Sentences with phrase «vr head tracking»

The second time that the classic shooter has been updated, Rez Infinite adds VR head tracking into the mix, putting you at the center of its Tron - like wireframe soundscapes.
It's always been a game that lets you «get in the zone», but with VR head tracking, Rez Infinite becomes almost hypnotic.
The major standout highlight of the control scheme is the VR head tracking that enables the player to manoeuvre the first - person viewpoint while simultaneously aiming your ship's turrets by naturally looking around.
Take advantage of PlayStation VR head tracking and look in the backseat of your taxi to witness these zany zombies» antics first - hand!

Not exact matches

It works by tracking the body and head movements of a person wearing a VR headset and guides them through endless sets of virtual spaces as they pace around within a real physical space.
When she turned off the VR system's head tracking, taking away the effects of players» head movements and making them passive viewers, they were bad again.
In addition to the head - tracking feature, VR apps also split the screen into left and right images that appear to be in 3D when viewed through the Merge Goggles.
Instead, Gran Turismo Sport will feature a separate VR Tour mode which will be limited to head - to - head races and will only support around a third of the tracks.
Continuing with our Driveclub VR coverage we head to our favourite Nakasendo track.
Slightly Mad's examples of how a VR headset will enhance the Project CARS experience on the PS4 range from the standard use of cockpit cameras «to look around... and see everything from a first - person perspective», to the more novel integration of the PlayStation Camera head - tracking capabilities to «peer closer at some intricate detail or turn around and look out of the back window».
Head tracking between the PlayStation Camera and PlayStation VR allows the player to control the positioning of the cloud cursor within the chosen layer.
Players can choose between different VR comfort settings having to do with the way you aim, like choosing to solely use head - tracking to move the camera or combining it with the right stick, and with how respawns work.
Aside from the viewpoint drifting issue that's not specific to DriveClub VR, the game runs without issues and head tracking is good.
The VR works well, with good head tracking and smooth framerates.
With so much head movement, the PS VR is often unable to keep up, and the moments when the tracking does work and you nail a sweet header into the top corner are few and far between.
Granted, Gran Turismo and Forza Motorsport already support limited head - tracking via console cameras, but implementing VR could potentially transform the experience with its superior field of view and 360 head tracking.
There will be individual VR controllers for both hands, an accelerometer, gyrosensor and laser positioning sensor for head tracking.
Using PS VR's head - tracking capabilities, you need only look where you want a pilgrim to act, and with the press of a button the nearest pilgrim will eagerly leap toward your cursor to do your bidding!
Moreover, this feature allows non-VR players to take advantage of the head - tracked «look - to - lock» weapon functionality present in the VR experience of the game, enabling you to enjoy the gameplay enhancing benefits of VR along with the graphical fidelity and accessibility of flatscreen gaming.
On top of this, we have support for Tobii and TrackIR head - tracking systems, meaning those without a VR headset can even use their noggin to control their ship.
If you're playing a fast - paced shooter, are VR players at an advantage thanks to head tracking, or would those accustomed to the standard experience have the upper hand?
Mixing together what will become more «classical» VR elements (a headset - based design, bespoke audio design and sensors designed to track head movement) with augmented reality (the projection of 3D images and constructs into a real environment), HoloLens has almost unlimited potential.
Head tracker systems, like Track IR are considered essential equipment in our industry, and Oculus VR «s Rift wraps the display around your head so that it moves with you, taking visual immersion to the next leHead tracker systems, like Track IR are considered essential equipment in our industry, and Oculus VR «s Rift wraps the display around your head so that it moves with you, taking visual immersion to the next lehead so that it moves with you, taking visual immersion to the next level.
The PlayStation (PS) VR system provides users with a VR experience using 360 degrees tracking of the head and a wide angled view of images delivered at a rate of 120Hz and uses 3D audio and all this allows the user to feel as though they have been transported to a whole new world or environment.
¹ Daydream - ready phones are smartphones built for VR with high - resolution displays, ultra-smooth graphics and high - fidelity sensors for precise head tracking.
The VR experience, as in visuals and head tracking on the Surface Book 2 using the HP Mixed Reality headset, were quite good.
Google touted new and improved positional tracking with its «World Sense» technology, which is designed to sense your head movements so you don't need to add cameras and sensors throughout a room in your house just to do VR.
«Within your apps, you can take advantage of smooth head - tracking and stereo notifications that work for VR.
In Microsoft's simulation, the canetroller was paired with an HTC Vive VR headset, used solely for tracking the user's head position and delivering 3D spatial audio.
Unlike Cardboard, the new headset comes paired with a handheld controller that should alleviate the problem of attempting to navigate the VR world through the use of wonky smartphone or head tracking controls.
They'll need to feature low latency, sustained performance, Android N's built - in VR user interface and head tracking, according to Google's VR presentation today at I / O 2016.
This means that the two phones meet the required specs for a device that supports this VR platform, among them high - res displays, high - fidelity sensors for head tracking as well as ultra-smooth graphics.
To its credit, though, the PlayStation VR's cable is long enough to easily accommodate a good - sized space between seat and TV, and when it's working, the camera seems to track head motion about as well as the Oculus Rift.
«The ZenFone AR with Snapdragon 821 is built for VR with high - resolution display, ultra-smooth graphics and high - fidelity sensors for precise head tracking.
Tobii head of marketing Patrick von Bergen says that eye - tracking could change VR the way that touch capabilities changed mobile phones, as the things we do in virtual reality will start to feel more effortless and natural.
This means both will deliver an awesome VR experience with highly accurate head tracking that is built to work well with the Daydream View headset.
Android N will feature a VR Mode for putting chipsets into «performance mode», add head - tracking algorithms, support sub-20 ms latency on mobile devices and render incoming messages and calls in 3D to appear in stereo on the HUD.
a b c d e f g h i j k l m n o p q r s t u v w x y z