Sentences with phrase «vr hardware company»

We're still waiting for one of the major VR hardware companies to develop an integrated audio solution.

Not exact matches

However, notes Andrew House, president and global CEO of Sony Interactive Entertainment, the company is throwing a lot of hardware offerings at consumers this holiday season, which could ultimately impact VR sales numbers.
Other hardware that will be available in the next year — or is already in users» hands — Microsoft's HoloLens, Samsung's Gear VR, HTC's Vive, Sony's PlayStation VR, and products and services from companies like GoPro, Canon, and Google.
- A report by Digitimes suggests mass production on Nintendo's NX has been delayed, and that the company is looking to support VR with their new hardware device.
The company set a graphical benchmark for the Xbox 360 with Unreal Engine 3 and its Gears of War series and has since delivered a number of tech demos that demonstrate what can be made with current hardware, including virtual reality (VR) technology.
The patch addresses one fundamental issue that has clearly been the subject of discussion within the walls of the nDreams Farnborough office: the lack of compatibility with the motion controller hardware offered by the top VR headset companies.
Shibusawa said that PlayStation VR is the most interesting thing to him right now, the company started to experiment with PS VR very early on and the first thing they did was port their flagship title, Dynasty Warriors 8, to the hardware.
It has been announced that Oculus VR as bought The Eye Tribe, a company known for its eye tracking hardware and software technologies, earlier in December.
Sony has recently announced that it has sold over two million PlayStation VR units to date, and remains one of the few virtual reality hardware companies to release hard sales numbers on its platform.
If Sony can't prove to companies like Ubisoft, Blizzard and Activision that it's worth their time to sign on for PS VR, the hardware will shrivel on the vine.
VR games will get cheaper as more people own the hardware, but this year companies are taking a risk by making games for Vive and Oculus.
The company has already secured global partnerships over the past year with several of the leading companies in the fields of VR and AR hardware and platforms, and has kicked off several high profile projects.
But this is certainly good news for Oculus and HTC, as it means the pre-existing install base to sell VR headsets into has greatly expanded in a short time; and while the high price of the systems is still a major roadblock, both companies might stand to benefit just by educating consumers that their hardware may already be capable of running high - end VR experiences.
But Valve's revamped website, launched this week, offers fresh insight into the company's focus and mission, including their dedication to building hardware, VR and otherwise.
Below that we get a strong hint that the company sees VR as a central tenet of their future hardware work; a section is headlined: «We're just getting started,» and is accompanied by a GIF showing a progression of prototype VR hardware leading up to the Vive, including images of Valve head Gabe Newell wearing a particularly massive prototype that we haven't seen before.
Aside from their own booth, the company's partners were showing off the latest and greatest hardware, and that included Lenovo with the world's first standalone Daydream VR headset.
Even though AMD is showcasing Oculus VR support with Liquid VR, it's nonproprietary (for hardware attached to AMD GPUs), and the company intends to support all qualified solutions.
This isn't Google's first fall hardware event; last year, for example, the company unveiled the Pixel, Pixel XL, Daydream VR headset, Google Wifi, Chromecast Ultra, and Google Home.
In fact, there have already been talks of the company planning to come in with its own VR hardware in the not - so - distant future.
More details will emerge about the consumer version of the Rift in the coming weeks, the company said, including information about its hardware specifications, software and unannounced made - for - VR games and experiences.
Founded by gaming hardware company Razer and VR company Sensics, this initiative aims to create an open standard for virtual reality hardware and software.
Currently, any smartphone can end up as a VR device, or companies can create their own standalone hardware and enjoy Daydream compatible games.
When Google first announced Daydream VR, the company didn't really specify its hardware / software requirements.
Pricing for the Gear VR hasn't been announced, but the company expects to launch the hardware this fall through a number of retailers and mobile carriers.
The company has recently revealed the hardware specifications and software requirements that a smartphone must meet in order to run Daydream VR.
Apple, Google, Microsoft, and many other tech companies have already launched AR and / or VR products, including hardware that can support these new experiences as well as software.
Blass went on to note that the deal would see Google acquire some of HTC's hardware assets, but allow the company to retain the brand so it can continue to promote its VR efforts.
This company knows how to make good hardware, and has had some clever ideas in the past, like the squeezable U11 and the Vive VR headset.
Some industry watchers previously speculated that the Galaxy S8 and the Galaxy S8 Plus will launch with Daydream support out of the box seeing how their hardware is already in line with Google's requirements and the two companies have been jointly developing VR technologies for a while now, and it's currently unclear whether the hiatus between the release of Samsung's flagship series and the rollout of its Daydream support is intentional or necessary.
The free Windows 10 Creators Update will include the Windows Holographic shell - the core operating environment for Microsoft's mixed reality experiences - but more significantly, the company has also been working with its hardware partners to develop low - cost VR headsets that can connect to users» PCs.
Google today announced its latest round of hardware, and in addition to new phones, Homes, and laptops, the company showed off a new generation of its Daydream View VR headset.
HTC's ambition is to define itself as more than simply a hardware - builder for VR, as the company aims to craft itself into the infrastructure of virtual reality content.
The plan for Hololens is much like the early VR developer kits, too, in that it's there to help seed the market with content and allow companies to build their own augmented reality hardware and platforms.
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