Sentences with phrase «similar fighting game characters»

Similar fighting game characters have always been in fighting games from day one.

Not exact matches

Producer Atsushi Inaba has said that the melee fighting game will feature a «large number» of people fighting at one time, so expect to see more characters and gameplay revealed in similar fashion as this one.
Arika sees this reaction around the internet, and thus they decide to take the risk of self - publishing «Fighting EX Layer», a fighting game featuring many of the new characters from the Street Fighter EX games and sporting a very similar 2.5D - ish fightingFighting EX Layer», a fighting game featuring many of the new characters from the Street Fighter EX games and sporting a very similar 2.5D - ish fightingfighting game featuring many of the new characters from the Street Fighter EX games and sporting a very similar 2.5D - ish fightingfighting system.
HeroWarz is a top - down isometric online multiplayer action role - playing game similar to that of Diablo, featuring a lot of unique playable characters to play as and fight your way through hordes of enemies in a lot of instanced based -LSB-...]
The game had similar controls to side scrolling fighting games, but gave characters move sets from 2D fighters.
- Original Dragon Ball story and characters - Dragon Ball Super story and characters - More Dragon Ball Z characters from series and movies - Ability to turn off time limit - Ability to pick different stages for local multiplayer and endless battle - Allow uneven battles from the start (1 - vs - 2, 2 - vs - 3, etc)- Allow free for all (all players fighting for themselves, rather than teams)- Permanent stage destruction - Ability to select if items can or can't be used in a match - Equipment should not be tied to stats - More variation in character creation, similar to sports games.
Fuel Overdose mixes post-apocalyptic car combat, which in a weird sort of way contains a plot similar to the movie Death Race, with fighting game mechanics in that each character has Super and Ultra moves preformed with the right analog stick.
The idea of buffing a character's general stats, similar to an RPG, in a fighting game seems unusual and unfair especially when facing an opponent who might have lesser or even no stat increases.
The combat in the Dissidia series is similar to other fighting games, in that the characters who are fast or have the ability to quickly chain combos of moves together are generally the best in the game.
You can't connect this game with the PS3 version, and fight friends, which is a shame as the games are so similar (well, save for the weak character graphics in this version).
The gameplay is very similar to Koei Tecmo's Dynasty Warriors series of video games, in which characters fight large armies of enemies and generals on a battlefield, but instead uses the setting and characters from The Legend of Zelda series.
When you boil down a fighting game to nine characters with ranged attacks across extremely similar flat landscapes and no real logic on how to control them, it doesn't make for an exciting experience.
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