«It's something we talked about when creating the initial design for
TOMB RAIDER, but it was very important that there weren't any distractions from our focus on delivering a great single player experience, so we parked the idea of creating
multiplayer at Crystal Dynamics and looked to our sister studio, Eidos - Montréal,» said Darrell Gallagher, head of studio at Crystal Dynamics.
Square Enix ® has today released three all - new
multiplayer maps for the critically - acclaimed TOMB RAIDER ™ in the Caves and Cliffs Multiplayer Map Pack, coming first, exclusively to Xbox 360
multiplayer maps for the critically - acclaimed
TOMB RAIDER ™ in the Caves and Cliffs
Multiplayer Map Pack, coming first, exclusively to Xbox 360
Multiplayer Map Pack, coming first, exclusively to Xbox 360 ® players.