That video does, however, seem to hint at performance similar to the more premium experience that can be had with PC - based
VR entertainment solutions.
Not exact matches
«We have demonstrated working
solutions today, and want to push forward the future of real - time
entertainment, be it live performances of digital characters for stage or broadcast, shooting fully - rendered CG scenes in real - time for pre-vis, or interacting with believable characters in
VR,» said co-founder Tameem Antoniades.
Sony Computer
Entertainment Europe (SCEE) has been following it's American counterpart in wheeling out the PlayStation 4's forthcoming virtual reality (
VR)
solution, Project Morpheus, at every possible opportunity.
Speaking of the announcement, Tameem Antoniades, co-founder of Ninja Theory said «We have demonstrated working
solutions today, and want to push forward the future of realtime
entertainment, be it live performances of digital characters for stage or broadcast, shooting fully - rendered CG scenes in realtime for previs, or interacting with believable characters in
VR.»
Personally, I believe it is up to developers and industry to create the tools,
solutions and «killer apps» which move technology, whether
VR, AR or anything else, past a perceived gimmick or
entertainment - focused pass - time and into a realm where it can be considered a viable option that has a significant operational benefit.