Sentences with phrase «too bad the design»

Too bad the design of the case is a 100 % fit only with the iPad 2.
Remember, too a badly designed extension can actually reduce the selling price.»

Not exact matches

That's bad news for Frankel, since the Nucleus product is basically the same thing: An Alexa - powered tablet computer designed to be a dead - simple home intercom system and video conferencing tool, too.
If humans are the result of so - called «intelligent design» then why do we have too little room on our jawbones to accommodate wisdom teeth (unless this alleged «god» intended our teeth to rot out since we're not supposed to have learned science, and therefore that the presence of bacteria plus acids are a bad environment for tooth enamel), and that so many of us are near - sighted, and that women can have FACIAL HAIR (is that a cruel joke?)
> Humans and other animals have many more examples of sub-optimal or bad design He wonders at chimpy lookin mouth, but remembers, he has too many teeth for his mouth.
Too bad Paul was basically the first Joseph Smith, an opportunist who saw the chance to take a fad and capitalize on it changing it's founders message into a new power structure designed to manipulate and control the ignorant masses.
It's honestly not too bad of a design, what do you think?
I prefer the gold / green combination over the green / silver, but the design of the new logo isn't too bad, it's just not great.
It'll take several excellent moves in the Draft and Free Agency to make the Wings really good in a hurry, but the league is designed to make bad teams decent, and there are a bunch of decent to pretty good prospects in the pipeline to try out, so I'm not too worried about the team getting worse or staying the same.
I love the 5 point harness, the weight isn't too bad and the material and design are fantastic.
Still, dog waste bags would seem to have an advantage over these options too: They're often designed to contain leaks and bad smells.
A Web filled with pages designed by people using Taylor's book and its instructions on using transparent colours, horizontal rules and scanned - in images wouldn't be too bad at all.
Too bad because the design really is great - the blue is more subtle in person than on the model photo, and the zippers are sexy & fun.
Its too bad... the design is pretty but its a horrible fit.
I really love your blog design Kim, the product has nice packaging, too bad that it didn't work well.
It's too bad about the flawed design, because the dress really does look great on you.
The design isn't too bad and it is fairly easy to find your way around, but the lack of webcam chat support is a real limitation.
The user interface and design aren't too bad, but with so many different options to choose from when it comes to adult dating sites we would recommend looking elsewhere.
Söldner - X tries to mimic Japanese shooter sensibilities, but in execution, it takes on the trappings of the worst so - called «Euroshmups»: stages that don't seem to have had a lot of thought (or maybe too much thought) put into their design, and an art style that's mostly, well, art rather than eye candy to compliment the action.
I liked the introduction of achievements and the fact they continued the story from the first game, but everything is a little too random for my taste (and some puzzles are just badly designed).
The content is short on both quantity and quality, some of the minigames are just badly designed, one of its game modes is way too repetitive and dull to provide any fun and the soundtrack adds nothing to the experience.
It's too bad the makers of «The Haunting» didn't just scrap everything — aside from the film's real «star,» the imaginatively designed and spooky mansion where it takes place — and start over from scratch.
The creature designs were cool, but they are mostly CGI, and while the CGI is fine for the most part, it relies a bit too much on it, and in a few scenes it looks rather bad.
And it's too bad, considering the imposing spooky mansion, the charismatic cast, stunning production design, and so visionary a director.
The animation is typically gorgeous for a Walt Disney Animation Studios production, and the production design is fantastic, especially of the cyberpunk - y San Fransokyo and its accompanying landscapes.For a family outing, it's heartfelt, surprisingly affecting and entertaining; as a Marvel movie, it's not too bad either (don't forget to stick around after the credits if you care about such things).
There's good instructional design — and, as any learner knows, there's bad, too.
In the case of New Designs, the district had recommended a denial of the renewal charter petition claiming it, too, is performing worse than surrounding schools.
It's too bad it's taken VW so long to realize buyers in the high - volume midsize segment want value and reliability more than finely tuned suspensions and exhaustive design and engineering.
I love the boxy body style, the interior design is not too bad once you get used to the layout.
There's just too much competition, and there are too many folks who remember why the Cutlass line lost its lead - lousy quality and even worse design in some mid-1980s models.
The main problem with formatting through Createspace is that they aren't working with your cover designer; if left unguided, they will just choose random fonts that probably don't look too bad, but also don't match your cover design, leading to a very rough and fragmented reader experience.
If you feel like you're working too hard and nobody is paying any attention, you probably have zero traffic or bad design.
Too many authors miss out important steps like editing, cover design and promotion, which gives self - publishing a bad name.
Too bad»cause the design is awesome, but otherwise it sucks.
Too bad Apple was not involved with its design.
While it is a chipset designed primarily for low - cost Windows and Android devices, it has a lot of power on tap for a tablet this cheap, and its 1 GB of RAM isn't too bad either.
The worst part is we spend years honing our book's content to what we consider perfection, or as close to it as we can get, but too many of us refuse to spend as little as $ 200.00 on a professional cover design?
Classic author website design gives authors too much freedom, which is bad for a number of reasons.
If the type is too small to be read by the book's audience, it's not visually clear what the levels of heading are, or the text is crawling into the gutter, the book is badly designed.
I really like the design compared to the Pro +; but too bad it lacks audio support.
I hate the design of the Oasis 2, too bad I paid 230 euro's for it.
The view and balcony was really the one big thing the room had going for it and so it's too bad it had to be designed that way.
Basic enemy design is fantastic with bad guys who movie quickly and are tough to hit too big bad powerful creatures who can take tons of damage.
Without getting too deep into it, if you're going to ape a certain genus of game design, you could do a lot worse than the Metroidvania style.
And then there were parts like the Legion design retrospective that seemed to be saying decent stuff in the worst possible way, or the final release of Sombra for Overwatch that was presented in a really cool way... after being far, far too drawn out.
That said, it's not a bad thing to see a hardcore focused game arrive with such an innocent design, however it certainly doesn't feel like it fits together all too well.
They quickly hit upon the idea of a Restricted list for cards (cards that could not be used in tournament play), to weed out the ludicrous cards, but the play environment was still too fast, and worse, the sheer number of interactions that were available in the pool was becoming impossible to track and design for as new expansions rolled in.
The Tron - like wireframe visual design is fine, and technical visuals aren't too bad for VR, but because so much of the action takes place decently far away as you shoot at distant targets, it can be too blurry.
It's too bad that Anarchy Reigns can't wring a little more sense out of its story, because its characters are bright, lively - looking designs that deserve more exposition and attention.
In its worst (and all too common) examples, the endless runners use tricky or cheap design, putting more focus on the amount chaos that a designer can can throw onto the screen, rather than the tightly - crafted level design more often associated with the Mario franchise.
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