Simplistic gameplay doesn't prevent iPhone games from being successful — in fact, it usually helps.
Not exact matches
The
gameplay is somewhat
simplistic by today's standards, as are the graphics (clearly), but that doesn't make it a bad game by any means.
The many creative modes don't make up for the
simplistic gameplay, though, leaving PixelJunk Racers feeling bland and forgettable.
Its accessible but mostly satisfying and fun
gameplay suits portable play well, even if its
simplistic systems will
do little to keep fans of more technical fighters engaged.
Though a bit
simplistic, the game
does make for good portable
gameplay.
this game definitely
did not deserve the hype it got, its not the worst, but unlike Pokémon (which its always compared to) will have a hard time to appeal to older people, with its cheesy humor,
simplistic character design, and eccentric
gameplay it only really works for kids 10 and under.
But after really looking forward to this game and being let down quite a bit by its over
simplistic gameplay, I must say Namco didn't take advantage of some of their ideas with this one.
The
gameplay itself like I mentioned earlier is pretty
simplistic, however the controls
do take some time to get used to.
I don't want to make it sound overly
simplistic, though, because there are certain
gameplay elements that spice up the experience.
Gameplay: 5.5 The X-genes are a good idea, allowing for some decent customisation, but that doesn't hide the repetitive,
simplistic combat that makes up practically the entire game.
This on - rails shooter is too
simplistic and doesn't
do a good job of keeping the
gameplay feeling fresh.
Even though the game is an «easier XCOM ``, it doesn't mean its
gameplay is dumbed down or too
simplistic.
But if you are a fan of
simplistic - yet - fun
gameplay, and don't necessarily require a huge amount of
gameplay hours for each title you pick up, then Pain will suit your needs just fine.
We know the story
does nt make much sense and the
gameplay may be a bit
simplistic by todays rhythm game standards, but Parappa is one of the most aesthetically unique games you can find, and has some catchy, original tunes to boot.
The
gameplay as previously stated above is rather
simplistic and I can only assume it's rather similar to the original Dead Island where the whole point is about surviving, collecting, killing Zombies — but it
does have a «point» and something to work towards — Levelling Up!
It's
simplistic gameplay might turn some of the hardcore off a bit, but for anyone just looking for a quick and casual fighting game that you can play on that quick bus ride home, and don't mind being left in the dark in terms of story, then Fate / Unlimited Codes is the game for you.