Sentences with phrase «television entertainment based»

The report concluded: «Television entertainment based on violence may be effective merchandising, but it is an appalling way to serve the «public interest, convenience and necessity.
It concluded: «Television entertainment based on violence may be effective merchandising, but it is an appalling way to serve the «public interest, convenience and necessity.»»

Not exact matches

Now the entertainment conglomerates that own U.S. television networks are waging a legal fight, culminating in Tuesday's Supreme Court argument against a startup business that uses Internet - based technology to give subscribers the ability to watch programs anywhere they can take portable devices.
Rich has served on the board of directors of Netflix, Inc., an Internet - based television network, since 2002, and Liberty Interactive Corporation, a holding company of businesses in the digital commerce, media, communications and entertainment industry, since 2016.
About Condé Nast Entertainment: Condé Nast Entertainment (CNE) is a division of Condé Nast that focuses on the development, production, and distribution of original television, feature film, and digital video offerings based on the company's iconic media brands, which for more than one hundred years have created the world's greatest content for the world's most influential audiences.
Simon Fuller, Beckham's manager and the chiefexecutive of London - based 19 ¬ † Entertainment, acknowledges that makingsoccer really matter in the U.S. will be a «far greater» challenge thanturning Idol into this country's most popular television program, but thathasn't stopped Fuller from hatching «a grand vision» (his words) forthe next chapter of his most famous client's career.
In October, Sean Patrick Griffin's seminal work (Black Brothers, Inc.) on the Philly Black Mafia was reissued and Black Entertainment Television (BET) kicked off American Gangster with an episode based on the same.
is a free game - based learning platform that makes it fun to learn — any subject, in any language, on any device, for E! Entertainment Television, LLC.
Greg Berlanti, the man behind much of DC Entertainment's television slate, has confirmed that a movie based on the time - tossed hero is in the works.
OddLot Entertainment is a Los Angeles - based film and television production company that develops, produces, finances and arranges distribution for quality, commercial properties for both the domestic and international markets.
NBCUniversal owns and operates a valuable portfolio of news and entertainment television networks, a premier motion picture company, significant television production operations, a leading television stations group, world - renowned theme parks, and a suite of leading Internet - based businesses.
Since its formation in 2005, the group has assembled an exceptional roster of animated family fare, including the brand - new animated feature - length home entertainment release The Little Engine That Could; the Daytime Emmy ® - winning «Curious George» television series on PBS KIDS; and a string of hit Barbie movies, based on the world - renowned Mattel - branded doll.
Warner Bros. - based Alcon Entertainment is wrapping negotiations for the film, television and ancillary franchise rights to produce prequels and sequels to Ridley Scott's 1982 cult classic.
NBCUniversal owns and operates a valuable portfolio of news and entertainment television networks, a premier motion picture company, significant television production operations, a leading television stations group, world - renowned theme parks, and a suite of leading Internet - based businesses.
Now, open the Wall Street Journal's recent spread on «The Turf War for Tots» and learn there that Hollywood is trying to jettison the time - tested cognitively - based «Sesame Street» approach to pre-school television in favor of Disney - style entertainments and faddish «social» skills.
Dan has also produced Emmy - winning experiences for AMC Television, written two video games based on The Walking Dead, scripted animated TV shows for Man of Action Studios, and created artwork for Wired, BBC Radio 4, Time Magazine, Foreign Policy, Entertainment Weekly and New York Magazine.
While popular television programs about the world of advertising like the series Mad Men have made good fodder for their entertainment value, it's altogether something else to read a novel based on the ins and outs of corporate advertising.
Or how different from sitting the child in front of a television to watch an educational or entertainment based show?
About Fox Digital Entertainment Fox Digital Entertainment (FDE), a division of Fox Filmed Entertainment (FFE), works with leading game developers and publishers to create great games based on Fox's unparalleled library of film and television properties.
Of course, this was all done as a way of audiovisual documentation, as this entire situation is going to be the bias of an upcoming documentary, which is is to be a partnership between Fuel Industries, a Canadian based motion picture company, Lightbox, and Microsoft via their Xbox Entertainment Studios, which is the division that is slated to bring original television - like content to both the Xbox One and Xbox 360 platforms.
Television network AMC is partnering with social entertainment company RockYou to create a social game based on the hit TV series The Walking Dead.
Jeroen Ellferich, CEO of Amsterdam - based production company Ex Machina, added his highly inspiring views on the massive potential of linking up interactive entertainment, television and social media.
As with music, movies and television, consumers enjoy the instant gratification of cloud - based interactive entertainment, not to mention the significantly lower cost of a monthly fee compared to purchasing every game available.
Tiny Village developer TinyCo and Fox Digital Entertainment have today announced a partnership to develop a mobile game based on the popular Family Guy television show.
Original Multi-Platform Game to Release in 2013 EDISON, NJ --(Marketwire)-- 01/08/13 — Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of games for the mass market, announced today a relationship with Disney Interactive to start development of original video games based on the animated hit Disney television series Phineas and Ferb.
Fester's Quest is a video game for the Nintendo Entertainment System based on the 1960s television series The Addams Family.
Some of our notable entertainment and media attorneys are: John Quinn, General Counsel of the Academy of Motion Picture Arts and Sciences, who has also represented entertainment and media clients in a number of high profile cases; Kathleen Sullivan, the former Dean of Stanford Law School, First Amendment scholar, and nationally renowned appellate advocate, who heads the firm's appellate practice group; Bob Raskopf, an expert in the sports, entertainment and media bars in New York, who is perhaps best known for his work on behalf of professional sports leagues and teams, newspapers and publishers; Claude Stern, who has represented a broad array of leading software developers, videogame manufacturers, online publishers and other media clients in all forms of intellectual property litigation, including copyright, patent, trade secret, trademark, and licensing disputes; Bruce Van Dalsem, who has tried and resolved disputes for studios, producers and performing artists in the film, television, music and finance businesses, securing a top five verdict in California based on the misappropriation of a film library; Gary Gans, an expert litigator in motion picture financing, production and distribution disputes, as well as copyright and idea theft cases, who has been named in 2012 by The Hollywood Reporter as one of America's «Top Entertainment Attorneys;» Jeff McFarland, who has litigated entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commerciaentertainment and media attorneys are: John Quinn, General Counsel of the Academy of Motion Picture Arts and Sciences, who has also represented entertainment and media clients in a number of high profile cases; Kathleen Sullivan, the former Dean of Stanford Law School, First Amendment scholar, and nationally renowned appellate advocate, who heads the firm's appellate practice group; Bob Raskopf, an expert in the sports, entertainment and media bars in New York, who is perhaps best known for his work on behalf of professional sports leagues and teams, newspapers and publishers; Claude Stern, who has represented a broad array of leading software developers, videogame manufacturers, online publishers and other media clients in all forms of intellectual property litigation, including copyright, patent, trade secret, trademark, and licensing disputes; Bruce Van Dalsem, who has tried and resolved disputes for studios, producers and performing artists in the film, television, music and finance businesses, securing a top five verdict in California based on the misappropriation of a film library; Gary Gans, an expert litigator in motion picture financing, production and distribution disputes, as well as copyright and idea theft cases, who has been named in 2012 by The Hollywood Reporter as one of America's «Top Entertainment Attorneys;» Jeff McFarland, who has litigated entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commerciaentertainment and media clients in a number of high profile cases; Kathleen Sullivan, the former Dean of Stanford Law School, First Amendment scholar, and nationally renowned appellate advocate, who heads the firm's appellate practice group; Bob Raskopf, an expert in the sports, entertainment and media bars in New York, who is perhaps best known for his work on behalf of professional sports leagues and teams, newspapers and publishers; Claude Stern, who has represented a broad array of leading software developers, videogame manufacturers, online publishers and other media clients in all forms of intellectual property litigation, including copyright, patent, trade secret, trademark, and licensing disputes; Bruce Van Dalsem, who has tried and resolved disputes for studios, producers and performing artists in the film, television, music and finance businesses, securing a top five verdict in California based on the misappropriation of a film library; Gary Gans, an expert litigator in motion picture financing, production and distribution disputes, as well as copyright and idea theft cases, who has been named in 2012 by The Hollywood Reporter as one of America's «Top Entertainment Attorneys;» Jeff McFarland, who has litigated entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commerciaentertainment and media bars in New York, who is perhaps best known for his work on behalf of professional sports leagues and teams, newspapers and publishers; Claude Stern, who has represented a broad array of leading software developers, videogame manufacturers, online publishers and other media clients in all forms of intellectual property litigation, including copyright, patent, trade secret, trademark, and licensing disputes; Bruce Van Dalsem, who has tried and resolved disputes for studios, producers and performing artists in the film, television, music and finance businesses, securing a top five verdict in California based on the misappropriation of a film library; Gary Gans, an expert litigator in motion picture financing, production and distribution disputes, as well as copyright and idea theft cases, who has been named in 2012 by The Hollywood Reporter as one of America's «Top Entertainment Attorneys;» Jeff McFarland, who has litigated entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commerciaEntertainment Attorneys;» Jeff McFarland, who has litigated entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commerciaentertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commercial litigation.
SingularDTV (S - DTV), a first - of - its - kind Blockchain entertainment studio, is partnering with venture production studio ConsenSys to build a smart contract - based rights management platform for film and television on the Ethereum Blockchain.
Director Internal Audit The Americas Based New York, NY - USA Search Director Internal Audit Digital Entertainment & Television Executive Search Firm Filcro Media Staffing Recruitment Group Accounting Finance Officer in Charge Tony Filson Reporting to Senior Vice President Finance Industry Broadcasting Entertainment
The differences in joint family and nuclear family setting is fast waning and the attention on the youth is minimized as the youth at home spends most of the time with electronic gadgets, communication devices and internet based social networking, while the elders at home are busy with television based entertainment media.
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