Sentences with phrase «splinter cell levels»

Many levels across the campaign appear inspired by other great Splinter Cell levels, those are just two.

Not exact matches

Multiple day - one purchasers of Splinter Cell: Conviction are seeing the game freeze on its second level and at other moments.
Speaking in an interview with CVG, game designer on Splinter Cell: Conviction, Patrick Redding, called the game's delay from late February to mid-April «the best possible scenario,» which he said has allowed the developers more time to fix issues with the AI and add different challenge levels.
As the first production project from Ubisoft Toronto, with support from Ubisoft Montreal and Ubisoft Shanghai, Tom Clancy's Splinter Cell Blacklist delivers a gripping modern - day special - ops storyline with a new level of technical innovation and quality.
Splinter Cell Blacklist takes stealth as far as I can imagine it will ever go by giving it varying levels of importance in a generous set of sandboxes, all interconnected by the economy of buying cool weapons and gadgets.
Splinter Cell was nominated for seven Game Developer's Choice Awards (including nominations for Excellence in Level Design, Game Design and Scriptwriting).
Clint continued to develop the Splinter Cell franchise as Lead Level Designer, Scriptwriter, and Creative Director on SPLINTER CELL: CHAOS THEORY - the highest rated Splinter Cell to date with an aggregate review score Splinter Cell franchise as Lead Level Designer, Scriptwriter, and Creative Director on SPLINTER CELL: CHAOS THEORY - the highest rated Splinter Cell to date with an aggregate review score of 9Cell franchise as Lead Level Designer, Scriptwriter, and Creative Director on SPLINTER CELL: CHAOS THEORY - the highest rated Splinter Cell to date with an aggregate review score SPLINTER CELL: CHAOS THEORY - the highest rated Splinter Cell to date with an aggregate review score of 9CELL: CHAOS THEORY - the highest rated Splinter Cell to date with an aggregate review score Splinter Cell to date with an aggregate review score of 9Cell to date with an aggregate review score of 94 %.
Having contributed environments for Tom Clancy's Splinter Cell and provided level design for Duke Nukem Forever, he brings a wealth of experience to Splash Damage.
Tom Clancy's Splinter Cell is one of gaming's most reliable franchises, one that's been running since 2002 with a high level of consistency in terms of quality.
01:51 AM in Games, GDC05, Intentionality, Level Design, My Games, Narrative Design, Splinter Cell: Chaos Theory, Ubisoft Games, Writing Permalink Comments (24)
11:17 PM in Current Affairs, Games, Level Design, My Games, Politics, Splinter Cell: Chaos Theory, Ubisoft Games, XBox360 Permalink
01:51 AM in Games, GDC05, Intentionality, Level Design, My Games, Narrative Design, Splinter Cell: Chaos Theory, Ubisoft Games, Writing Permalink
For example, Splinter Cell: Chaos Theory is one of my favorite games from that generation, thankfully I played it on the Xbox, because the GameCube version had some modes and levels removed from the game entirely, and some of the remaining levels needed to be dumbed down in order to work on the GC.
Other forthcoming Tom Clancy's - branded experiences from Ubisoft include Tom Clancy's Splinter Cell ® Blacklist ™ developed by Ubisoft Toronto, which delivers a gripping modern - day special - ops storyline with a new level of technical innovation and quality.
A couple of days ago we checked out the new multiplayer levels from Splinter Cell: Double Agent and what struck me right away was how three - dimensional the levels are - so much so that each space looks entirely different if you play as a Merc or as a Spy.
A bit of good news though is that all the objectives in Splinter Cell Blacklist are displayed at the beginning of each level using a large overlay text that is actually in the environment, kind of like Sam is looking at a billboard telling him exactly what to do.
For anyone who enjoys a high level of realism in their stealth games, or any game for that matter, Splinter Cell will be a blast to play.
Although the previous Splinter Cell port to PS2 was - at times - an approximation of the Xbox original, with a slower frame rate and less impressive lighting effects, it would be a picky man that levels the same accusations at this attempt.
When you have a game like Ubi Soft's Splinter Cell that truly shows the capabilities of the Xbox it must be really hard to be developers of other stealth titles to try and match the level of detail and precision of Splinter Cell.
When you're ready to take to the next level, get the full Splinter Cell Conviction.
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