Sentences with phrase «unlike other battles»

Unlike other battles in the game, summon battles have your party square off against one of the different summon monsters you can call upon in matches.

Not exact matches

But unlike other Russian oligarchs, Khodorkovsky now enjoys an exceptional moral authority for surviving years in Russia's dismal penal system and waging legal battles in a corrupt and troubled justice system.
And unlike Comcast, which has little direct competition on the cable side, AT&T's wireless business is in the midst of a fierce competitive battle with the three other major wireless carriers.
Don't get me wrong, unlike Makar, they were not small players and were unstoppable because they won physical battles to go along with all their other skills.
Shroom TECH Sport battles fatigue with a strategy unlike any other supplement on the market, providing cellular energy through the production of ATP rather than purely stimulant - based energy, and helping the body to improve oxygen utilization so you can go longer, recover faster, and set a new personal best.
Critically - acclaimed and unlike any other animated show on television, Star Wars: The Clone Wars Season Four: Battle Lines brings viewers right up to the front - lines of the massive galactic conflict, revealing the stories that forged the Star Wars galaxy.
The action - based battle system is quite unlike most of the other games on this list.
Unlike other card battle games like Magic: The Gathering, gamers will be relying on decks they create when playing the game rather than starting out with a pre-built deck.
Unlike other Paper Mario games, Super Paper Mario is a platformer and doesn't use a turn - based battle system, but rather incorporates RPG elements with platforming.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
Unlike many other MMO - ish loot games that hinge on getting players hooked on «the grind,» there are no attacks to select via a menu, and rotating through special ability cooldowns couldn't be further from the experience of walking into a battle, weapon in hand, and taking down a massive beast.
But why I love Okami more than any actual Zelda I've played is its combination of historical Japanese influences, a literally artistic battle system unlike any other I've played in a game and, of course, that the hero is a very cute wolf.
Unlike nearly every other game to follow it, battles were always one - on - one.
Unlike the large city of The Incredibles or the various pranks and scares of Monster University, Pirates of the Caribbean allows you to sail the seven seas for swashbuckling action that not only allows for battles against other ships but battles that take place on the ships themselves.
Unlike other games, to bring additional party members into battle players will have to «stack» them, effectively creating two different characters whose stats, abilities and elemental affinities are the combination of Lann's, Reynn's and the two stacked monsters».
Fear of the unknown, excitement for the discovery, curiosity, thrill of battle are all mixed together to offer an experience that's unlike any other offered by survival games.
Even though QTE are generally disliked for most games, the implementation in Naruto Ultimate Ninja Storm was unlike any other games and it only added to the immersion offered by the large scale battles, making you feel like you were actually taking part in them.
Unlike other conclusions of series, The Battle of the Five Armies feels as though a half hour ending has been stretched out to a two and a half hour run time.
This 2025 immersive learning environment is not unlike interactive globally connected games such as World of Warcraft, Second Life, and others that today engage children and teens in roleplaying, strategizing, and mock battles.
It enters one of the most popular and fastest - growing sectors of the car market, battling other SUVs that sit between the likes of the Nissan Juke and Qashqai in size, not unlike Vauxhall's Mokka X.
Unlike many other blue - chip Windows OEMs, Lenovo has been doing very well recently — and the Tablet 2 will likely be expected to do heated battle with Microsoft's own Surface in the waning months of the year.
Unlike the other spin - offs, 5D's offers the cool twist on the card battle that it's more than just a card battle, it's a «Turbo Duel» in which our heroes and villains speed across courses and through cities on high - speed motorcycles (giving us some of the coolest bike designs since Kaneda's way back in Akira).
Unlike a wave of other tablets that have emerged hopefully only to flop, such as the HP TouchPad, the Motorola Xoom, and the RIM PlayBook, the Kindle Fire has a good shot at turning the newest theater of war in high - tech into a two - tablet battle.
Gil does not come easy in Final Fantasy XV, as unlike most of the Final Fantasy games and other RPGs, battles do not always award gil after they end.
Within the game, ten players will battle it out to see who will be the last man standing, though unlike some of the other popular battle royale games in the market today, there can be a variety of ways a player is killed.
Unlike previous mobile titles, Game of Thrones Conquest is a strategy game where players battle against other kingdoms.
Grand Kingdom (PS4 / Vita): With an impressive battle system that combines fast - paced action with strategic planning, and featuring robust character creation and customization options, Grand Kingdom is a tactical RPG unlike any other.
As an action based RPG, gun battle plays a large role unlike previous games, with unique and realistic designs resembling something out of a sci - fi movie and numerous other weapons and fighting styles to choose from.
Other than the waiting part, it was very similar to the old battle system though, i.e. random battles that load in an entirely different screen, unlike XII where you can see the enemies in front of you and just avoid them, if you so choose (barring boss fights of course).
In the graphics for Super Mario Bros. 3 and Excitebike: Bun Bun Mario Battle Stadium, Toad appears to have short legs unlike his other appearances.
Unlike their first album, The Skies Above includes other pieces besides battle themes; the album also features songs, which were performed by Kazco Hamano, credited as «KAZCO», and Tomoaki Watanabe, or «Mr. Goo».
Paladins: Battlegrounds will feature characters from the base game and, unlike other prominent battle royale games, has been built specifically to be played by teams rather than individuals.
Unlike the other two sniper characters that can not join your party, you have an option to recruit Quiet, that's after beating her in a sniper battle.
Fear of the unknown, excitement for the discovery, curiosity, thrill of battle are all mixed together to offer an experience that's unlike any other offered by survival games.
The voice acting is great, although all in Japanese with English subtitles — luckily, unlike some other Koei Tecmo games, when your Lily is talking in Japanese during battle it isn't anything important, just a shout of encouragement, so you don't need to take your eyes off the action to see what they had said.
Unlike both Re: Hollow Fragment and Lost Song, Hollow Realization borrows a lot of the menu layout, map design, and battle system of other console MMO games.
Unlike some other dungeon RPGs, battles are random encounters outside of rarer static encounters that are clearly marked on the map.
Each character has a unique battle sprite, sex and voice that can be picked out when creating them with a plethora of different options to choose from so you'll likely find a combination you prefer unlike some other more limiting dungeon RPGs.
Unlike many other games in the genre, Suikoden 2 mixed battles switching between the typical party based combat common to the genre with large scale battles more akin to the Fire Emblem series.
Unlike other RPGs where your character's level is usually high enough after completing one segment of the game before moving onto the next, Rainbow Moon requires the player to fight additional battles and enemies to farm XP and Rainbow Pearls, used for upgrading the base stats on characters.
The airborn boss battle seemed unlike a lot of other KH boss battles to this point and now it looks like that won't be the only unique encounter coming to KH3.
He dives headlong into battles with hordes of imperial troops with no concern for his well - being, determined to kill every man, woman and child that associates themselves with the empire with sickening, almost villainous glee expressed in his face, making him unlike any most «heroes» in other video games.
As a battle - scarred Jiralhanae (known as «Brutes» in Halo), Atriox possesses incredible physical and combat abilities, but unlike other Brutes, Atriox's real threat lies in his strategic and tactical brilliance.
Unlike other boss tracks it manages to make this final battle feel like a desperate race against time.
In addition to this, unlike many other RPGs of the time you actually have a very high chance of successfully running away from battle.
Unlike Sonic Dash, though, Speed Battle is not an endless runner, replacing this mechanic with a multiplayer aspect, allowing gamers to directly compete against three other players in live races — with actual finish lines to each stage.
«With its massive, seamless open world design, deep exploration, tense dungeon crawling, extreme battles, and an innovative online component that allows gamers to draw from the collective experience of the community, Dark Souls provides a gameplay experience unlike any other.
Unlike Dreadnought's other game modes which feature competitive 5v5 battles, Onslaught brings the total player count up to 16, allowing two teams of eight to throw down.
Because of this, Tablets can be used multiple times through a battle, unlike other Elements, which are limited to one use, excluding Riddel's use of SnakeFangs.
Our pricing is straightforward, unlike other providers of Battle Ground Washington online traffic schools who play games with prices by advertising one price on their homepage, having customers sign up for their entire Battle Ground Washington online traffic school program only to find out at the end of the registration process that they have to pay various hidden fees that increases the overall cost of their Battle Ground Washington online traffic school programs.
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