the stickman gangster with infinity blade in the gun and blood scene — Run, jump and shoot over 5 unique cities — Challenging with endless boss fighting — Ultimate gun fighting with tons of weapon — Collect combo fighting to multiply scores — Summon motobikes, tank and helicopter — Purchase equipment to upgrade dark hero abilities — Power up with dead ninja mortal ability — Game do nt take up much space on your device — Game do nt need wifi or internet connection — Play Game without facebook Weapons list: — Gun blood: attacking in low range and low speed — Big gun: Shooting in medium range and low speed — Dual blade: Slashing in range with low speed — Rocket: attacking in large range and high speed — Tank: Shooting gangster automatically — Helicopter: Shooting and protecting from your behind — Bike: Shooting in high speed and protected by shield How to kill the bosses: — Kill the boss 1 (green goblin): kill on time when goblin attacks — Kill the boss 2 (electric man): Electric man through blue and red electric ball.
So yeah, playing score attack seriously can get incredibly tense, and down right frustrating when you are on a perfect run but some stupid ghosts get in the way and ruin everything for you.
Every time player scores or loses the control of the ball another attacking scenario is starts until the match time runs out.
The WritersDiet Test lets you to run an algorithmic program that scores writing on the scale of «Heart attack» to «Fit.»
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