Not exact matches
Tekken X Street Fighter, the crossover fighting
game from Namco Bandai, is «still in development,» and there are a number of reasons why the
studio hasn't
said much
about the
game,
said producer...
The
studio's project manager Erik Johnson revealed the bit while talking specifically
about the
game's co-op play during an E3 presentation of the title,
saying that cross-platform play is indeed something the developer is «gunning for.»
What can I
say about Death By
Game Show, the new tower defense game from indie studio Ooni
Game Show, the new tower defense
game from indie studio Ooni
game from indie
studio Oonitah?
Otherwise Nintendo would lose a reason to exist» - Mr. Furukawa has often briefed investors and analysts
about the company's financial results - while he hasn't developed
game consoles and software himself, people who know him
said he is an enthusiastic
game player - Mr. Furukawa
said a recent favorite is «Golf Story,» a role - playing sports adventure
game developed by a small
studio in Australia - «I have to ask him many numbers - related questions, but there have been so many times in the past when I ended up spending so much time chatting
about games.»
Creative Director of Introversion Chris Delay
said, «Scanner Sombre is a total departure for us as a
studio in terms of visual style and tone; it's almost a subversive
game when you think
about what people might expect from Introversion so we're really looking forward to hearing people's reactions when they can play it.»
«Guess what the latest Need for Speed
game is doing, and have a think
about which Hollywood film they're copying,»
said Bell talking
about the
studios» next project.
Following up on what Miyazaki
said earlier this summer, I asked him what he thought
about game studios that continue to churn out new entries in the same series for years.
Turbo's first
game is slated to launch in late 2014, and while details
about that
game are still under wraps, Ishii
says the
studio is «focusing on creating AAA quality
games tailored to the pursuits and expectations of the core
gamer, a community that hasn't really been properly embraced in mobile.»
So yes, it's all remote, but this doesn't get in our way to communicate and have good workflow»,
says the
studio's CEO Eugene Lavrinenko as he shares the story of Madness Road, a mobile racing
game inspired by post-apocalyptic movies
about total destruction.
Suffice to
say, I haven't heard much
about the John Wick
game that is coming, but I have heard of the
studio, Starbreeze, who were the team behind Payday 2, and these details haven't caused utter panic in me.
But while he
said that the
studio was committed to the idea, they were not keen on commenting
about what direction the
game would ultimately take.
SpryFox's David Edery couldn't
say whether the Triple Town
studio was working on a PS4
game or not, and Metanet's Mare Sheppard answered, «Yes, we are developing something, but we can't
say anything
about it just yet — ask us again in a few weeks!»
«I think what you're gonna see in Sea of Thieves as we go forward and start talking more
about the
game is how [the
studio is] enabling that kind of player - generated emotional and memory - driven stories that can happen within a
game to happen within Sea of Thieves,» he
said.
Clearly, this information gives us no more information
about the
game than the extremely blurry images that the
studio released in order to tease fans
about their upcoming release, but just based on Zampella's past history has co-founder of Infinity Ward, the
studio that brought Call of Duty into the public eye in a big way, we can almost safely
say that the title will be a first person shooter.
«The long - running success of Warframe has enabled us to build up a second internal team to create a wholly different but equally satisfying
game concept that we're really excited
about,»
said Sheldon Carter,
studio head at Digital Extremes.
«Something we talk a lot
about in the
studio is the idea of making
games for smaller audiences,» he
says, «
games that aren't for everybody — that won't find a mass market but are perfect for the people who love them.
Horii - san explained, after showing the Dragon Quest XI logo on the big screen and repeating that he could not share new information
about the
game, that the
studio plans to release the
game within the 30th anniversary year, and that
said window will end on May 27th, 2017.