Sentences with phrase «studio said this about the game»

Not exact matches

Tekken X Street Fighter, the crossover fighting game from Namco Bandai, is «still in development,» and there are a number of reasons why the studio hasn't said much about the game, said producer...
The studio's project manager Erik Johnson revealed the bit while talking specifically about the game's co-op play during an E3 presentation of the title, saying that cross-platform play is indeed something the developer is «gunning for.»
What can I say about Death By Game Show, the new tower defense game from indie studio OoniGame Show, the new tower defense game from indie studio Oonigame from indie studio Oonitah?
Otherwise Nintendo would lose a reason to exist» - Mr. Furukawa has often briefed investors and analysts about the company's financial results - while he hasn't developed game consoles and software himself, people who know him said he is an enthusiastic game player - Mr. Furukawa said a recent favorite is «Golf Story,» a role - playing sports adventure game developed by a small studio in Australia - «I have to ask him many numbers - related questions, but there have been so many times in the past when I ended up spending so much time chatting about games
Creative Director of Introversion Chris Delay said, «Scanner Sombre is a total departure for us as a studio in terms of visual style and tone; it's almost a subversive game when you think about what people might expect from Introversion so we're really looking forward to hearing people's reactions when they can play it.»
«Guess what the latest Need for Speed game is doing, and have a think about which Hollywood film they're copying,» said Bell talking about the studios» next project.
Following up on what Miyazaki said earlier this summer, I asked him what he thought about game studios that continue to churn out new entries in the same series for years.
Turbo's first game is slated to launch in late 2014, and while details about that game are still under wraps, Ishii says the studio is «focusing on creating AAA quality games tailored to the pursuits and expectations of the core gamer, a community that hasn't really been properly embraced in mobile.»
So yes, it's all remote, but this doesn't get in our way to communicate and have good workflow», says the studio's CEO Eugene Lavrinenko as he shares the story of Madness Road, a mobile racing game inspired by post-apocalyptic movies about total destruction.
Suffice to say, I haven't heard much about the John Wick game that is coming, but I have heard of the studio, Starbreeze, who were the team behind Payday 2, and these details haven't caused utter panic in me.
But while he said that the studio was committed to the idea, they were not keen on commenting about what direction the game would ultimately take.
SpryFox's David Edery couldn't say whether the Triple Town studio was working on a PS4 game or not, and Metanet's Mare Sheppard answered, «Yes, we are developing something, but we can't say anything about it just yet — ask us again in a few weeks!»
«I think what you're gonna see in Sea of Thieves as we go forward and start talking more about the game is how [the studio is] enabling that kind of player - generated emotional and memory - driven stories that can happen within a game to happen within Sea of Thieves,» he said.
Clearly, this information gives us no more information about the game than the extremely blurry images that the studio released in order to tease fans about their upcoming release, but just based on Zampella's past history has co-founder of Infinity Ward, the studio that brought Call of Duty into the public eye in a big way, we can almost safely say that the title will be a first person shooter.
«The long - running success of Warframe has enabled us to build up a second internal team to create a wholly different but equally satisfying game concept that we're really excited aboutsaid Sheldon Carter, studio head at Digital Extremes.
«Something we talk a lot about in the studio is the idea of making games for smaller audiences,» he says, «games that aren't for everybody — that won't find a mass market but are perfect for the people who love them.
Horii - san explained, after showing the Dragon Quest XI logo on the big screen and repeating that he could not share new information about the game, that the studio plans to release the game within the 30th anniversary year, and that said window will end on May 27th, 2017.
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