Sentences with phrase «studios first game in the series»

Not exact matches

In one of the first examples of an existing gaming series coming to virtual reality, Double Fine boss Tim Schafer told a crowd of PlayStation fans today that his studio is making a virtual reality Psychonauts game for the PS4's upcoming PlayStation VR device.
A fourth game in the series was once in development, first with Radical Design in 2007, and then Crytek UK following a studio rebranding.
The studio is developing the best - selling first game in the soon to be series, Uncharted: Drake's Fortune, with Kyle Ward tapped to write the adaptation to be produced by Avi Arad, Charles Roven, Ari Arad and Alex Gartner.
Now produced by three different game studios French developer Kylotonn Racing Games, Canadian developer Strategy First and Tiny Rebel Games, the 7th installment of the series brings one of the craziest racing games you've ever seen in your console.
This new episode focuses on one of the most important milestones in the development of the latest instalment in the series, Deus Ex: Mankind Divided — the first time that members of the press were invited into the studio to play the game.
When GTA IV was released on the 360, it was beaten to the punch by a small studio named Volition and the first game in the now - ridiculous Saints Row series.
On Friday, Dice offer gamers their first good look at the studio's upcoming World War I shooter: Battlefield 1, the fifth game in the core Battlefield series.
«The company is also for the first time announcing that a new game in the Call of Duty series is expected to be released in 2011 and that Sledgehammer Games, a newly formed, wholly owned studio, is in development on a Call of Duty game that will extend the franchise into the action - adventure genre.
Halo 4 is the first game in the seminal shooter series to be developed by a studio other than Bungie (besides 2009's Halo Wars, a strategy game outside the main series).
Bungie created the first Halo game, released in 2001, for Microsoft's original Xbox console, but the Bellevue, Wash. game studio has moved on to a new series in conjunction with prominent publisher Activision.
Hello Games» highly anticipated space exploration game, No Man's Sky, is still about a month away from launching, and to tide over fans in the meantime, the studio released the first in a series of new trailers created to focus on a key component of the game.
David Jaffe, the creator of the Twisted Metal and God of War series, a developer not known for taking criticism in stride, even gave any fan who played the new studios» first game, Drawn to Death, the chance to speak to him and critique their experience.
Some of our notable entertainment and media attorneys are: John Quinn, General Counsel of the Academy of Motion Picture Arts and Sciences, who has also represented entertainment and media clients in a number of high profile cases; Kathleen Sullivan, the former Dean of Stanford Law School, First Amendment scholar, and nationally renowned appellate advocate, who heads the firm's appellate practice group; Bob Raskopf, an expert in the sports, entertainment and media bars in New York, who is perhaps best known for his work on behalf of professional sports leagues and teams, newspapers and publishers; Claude Stern, who has represented a broad array of leading software developers, videogame manufacturers, online publishers and other media clients in all forms of intellectual property litigation, including copyright, patent, trade secret, trademark, and licensing disputes; Bruce Van Dalsem, who has tried and resolved disputes for studios, producers and performing artists in the film, television, music and finance businesses, securing a top five verdict in California based on the misappropriation of a film library; Gary Gans, an expert litigator in motion picture financing, production and distribution disputes, as well as copyright and idea theft cases, who has been named in 2012 by The Hollywood Reporter as one of America's «Top Entertainment Attorneys;» Jeff McFarland, who has litigated entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commercial litigation.
The company's Singapore studio, which created the ship gameplay for AC 3 in the first place, has been given free reign to do what they do best, and they're making a full pirate game without the baggage or requirements of any other series weighing them down.
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