Schooled: Educational titles accounted for $ 140 million, or 2 percent of the $ 7.3 billion
U.S. video game market in 2004.
Not exact matches
GAME OVER: The increased popularity of video game consoles and online games has hurt the U.S. PC gaming mar
GAME OVER: The increased popularity of
video game consoles and online games has hurt the U.S. PC gaming mar
game consoles and online
games has hurt the
U.S. PC gaming
market.
The summary of this case is that Nintendo was trying to shut down the
video game rental
market in the
U.S.
Sega's move comes less than a month after
U.S. Senate hearings on the graphic mayhem featured in a number of
video games aimed, some experts insist, at the children's
market.
While I don't have time to talk about the
video game crash here, the previous Atari - led console generation lead to a complete failure of the
U.S. game market thanks to a flood of poor - quality junk
video games.
SEGA blames this state of affairs on «the severe economic environment in the
U.S. and Europe and rapid change in
market environment of home
video game software.»