Sentences with phrase «ubisoft shanghai»

Developed by Ubisoft Shanghai, I Am Alive has a unique combat mechanic where players can intimidate their enemies when resources are low, or when the player has no resources at all.
Ubisoft Shanghai releases new «I Am Alive» screenshots and comments on the oft - delayed development — asserting that the team started from scratch when the game was handed - off from Darkworks.
We go undercover to get the insider intelligence on Double Agent with Ubisoft Shanghai's Julian Gerighty.
In fact, as Ubisoft Shanghai's Julian Gerighty put it to us recently: «He's such a good guy - honestly, I wish our boss was NOT such a good guy; it would give us more reason to justify our bitching!
I Am Alive is a downloadable third - person survival adventure game developed for Xbox Live Arcade and the PlayStation Network by Ubisoft Shanghai.
Originally developed by Darkworks between 2008 and 2010, Ubisoft Shanghai eventually stepped in to complete production, releasing the game in 2012.
Trials Fusion was developed by RedLynx in conjunction with Ubisoft Shanghai and Ubisoft Kiev.
Japan 76 Heavy Iron USA 77 EA Bioware Canada 78 Gearbox USA 79 Sumo Digital UK 80 EA Bright Light UK 81 Polyphony Digital Japan 82 SCE Japan Studio Japan 83 Funcom Norway 84 Team 17 UK 85 Silicon Knights Canada 86 EA Montreal Canada 87 Rockstar Leeds UK 88 Grasshopper Manufacture Japan 89 Inis Japan 90 Amusement Vision Japan 91 Ubisoft Shanghai China 92 Beenox Canada \ 93 Blue Tongue Australia 94 Matrix Japan 95 Blitz Games UK 96 Dimps Japan 97 Intelligent Systems Japan 98 Playfish UK 99 Frontier Developments UK 100 Q Games Japan
Development on Far Cry 4 is being led by Ubisoft Montreal in collaboration with Red Storm Entertainment, a Ubisoft studio, Ubisoft Toronto, Ubisoft Shanghai, and Ubisoft Kiev.
Development on the ambitious Far Cry 4 is being led by Ubisoft Montreal in collaboration with Red Storm Entertainment, Ubisoft Toronto, Ubisoft Shanghai and Ubisoft Kiev.
Confirmed board members include industry veterans from a number of high - profiel companies, including NetEase, XPEC Entertainment, Ubisoft Shanghai and Shanda Games — the Shanghai - based licensed publisher of MapleStory, Ragnarok Online, Dungeons & Dragons Online and many others.
Tags: Xbox 360, PS3, FPS, Ubisoft, Stealth, Ubisoft Montreal, Far Cry Series, Ubisoft Shanghai, Far Cry 3: Blood Dragon
A new post on Ubisoft's blog has revealed more information about Far Cry 4, which has Ubisoft Montreal leading development on the game in collaboration with Red Storm Entertainment, Ubisoft Toronto, Ubisoft Shanghai and Ubisoft Kiev.
Ubisoft Shanghai later took over the game, with Ubisoft promising in 2010 to «totally» re-engineer the product.
The team at Ubisoft Shanghai has done a great job with the port, keeping the original game's charm, but giving everything an HD sheen.
Developed by Ubisoft Montréal, in collaboration with Ubisoft Toronto, Ubisoft Shanghai and Ubisoft Kiev, Far Cry Primal is a full - fledged single player experience that will take gamers to 10,000 BC in history to a time when massive beasts like the woolly mammoth and sabretooth tiger ruled the Earth.
Originally slated for a retail release, Ubisoft Shanghai's I Am Alive made the switch to a downloadable title after falling off the radar a few...
Based on this CV from one of the studio's employees, It seems Ubisoft Shanghai is working on the next installment to the Far Cry series.
As the first production project from Ubisoft Toronto, with support from Ubisoft Montreal and Ubisoft Shanghai, Tom Clancy's Splinter Cell Blacklist delivers a gripping modern - day special - ops storyline with a new level of technical innovation and quality.
Development on Far Cry 4 is being led by Ubisoft Montreal in collaboration with Ubisoft's Red Storm Entertainment, Ubisoft Toronto, Ubisoft Shanghai, and Ubisoft Kiev.
Jacquey has also worked at Ubisoft Shanghai, Montreal and Paris over the last 16 years.
Developed by RedLynx in collaboration with Ubisoft Shanghai and Ubisoft Kiev and designed specifically for the next generation of hardware, Trials Fusion offers players an unlimited array of obstacles and challenges as they race against the clock — and players around the globe — to set track records.
Ubisoft Paris studio is the lead studio in collaboration with Ubisoft Pune in India and Ubisoft Shanghai in China.
This week, Ubisoft Shanghai's I Am Alive finally comes to the PlayStation 3, which is cool.
Best Fighting Game Street Fighter IV (Capcom for Arcade) Best Strategy Game Tom Clancy's EndWar (Ubisoft Shanghai / Ubisoft for PlayStation 3, Xbox 360)
Ubisoft Shanghai were tasked with porting the game to current - gen consoles, which in this instance also meant reworking some of the games graphics.

Not exact matches

Ubisoft's Montreal and Toronto offices split work on the company's latest game with outposts in Shanghai and Kiev for 24 - 7 progress
Langourieux started his career at Ubisoft in 1996, helping open development studios in Shanghai and Beijing.
Ubisoft Montreal are the lead developers on the game with the other offices in Toronto, Singapore, Quebec, Annecy, Shanghai, Chengdu, Kiev, Montpellier...
Developer Darkworks was booted off the project and I Am Alive was handed to Ubisoft's new Shanghai studio.
See, simply by joining the EndWar Community over at the game's site, participants will be entered into a sweepstakes to win a trip for two to Shanghai where they'll visit the Ubisoft Pacific Rim Headquarters.
The Ubisoft veteran has worked across the company's Paris, New York, Montreal, Shanghai and Pune development studios since 1997.
Ubisoft Montreal are the lead developers on the game with the other offices in Toronto, Singapore, Quebec, Annecy, Shanghai, Chengdu, Kiev, Montpellier and Bucharest assisting with the game.
Shanghai, China — November 15th, 2016 — Virtuos is thrilled to announce that our Art team worked with Ubisoft on the much anticipated open - world Watch Dogs 2, the latest installment of the groundbreaking franchise.
Started in Shanghai in 2004 by former Ubisoft executive Gilles Langourieux, Virtuos» forté is providing game development and 3D art production services to other gaming firms or film companies.
Shanghai, China — May 27 2014 — Virtuos is proud to announce its participation in Watch - Dogs created by Ubisoft Montreal and published by Ubisoft.
The following Ubisoft teams are all hard - at - work on Unity — Montreal, Toronto, Singapore, Quebec, Annecy, Shanghai, Chengdu, Kiev, Montpellier, and Bucharest.
Today, the Shanghai home of Ubisoft explains why Splinter Cell Double Agent not only continues that tradition, but breaks new ground for the series.
He has more than 10 years of research and analysis experience, and previously worked in Shanghai for Ubisoft, NetEase, the Shanghai Multimedia Software Association, and other major game industry players.
However, Ubisoft has had a strong development presence in China since 1996 and the Shanghai studio is the second largest Chinese video game studio as well as the second largest Ubisoft studio.
Ubisoft Montreal is getting help on the game from other Ubisoft studios such as Ubisoft Toronto, Kiev, Shanghai and Red Storm.
The new game is being developed by Ubisoft Montreal with assistance from the Red Storm, Toronto, Shanghai and Kiev studios.
Partly to support his wife's move and partly to create a business of his own, Langourieux left Ubisoft and founded Virtuos in Shanghai.
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