Sentences with phrase «unlike in the first game»

Unlike in the first game, where you could scan many different types of vehicles and become any one of them, you're stuck with one form in this game.
Parts of the game are still kind of fun to play through cooperatively with friends — though, unlike in the first game, you sometimes feel like you have to be playing in co-op to avoid being overwhelmed by awful infinite enemy spawns — but coming from the Dead Island, getting through Riptide mostly just felt like a slog that I wanted to be done with.
You begin, unlike in the first game, with a fully powered - up guardian, dropped into the middle of an all - out attack on the Tower, last cradle of humanity in a far flung future.

Not exact matches

Unlike other players who struggled in their first season before turning it around, like Sonny and Lamela, I just haven't seen much of redeeming value in Aurier's game to date.
West Ham beat every top team in England, our loss wasn't a fluke they were well prepared to win against the big boys and we got caught off guard because it was the first game of the season unlike the other teams.
A yoga instructor threw out the first - pitch before a Lamigo Monkeys and Brother Elephants baseball game, and unlike every ceremonial first - pitch in the United States, the woman didn't keep her shirt on to toss the pitch.
They drew relatively well, unlike the original Marlins, and by August, they were in first place by nearly a dozen games.
I think the reason why maybe half the fans (included me) are not convinced of Giroud as our first CF is that we as club are or used to be very depended on our CF to win as games and some how have tradition for strikers to thrive in Arsenal (Atletico Madrid are really good at that) even though they where not world class when bought (unlike Chelsea apart from Drogba and now Costa) With the midfield we have now someone like Bony would compete for top scorer.
But unlike in the previous game, Yeovil came roaring back and were so close in the 17th minute to scoring that elusive first league goal of the season.
Yeovil Town Ladies went down to a second successive 4 - 0 home defeat, but unlike the previous one against Liverpool, Yeovil offered a threat going forward, especially in the first half, which must bring them confidence ahead of 2 more home games in the coming days.
Unlike the NBA where the second half total is usually close to the line on the first half of the game, second half totals in College basketball are on average almost 8 points higher than first half totals for the same game.
The departure of former Rovers boss Sam Allardyce was both a shock and shocking, with the club's clueless owners installing former club first - team coach Steve Kean as manager until the end of the season in a nasty piece of business which came across as a stab in the back for Allardyce, who produced miracles during his time and Lancashire and will no doubt be a wanted man in 2011, unlike tickets to Blackburn games despite Venky's best efforts to revamp the club and turn it into Real Madrid.
Unlike other European countries who have a complete shutdown of their top division in December, the Premier League break would be staggered so there would be no weekend without Premier League football because there would be five games on the first weekend and five on the following weekend.
Yet unlike so many of the director's previous cinematic puzzle games, Redbelt cares far less about tricking its audience than about plumbing its protagonist's psyche in a way both viscerally exciting and intensely analytical, a nifty trick that's aided by a host of uniformly sturdy but tonally divergent supporting actors (dainty Emily Mortimer, chilly Rebecca Pidgeon, hammy Rodrigo Santoro, goofy Tim Allen) who don't, at first glance, seem well - suited to coexist with each other.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
Unlike games of today which are totally rendered by computers, Cuphead uses hand painted backdrops and animation as you become immersed in this crazy game that is definitely a much needed title in a market flooded by first person shooters.
Unlike in older games, there's no automated radar to track nearby enemies in Ground Zeroes; the only way to track enemies is to first spot them with your own eyes, and only then, after marking them with your binoculars, can you follow their movements.
Unlike most fighters, ARMS is well suited to more casual game modes — Hoops and V - Ball, the Basketball and Volleyball clones, are both excellent game modes in their own right, with the first focusing on grabs (which will slam - dunk the player into a net) and the latter on keeping a floating ball on your opponent's side of the stage.
The Godfather II follows the story found in the second movie although unlike the first game it seems to follow the movies plot a little less closely.
Unlike the first game, we learn that it's «difficult» for Resident Evil Revelations 2 to run at 60 FPS on Switch because it's a more demanding title in terms of visuals.
This is more then a sequel 2 to the 3ds game go look at the devolper interviews on the Nintendo page true it not nothing like galaxy but the graphics look great and there's still plenty of time polish it... and there's still galaxy and 64 inspired levels in it too and you can control the camera directly unlike 3d land etc lets play the game first before we judge it I'm sure be will be praising it lol... I for one love the art style cause on the 3ds the resolution wasn't to great now you can really see the art work and every thing on screen is a little larger then normal it makes it easier to see the little details
That first trailer got people hyped, then the game launched, and was unlike anything we had seen in the genre.
It has been a tradition since then to include him as a playable character alongside Wario in spin - offs, like Mario Party, Mario Kart, sport games, etc., but he never played an important role in the series other than that, unlike Wario who first appeared as a bad guy in Mario Land 2 and later had his own series of games like Wario Land and Warioware, and Rosalina who plays a key role in Super Mario Galaxy.
That's what made the original so great, powerful rewards that kept you wanting to come back and chase, only thing in Destiny 2 that I don't have and want is Better Devils yet unlike the first game, I just don't have the motivation to chase it with D2's RNG system.
This game was the first in the line of mecha third - person shooter games, unlike the other games, this featured the Generation One mecha and narrative.
Odyssey - the first Super Mario game to debut on the new Nintendo Switch - continues the success story, even though it is unlike any other game in the series.
For those who betray the divine will pay for their sins in the space which separates salvation and damnation, as will their progeny... Revamped Battle System: Unlike the first two games of the series, Agarest 2 battles are fought with an engaging active grid - based battle system.
The story of Gabriel Belmont continues, and unlike the first game which was essentially a prequel as it took place way before any of the previous games in the series, this one is a definite sequel, with the majority of it taking place in modern times.
Unlike the slow beginning of the first game Daedalic wastes absolutely no time in throwing you into the action this around.
1.4.0 - will add two new Rare Blades Poppibuster - first, Hana Buster in Japanese or Poppibuster in English - will be available exclusively for players who purchased the Expansion Pass - designed by Saito Masatsugu, the main character designer, who already designed Poppi and Poppi QT - unlike the other versions of Poppi, she was designed so that any character can resonate with her - Poppibuster requires a special quest, as she will not be available via the usual Blade Resonance method - Poppibuster is getting her own Blade Quest (s), like all the other Blades - additional details Unlock quest: «New Power» (Japanese name) Weapon: Hammer Element: Light Designer: Saito Masatsugu Voiced by Misaki Kuno, Kase Yasuyuki T - elos Re: - the other Blade is T - elos Re:, in collaboration with Bandai - Namco - a gift for players who have beaten the game, no need for Expansion Pass - T - elos Re: serves as KOS - MOS's rival in the Xenosaga series.
Well unlike a lot here by the seems off things I'm gonna be one off the first in the cue for this game and I'm happily gonna hand my money over for one off the first games this gen to make the next gen consoles sing.
Unlike the multiplayer antics of his first game, TowerFall, Thorson has asked players to complete the jumps necessary to climb Celeste Mountain in his «super-tight, hand - crafted platformer.»
Unlike the first game that featured a female protagonist, in Hacker's Memory you'll be taking the role of Keisuke Amazawa (or whatever name you decide to give to your character), a young student who's looking for the hacker who stole his EDEN identity card.
The mini-games in this section of Mario and Sonic at the Olympic Winter Games make much more sense, as they incorporate the main events unlike the mini-games found in the first game.
Unlike the first game's 1 - Up Supers, Mario & Luigi: Bowser's Inside Story's 1 - Up Deluxes do not restore SP, the equivalent of BP in the first and fourth game of the series.
Unlike the others, though, Party Golf aims to be totally nuts; it's a local multiplayer game first and foremost, and it has a million modes for players to goof around in.
«To the best of our knowledge, this is the first time that team - based combat has been pitted against real - time strategy in a balanced, live - action online game,» said Michael A. Williams, CEO of Reality Gap, Inc. «Shooters must confront swarms of alien opponents, but unlike most FPS games, they are playing against aliens managed by a human intelligence looking to outwit and outmaneuver them.»
The game was massive, with new copies coming with a memory card just to hold your town's data.This philosophy makes for a sublimely relaxing experience unlike anything I've played before or since, and while Animal Crossing New Leaf on the 3DS may represent the strongest entry in the series I'll always hold a softspot to my first town on the GameCube original.
At first, it's not easy, as the game doesn't really ease you into the kill or be killed gameplay and immediately has players facing four deadly foes that will crush the player in seconds, not unlike the Souls series.
There's no fun in the navigation, no fun in the combat (because again unlike the first game, you can now just press «X» to win), and then the story is left having to bear the brunt of the load.
In the day and age where every other game is a first person shooter, Heavy Rain comes to us with a fresh and original experience that is really unlike any other game on the market today.
Throw in the fact that the first to collect three power stones went «super» and transformed into a terrifying demon - like creature with a huge amount of power, and you get a fighting game that is chaotic, fun and — most importantly — unlike anything else.
This is contrasted in the missions where you're actually given a good reason to be either good or evil, unlike the first game where the karma moments were pretty useless except the last two big ones.
All said, unlike the first game, you won't find yourself in many unwanted confrontations with armed guards.
However, unlike typical artillery games, Barrage operates in real time and weapons are fired from a first person perspective.
Unlike the first, this teaser is predominantly CG footage and not in - game (which is a bit of a shame really).
Unlike the previous games, Dragon Quest VI didn't see any remakes until 2008, with the DS re-release, which was the first time it was released in English.
The first Modern Warfare game was remastered in 2017, but unlike its predecessor, Modern Warfare 2's remaster won't include its multiplayer component.
Unlike most games on this list, ActRaiser actually did see a Virtual Console release — in fact, despite seeing it in magazines upon release and wanting to play it, that was the first time I ever got to experience it.
Wildlands is the first entry in the Ghost Recon series since GRAW 2 and offers up a new generation of gamers and gaming devices an experience unlike any other.
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