Not exact matches
In the new type of driving simulator, all displays in the cockpit can be activated for real - time interaction: In case the driver moves the steering wheel, if he / she presses the pedal or changes the gear, the pressurized air system
equipped with a
special force feedback technology will ensure that road bumps or accelerations can be
felt.
Doesn't
feel special, but does
feel well - built and well -
equipped.
Specially developed chassis components and aerodynamic measures, plus a two - seat cockpit conceived for track use,
equipped this exclusive
special - edition model (only available in show - stealing Fire Orange paintwork) for competitive action on the track and generated a particularly intense M
feeling on the road.
The Abalone Beach House is
equipped with all the things to make you
feel relaxed and enjoy the great surroundings; including things you would normally not expect in a holiday house such as: * 4 bedrooms — sleeping 8 comfortably * 2 bathrooms and beach shower * Fully
equipped gourmet kitchen, ceramic stove, bread maker * Stereo and sound system, television, VCR & DVD * Gas barbecue on deck overlooking the ocean * Cast iron wood fire heater for cosy evenings * Laundry with washer and dryer * Toys and games including table tennis located on the ground level The main bedroom is a
special treat with its queen - size bed.
- each vacuum handle is
equipped with two main buttons - the top button is for charging your flashlight blast - the bottom is for sucking up ghosts - a
special button located apart from the controller lets you throw a stun bomb - starts with a tutorial from Professor E. Gadd - use flashlight blasts to stun ghosts and destroy small enemies - use the vacuum to collect coins / objects nearby and suck in ghosts - on - rails FPS - when you charge your flashlight you can
feel the controller's vibrations building up and die out with the flash - when you grab a ghost in your vacuum stream you
feel the pull when he switches directions or break free - when you suck up coins, a mechanism inside the controller pounds the inside - game gives you options as to which room you would like to investigate next - sometimes you have to clear certain rooms before moving on
All of the loot in the game was developed with the goal of
feeling truly
special: Weapons have their own animations and combos, and even serve different functions when
equipped by different heroes.
There was also a lot to appreciate when you'd survive long enough to gain the
special golden armor that improved the abilities of whatever weapon you
equipped... you
felt proud for having played so well up to that point, but having such an increase in power provided you with a false sense of security.