Sony's Shuhei Yoshida has shared some new details about the company's future plans, PlayStation
VR Social Screen and more.
Not exact matches
The update makes the entire game playable in
VR and introduces a brand new Co-Driver Mode where a second player can give the all important calls using a controller and the
social screen.
The
VR player guides the pilgrims, while the TV focuses on the platform were an exclusive character is situated in
social screen multiplayer named Borb the Pig which can assist in collecting octopus statues, while helping pilgrims leap between platforms by dashing at them or if the
social screen player it feeling mischievous; Borb the Pig's dash can be utilised to deliberately knock the
VR player's pilgrims off the platform.
In One Week, Players Will Face Off in Arena - based Strategic Combat; Turn Your Living Room into a Virtual Battlefield as the
VR Player Battles a
Social Screen Opponent in Local Multiplayer MunkyFun, a...
Living Rooms become Virtual Battlefields from
VR Headset to TV
Screen via
Social Screen Support as MunkyFun Brings Its League of War Franchise to PS
VR
The game features both a single player Campaign mode and an Arcade mode where players face off head - to - head using the PS
VR headset and the
Social Screen as they each build their own custom armies.
VR players will grab a unit with a Move controller and place it on the battlefield where they want to attack the opponent, while the
Social Screen player uses a DualShock ® 4 controller to select units that are ready to deploy, which are then automatically launched.
The game's head - to - head mode has a unique twist: the
VR player will engage in strategic combat against a non-
VR opponent playing on the
Social Screen in the same room for a combination of classic local multiplayer and modern
VR.
This dynamic balances the
Social Screen player's speed against the
VR player's precise aiming via the
VR interface to give both players even odds.
In One Week, Players Will Face Off in Arena - based Strategic Combat; Turn Your Living Room into a Virtual Battlefield as the
VR Player Battles a
Social Screen Opponent in Local Multiplayer
The game's head - to - head mode has a unique twist: the
VR player will engage in strategic combat against a non-
VR opponent playing on the
Social Screen in the same room.
It wasn't that bad when in
VR, but on the
social screen it's quite shocking.
There is no
social screen multiplayer which is a missed opportunity to introduce local multiplayer through having the
VR player defending the mothership as the TV player controls each wave of enemies by deciding the approach and formation of each enemy wave in a competitive multiplayer battle.
PlayStation
VR promises something more intuitive and also more
social, offering a second -
screen experience, allowing headset wearers to play beside friends who see game action on the TV
screen.
The company spoke about
social VR during the reveal event for Project Morpheus in March 2014, stating that it could potentially be used for second
screen experiences.
Plopping a giant movie
screen into the
VR world is by no means innovative, but there's also a big
social component to Plex's new
VR push.