Not exact matches
Pulling off stunt jumps, drifting and drafting (staying in an
opponent's
slipstream) fills a power play meter which, when activated via button press at certain track points, allows parts of the environment to be affected in ways such as giant, rubble throwing explosions that can knock the other drivers off course or yourself if unlucky.
New to this edition is the use of the «
slipstream «technique during racing, in which you position yourself right behind an
opponent's car to reduce wind resistance and go above your top speed.
Even if you are pretty far off from your
opponent at the right angle you can catch that
slipstream and gain the upper hand, making matches far less predictable than before.