Sentences with phrase «square enix decides»

So if Square Enix decides to port it, it won't be too difficult, or at all.
Square Enix decided to unleash a brand new trailer for their upcoming fighting title, Dissidia Final Fantasy NT.
TGS 2012 is coming and while many game companies love to turn up the excite -0-meter to get gamers pumped up, Square Enix decided to do the opposite and just use the floor for promoting... I guess.
Dragon Quest XI Producer Hokuto Okamoto explained what kind of scenes will receive English voice acting, and why Square Enix decided to add it.
Tabata told USgamer that much of Type - 0 was localized into English and other European languages, but Square Enix decided against releasing the action role - playing game in the West for logistical reasons.
Not content with their usual practice of announcing an announcement, Square Enix decided to get a little creative by hiding their tease in a word puzzle.
Well Square Enix decided they needed to answer that very question.
To accommodate for the jump to a superior platform, Square Enix decided to make some modifications to the game, notably in the gameplay category and these revolve around the command and leveling systems, some of which draw upon the systems implemented in Kingdom Hearts: Birth By Sleep, and Kingdom Hearts: 358/2 Days.
Following the successful release of Kingdom Hearts HD 1.5 Remix last year, Square Enix decided to release its second HD collection of Kingdom...
This is the path that Square Enix decided to go down for their latest Hitman game.
After a year of madness where Square Enix decided to give Microsoft some exclusivity with the game, Rise of the Tomb Raider has finally arrived on the PlayStation 4 as the Rise of the Tomb Raider 20 Year Celebration edition.
This year, Square Enix decided to enter Episodic gaming with their latest title, Life is Strange.
Much has been made about the game's main character Vaan, who it's been said was never intended to be part of Final Fantasy XII until some within Square Enix decided the game needed a hero that would better appeal to female and younger gamers.
1) Square Enix decided not to release Birth By Sleep over PSN, meaning that poor Ethos and his trendy, UMD-less PSP are shit out of luck, unless he can manage to swipe a friend's PSP for the week.
During Tokyo Game Show 2017, Square Enix decided to show us some live gameplay from the stage of its three player multiplayer mode.
The game released for Xbox One and Xbox 360 on November 10th, with Square Enix deciding to release the title against Fallout 4.
Either way, Square Enix decided that a system similar to that would go best with the vision they had for their new Final Fantasy, albeit with a few changes.
Fast forward to 2017 when Square Enix decided to release Final Fantasy XII as a PlayStation 4 Remaster of the never - released - in - the - west «international» version, giving me the perfect opportunity to revisit the world of Ivalice.
Square Enix decided to do everything BUT a remake.
Final Fantasy Type - 0 Online originally launched in Japan as «Final Fantasy Agito», but due to overwhelming negative feedback from players, Square Enix decided to shut the game down to work on a «reborn» version.
According to the Final Fantasy XIII Ultimania Omega, Square Enix decided to cut this content because they felt it wasn't quite up to the quality they wanted and «because of the great differences between the PlayStation 3 and Xbox 360 network systems.»
Nomura said Square Enix decided to add voice acting to Raimu / Rhyme's cameo in Kingdom Hearts 3D, despite the fact that he was previously a silent protagonist, «out of consideration of the future of The World Ends With You series.»
We've already reported on the upcoming Holiday DLC for Final Fantasy 15, and what it will add to the game - however, in a follow up press release, Square Enix decided to further detail exactly what the new additions will entail, and what they will do.
With the main series seemingly too focused on progressing what the JRPG can be, Square Enix decided it had to work outside of the franchise to, well, bravely default to the things that made Final Fantasy work so well back when it worked so well.
The project went along for a couple of years before Square Enix decided to pull the plug.
Square Enix decided to cash - in once more on this model and gave us Lara Croft: Relic Run.
Then Square Enix decided FFXV would become the basket into which it would put all its eggs and, a full decade later, it finally emerges as an instalment of the franchise which has the tools, lore and heft to inspire similar devotion to the likes of the classic Final Fantasy VII.
Just to be extra confusing, Square Enix decided to put six Kingdom Hearts games into one: Kingdom Hearts Final Mix, Kingdom Hearts Re: Chain of Memories, Kingdom Hearts 358/2 Days, Kingdom Hearts 2 Final Mix, Kingdom Hearts Re: coded, and Kingdom Hearts Birth By Sleep.
Final Fantasy X X-2 HD Remaster is set to release on PlayStation 4 next week and to celebrate Square Enix decided to show off their skills against some of the collection's most challenging enemies.
It also has one cool character in Lightning, who became so popular Square Enix decided to extend her saga into follow - up titles, Final Fantasy XIII - 2 and Lightning Returns.
Riddled with game - breaking issues, Square Enix decided it was time to cut its losses and switch everything off — opting to bring Yoshida on board to rebuild the entire game from the ground up.
Despite running for almost 2 years after launch, Square Enix decided to pull the plug on the game and suspend all play.
During PAX West, Square Enix decided that instead of showing trailers and pre-recorded footage of the game, they would have Director Hajime Tabata and a couple others on - hand to narrate the gameplay footage.
This being said, Square Enix decided to see whether or not I Am Setsuna would also sell on the Switch, releasing it on the hybrid console the very same day it launched worldwide.

Not exact matches

Because if Japanese decide not to buy a PS4, there will be no more japanese Titles developed from Square - Enix, Konami or Namco - Bandai.
The Game Developers Conference (GDC) is not until next week, but Square Enix seems to have decided to announce the game tomorrow in order to coincide with this weekend's release of Warner Bros.» Tomb Raider movie reboot, directed by Roar Uthaug and starring Alicia Vikander as Lara Croft, which also happens to be based on Crystal Dynamics» rebooted video game series.
Well, Square Enix had signed on to make a new game called Catacombs and was well into development of the RPG Shooter co-op before deciding to put it on hold.
By the time I'd finally managed to jump through Square Enix's registration hoops, picked up my manga, and installed the software to view it, I was so tired of the whole thing, I decided to leave the reading for later.
While it's quite unlikely that Square Enix will decide to retrofit the voices into the console game, at least now you can imagine them.
If the report pans out, Square Enix considered making DLC during the RPG's development but decided to focus all their attention on creating a complete, single package instead.
We had planned Switch to be a stretch goal, but looking at the response ever since the Square Enix Collective trailer we decided that the game must come to Nintendo Switch, as there is definitely a community waiting for the game.
Now that Yokai Watch has done better at everything that Dragon Quest Monsters tried to do in 3D, Square Enix suddenly decides they want to continue the DQM series again.
Nintendo and Square - Enix haven't decided to give an official release date for Bravely Second in North America, but at least we can rest a little easier.
Square Enix: For the Japanese version, we decided, after 10 years, to produce a remake.
Fast forward 10 years, and Square Enix has decided to come back to the fighter genre; how does this All - Final - Fantasy extravaganza fare?
Fast forward 10 years, and Square Enix has decided to come back to the fighter genre; how does this 3D all - Final - Fantasy extravaganza fare?
However, it wasn't until after the 16th that Square - Enix decided to announce a release date for Europe — after stringing us on to believe it would be released this week (after all, the game is out next Friday), an update on the official French Square - Enix Twitter revealed the truth — that Prologus will not be released until March 23rd, just two days before the full game's release.
Square Enix, after teasing us with a big graphic of an untitled upcoming RPG slated for Android and iOS devices last week, have decided to lift the cover of secrecy with some images and what the game will actually be called.
It's rare to see major publishers behave with magnanimity when the big bucks are involved, so I was moved if not to tears, at least to substantial surprise when Square - Enix decided not to be jerks about the whole not wanting to make more Hitman games thing, and instead let IO Interactive walk away with the rights to their slap - headed, murderous creation.
[55] A PC port was considered during development, but was decided against due to how Square Enix saw the video game market situation at the time as well as additional complexities that Square Enix did not have experience with related to the PC platform, such as security issues.
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