Sentences with phrase «space marine does»

Space Marine does look good.
«You know, with Space Marine I didn't set out to make the most violent action game ever made,» van Lierop says.

Not exact matches

If the pause was due to the realization that the creature that killed all the space marines was ridley was the reason for a pause, due to guilt as she didn't treat the birdie - creature as a threat — I'd be ok with it.
A strange, slapstick co-op game with a brilliant conceit: you and your friends play disposable space janitors sent to clean up the mess after a squad of square - jawed videogame space marines have done their bloody business.
Usually, Warhammer 40k gets all the attention; I mean, who doesn't like Space Marines?
The biggest problem when creating a game such as Warhammer 40K: Space Marine is trying to ensure that the massive Warhammer lore doesn't simply bury a newcomer that's unfamiliar with the universe under a pile of incomprehensible names and references.
Finally, provided the attacking marine didn't manage to outright kill the demon, damage tokens need to be tossed onto the board beside the targeted enemy in order to keep track of their health, which can become a bit problematic when you've got a pile of miniatures vying for space on the quite small boards.
Maybe it's the Warhammer license which makes killing things so much more bad - ass when you're doing it as a Space Marine.
Twin stick shooters don't require a story, but here we find generic space marine, alone with an AI robot, trying to making it back to safety when surrounded by a relentless alien menace.
THQ's released a few fresh shots from Relic's 2011 «Gears - killer «Warhammer 40,000: Space Marine, and they're certainly doing their fair share of blood spilling.
So we're not surprised that the new Space Marine action RPG looks as good as it does.
Unfortunately this sort of pacing does have its drawbacks, as the same things that make playing as a Space Marine feel like being an amazing badass can easily fumble or drop the ball, laying complete waste to the mood Space Marine tries so hard to achieve.
I'd personally like to see Japanese space marines against... I du n no, France?
While it's hard to tell where the homage ends and genuine cultural absorption begins with the Japanese and their (perfectly reasonable) obsession with Mobile Suit Gundam, I do find the use of Gundam as a reference point interesting, because much as the mobile suit's use in Gundam is to provide a vehicle that can operate equally well in space, under Earth's gravity, and in the artificial «gravity» of O'Neill cylinders, Vanquish is taking the commonly used Western term «space marine» quite literally, as Vanquish's power armor seems to be designed both as a spacesuit and as body armor, used to infiltrate a structure floating in space.
It's nice to see designers thinking about what ways these wonderful «space marine» armors could change combat, and while the scale of powered armor doesn't exactly match that of mecha, and thus is really a whole different kettle of fish, a lot of the solutions are the same — just as giant robots shouldn't be treated as human analogues, humans in powered armor should have different skillsets following from their upgrade.
The space marine from the original Doom games («Doomguy») because no - one knows my name, but I work hard and get the job done.
Space Marine's name isn't doing it any favors, but is it more than meets the eye?
You will of course, be able to play each of the three factions: Eldar, Orks, and Space Marines, and by doing so get to explore a range of different playstyles and strategies that each faction supports.
With just the art to go off of we don't know much as it's a very darkened background with the clear thing being this guy as either just some random pilot with his helmet off or maybe a space marine.
Dawn of War is a brilliant series but please tell me that Sega also got the rights to Space Marine which was also done by Relic.
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