Sentences with phrase «using it in battle turns»

Using it in battle turns Mario into Fire Mario, allowing him to throw fireballs at any ground and low - altitude enemies, causing them to disintegrate into ash if their HP is fully depleted.

Not exact matches

Analysts say investors should use any share price bounce in response to the axing of QBE Insurance Group chief executive John Neal as a chance to sell down, tipping incoming boss Pat Regan faces an uphill battle to turn the global company around.
Steven thanks for your testimony I agree with your view that homosexuality is not an orientation we are not born that way but its a choice.We can choose to live by what our flesh dictates or we can live by what God reveals through his word and by his holy spirit.If we are serious about following God we chose to follow him so it does nt matter whether gay or straight our choice is to follow God with all our heart.I have never been gay but have battled and was overcome by my fleshly desires not until i turned from them and asked the holy spirit to help me have i been changed for that i will always be grateful to the Lord.So in that sense we are no different our testimonys are important and are powerful.Thank you for your witness and may the Lord continue to use you as his vessel to touch lives and hearts for him.brentnz
You're right, and I'm getting the feeling that things are changing, but the other point to realise is that these players could be useful to us — rather than sending the first team off to some remote part of the world, to battle in the Europa, and turn up here, worse for wear on Sunday, we could use these players to do that.
The film uses excerpts from Italian B movies, rare performance footage and candid interviews with Baker, musicians, friends, battling ex-wives and his children in what turned out to be the last year of his life.
It heals six HP and four FP, and also increases defense that turn by one if used in battle.
What makes no sense to me is that when you use these items in battle, you can travel back to the central town, purchase another 3D model (now that you've found it in the wild), and then turn it into a sticker for around 80 to 300 coins.
The fundamental form of battles from the main game remain here, always giving you several things to do each turn as you move, dash attack, leap off allies, use pipes, use abilities, and attack in an incredibly freeing fashion.
In Project X Zone 2, players will create teams using characters from these franchises and take part in turn - based battleIn Project X Zone 2, players will create teams using characters from these franchises and take part in turn - based battlein turn - based battles.
Later an adult attorney in New York's Hell's Kitchen, Murdock (Ben Affleck) uses his remaining, superenhanced senses to battle crime as Daredevil, the masked and vengeful «man without fear,» pitted against dominant criminal Kingpin (Michael Clarke Duncan) and the psychotic Bullseye (Colin Farrell), who can turn almost anything into a deadly projectile.
As Ryse takes us back to the old times of Rome, Playing as one of the heroes of Rome the game gives us an exciting battle system that lets the players attack an enemy from one side while quickly turning around to block other attacks from the different directions, Blocks & counters are essential in the game if you don't get used to blocking you won't be surviving very long, from what they've shown us so far I dare say that the gameplay might actually get boring & repetitive quite quickly actually but gameplay is not always everything, and don't get me wrong the gameplay is not actually bad but it could have been alot better!
Battles could remain being turn - based (I find turn - based battles in 3D rather odd though), however I would suggest them to be more like how Xenoblade Chronicles is, where the characters all are able to use their abilities to attack the enemy without the need to wait for the other to make Battles could remain being turn - based (I find turn - based battles in 3D rather odd though), however I would suggest them to be more like how Xenoblade Chronicles is, where the characters all are able to use their abilities to attack the enemy without the need to wait for the other to make battles in 3D rather odd though), however I would suggest them to be more like how Xenoblade Chronicles is, where the characters all are able to use their abilities to attack the enemy without the need to wait for the other to make a move.
In Shin Megami Tensei X Fire Emblem you get tons of crafting items from battle that you use to make new weapons (or rather turn your mirage partners into new weapons, if you want to be precise).
Fellow freebie Battle Stuff — which turns household objects into fighting machines, and uses a «rock, paper, scissors» battle system — is a better use of the Kinect technology, and this won't get you in shape like some of the fitness packages promise to, but we can't imagine anybody not getting a little bit of fun out of thiBattle Stuff — which turns household objects into fighting machines, and uses a «rock, paper, scissors» battle system — is a better use of the Kinect technology, and this won't get you in shape like some of the fitness packages promise to, but we can't imagine anybody not getting a little bit of fun out of thibattle system — is a better use of the Kinect technology, and this won't get you in shape like some of the fitness packages promise to, but we can't imagine anybody not getting a little bit of fun out of this one.
After all, given the usage of skills is specifically a matter of cool downs, it made no sense not to use screen clearing skills anytime I could which, in turn, relegated the vast majority of battles into six seconds of cut scenes promptly followed by the victory chime.
As far as the gameplay is concerned, it more or less uses the same traditional turn - based battle systems that were seen in Demon Gaze and Operation Abyss.
Human enemies are still as present a threat as they have always been in the series, only this time you have opportunities to turn the tide in battle by using zombies to your advantage.
In 2012, Paper Mario: Sticker Star for the Nintendo 3DS introduced the use of stickers in the environment and turn - based battles, which can be found and peeled off from various areas in the overworld or purchased / received from NPCIn 2012, Paper Mario: Sticker Star for the Nintendo 3DS introduced the use of stickers in the environment and turn - based battles, which can be found and peeled off from various areas in the overworld or purchased / received from NPCin the environment and turn - based battles, which can be found and peeled off from various areas in the overworld or purchased / received from NPCin the overworld or purchased / received from NPCs.
Boss battles take an interesting turn when you have sidekicks to use in battle.
Rewards dangled as a carrot to use to mobile payments In the battle to become the default card, the real winners will be customers, as issuers turn to the tried - and - true tactic of rewards offers, notes Lars Holmquist, senior vice president for the Americas at Collinson Group, a customer behavior research and consulting firm.
To use this, go to the Tower of Valni and select four pairs of people who you want to have support each other, then start the battle, place the units that you want to have support each other in adjacent spaces and end your turn.
- due out next month - Rival Domains is a new type of special map, where you get to battle a large army (called a brigade)- your goal consists of capturing enemy camps, defeating enemies within 10 turns, and trying to earn high scores - deploy up to 20 Heroes, and if you need some help, you can recruit allies from your friends - you can only have one ally with Sing or Dance, and no duplicate Heroes allowed - first round of Rival Domains maps will open alongside the update - after that, a new map will become available every week on Saturday - Blessed Gardens is a new type of map where you can earn Orbs, Hero Feathers, and more - these maps can only be tackled by Heroes who grant the corresponding Legendary Effect, or Heroes who have received it - duplicate Heroes are strictly forbidden - the first time you enter the Blessed Garden, you will get four Water Blessings, allowing you to start playing right away - Blessings of other elements are some of the rewards you can earn in the Garden of Water - Blessed Gardens will go live alongside the update, with a new map to be added every Sunday after that - earn Blessings by completing quests and participating in other activities - Shrewd Strategist will be able to learn Wind's Brand at 5 * - strengthen even more weapon skills using Arena Medals and Divine Dew at the Weapon Refinery:
Each sticker you collect will grant you powers to use in turn - based battles.
Learning how to scavenge boxes in a battle was exciting, as it used up a characters turn that otherwise could have been spent fighting enemies.
These are limited in use and can be activated in the maps different sectors (up to two in one sector) and when used correctly they can turn the tide of battle.
Battles are turn - based, and take place on a hexagonal grid where each unit in your and your enemy's squad moves and attacks either physically or by using powers.
You can also summon two support Pokemon in each battle to help turn the tide when you're getting whuped or to use as overkill for maximum glory.
Force abilities are used once the character receives or deals enough damage, or simply by stalling for time and letting turns pass in battle.
Use your turn - based strategies in battle and combine attacks in an Alliance, letting all three of your Pokémon attack a single tough Pokémon in one turn!
Turn - Based Strategy With a Twist: Use your cards to summon units on a grid and battle it out in a mix of Magic: The Gathering, Hearthstone, and Final Fantasy Tactics!
In battle, in addition to attacking normally, they may occasionally use Green Shell to nullify Fire attribute damage for two turnIn battle, in addition to attacking normally, they may occasionally use Green Shell to nullify Fire attribute damage for two turnin addition to attacking normally, they may occasionally use Green Shell to nullify Fire attribute damage for two turns.
In battle, they may occasionally use Yellow Shell to nullify Dark attribute damage for two turns.
They can also spend coins to use the Battle Spinner, a slot machine - style game that rewards players with the option to use up to three stickers in one turn.
According to the official site, «Lead your squad into fierce battles in a turn - based tactical combat game, using collectible cards to drive the on - screen actions of the characters.
How can you make use of the Rocket Launcher in Necropolis to turn the tides of battle?
- Wizard's Symphony is a Dungeon RPG, where you set up parties to go explore dungeons - battles are turn - based, with the usual commands to perform actions: attacking, using magic or items, etc. - when exploring dungeons, the characters will sometime have things to say about the situation they're in - allows you to enjoy various conversations between the various party members - Wizard's Symphony tells a tale of swords and magic, set in a fantasy word - filled with many comical situations and serious developments - game is fully voiced, and features various illustrations by moo - Harmonics system from Wizard's Harmony is back - affinity between two characters evolves throughout the game, and has an impact on battles - each character has its own Unique Skill - how you decide to grow your characters will determine how hard a dungeon will be to explore
Battle hundreds of different creatures using an array of character abilities, in a compelling and innovative turn - based combat system.
Battles still consist of taking advantage of elemental - based weaknesses in order to earn additional turns, and using a balanced team of four to defeat various demons.
Offering a unique take on turn - based roleplaying games, and a mixture of different mechanics such as politics and the ability to use psychological tactics in battle, it seems like this could end up being an excellent narrative game.
The battles are turn based affairs in which you need to react to block or dodge attacks, then use timed attacks to achieve multipliers.
- Original Dragon Ball story and characters - Dragon Ball Super story and characters - More Dragon Ball Z characters from series and movies - Ability to turn off time limit - Ability to pick different stages for local multiplayer and endless battle - Allow uneven battles from the start (1 - vs - 2, 2 - vs - 3, etc)- Allow free for all (all players fighting for themselves, rather than teams)- Permanent stage destruction - Ability to select if items can or can't be used in a match - Equipment should not be tied to stats - More variation in character creation, similar to sports games.
You'll get a look at the turn - based grid combat, and you'll get to see some of the neat features, like how Kintaro can use his Gather Herbs skill to harvest healing items while in battle.
The game features solid gunplay, which I had fun with as I weaved through incoming fire and returned some of my own with various weapons, but I also had fun with the skill trees, which players can use to learns skills that can turn the tide of battle (though limited in the beta once again), like team healing, using special grenades or ballistic shields, and more.
Use Devil Fruit abilities, Haki techniques, and punishing combos to turn the tide in the ultimate One Piece battle royale.
During battle, while in Trance Mode, players can use the Trance system turning into legendary characters and using their ultimate attacks.
Each battle plays out in turns like most older RPGs, but Shining requires players to use the environment to their advantage and place infantry in strategic areas to avoid the enemies from flanking your general character (main protagonist)... It's a battle system that hasn't been visited much over the last few years (if I'm wrong, and some developer used this system recently please let me know) and I would like to see this mechanic in action again.
That's how we all learned — and on a personal note, playing these shooters growing up led me into the world of paintball — honestly speaking, playing all those games of Time Crisis totally turned me on to how to best move for paintball games — all the way to learning the best way to use tactical carriers in battle.
Throughout my entire playthrough, my bottom screen went untouched, but when I was up against real player, I found myself frantically trying to use this meter whenever I had the chance in an attempt to turn the tide of the battle.
Some characters, after spending enough time together in battle or during side missions, can become battle BFFs, granting them new powers like the ability to give an additional action — the chance to move, attack, or use a skill again during a turn — to their bondmate.
Punches can be curved, around your foes» fists, or even around obstacles in the environment, turning stages into dynamic battle arenas where your positioning can give you a massive upper hand — using a Slapamander, which curves beautifully, while positioned behind a solid pillar is always a great tactic.
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