Not exact matches
I think it going to be harder for sony now as they needed developers to create content and yesterday it was
open to
vr on pc and ps4 now some may be put off by facebook and so have only one
platform ps4 to release to.
Timing in with the launch of the consumer Rift headset, and updates to its Rift and
Platform SDKs, Oculus announced that it wouldn't restrict developers to just its store —
opening up the way for Oculus and Gear
VR titles to be sold through outlets such as Steam, which will also offer titles for Valve's competing headset, the HTC Vive.
Furthermore, it's very clear that this game was built for a more
open VR platform, with the player put right in the middle of their camp and forced to rotate way too often to keep track of everything.
«The introduction of Windows Mixed Reality headsets is [a] big step forward for
VR,» Valve's Joe Ludwig says, stating that «working with Microsoft to include SteamVR compatibility with these devices is a big step in growing
VR as an
open platform for developers and consumers.»
HTC Vive saw the least progress as a
platform (especially with a total no show on its previously teased bespoke controllers), but the huge price cut on Oculus Rift and PSVR did help
VR at least
open the doors to a larger overall install base as we head into 2018 and virtual reality's third year.
I think that all
VR platforms can benefit from it because you get a large player - based to play against and it can
open up a big scene for e-sports where all
platforms are involved.
The Gear
VR controller
opens possibilities for
VR games and interactions that were previously not possible on Oculus's mobile
VR platform, such as first person shooters and interactions in which you grab items in the virtual world.
HTC recently created an
open development
platform for mobile
VR devices called Vive Wave, which integrates with the Viveport content distribution system and enables developers to deploy content on the
platform.
In addition to the pending arrival of Halo, Microsoft revealed that Windows Mixed Reality headsets will be compatible with Steam
VR content, vastly
opening up the content that customers will be able to load into the
platform once it is launched in the upcoming holiday season.
The ICO campaign, which will support the development of ProsenseLive, the world's first decentralized peer - to - peer (P2P) livestreaming
platform for the distribution of
VR content,
opens to the public on Nov. 3, 2017 at 10:00 a.m. PDT and closes on Dec. 28, 2017 at 9:00 a.m. PST.
Oculus» collection of unique games and apps gives it a more polished edge over the Vive, but Vive's more
open Steam
platform feels like it has an edge on larger - scale
VR experiences that Oculus is still trying to catch up to.
The Zeiss
VR One can play any apps that have been developed for Unity3D SDK, an
open source
platform that already has loads of content available.
This
open VR platform is HTC's way of consolidating China's fragmented mobile
VR market.
In addition to the most basic
VR device in the world, Oculus Rift and Samsung Gear
VR headsets will also work with Pornhub and BaDoinkVR's road -
opening, orgasm - producing
platform.
Vive Wave is an
open VR platform, so when developers port content originally made for the HTC Vive across to the Vive Focus, they can either make use of the new 3DoF hand controller, or keep the 6DoF controls and use additional accessories.
Vive Focus is built on its
open VR platform, Vive Wave.
Working with Microsoft to include SteamVR compatibility with these devices is also a big step in growing
VR as an
open platform for developers and consumers.
GazeCoin is built on blockchain Ethereum
platform which has the motive of
opening up new market channels for the advertisers and the developers in the
VR world which can be a total game changer in the field of Ad - tech industry.
Razer co-founded OSVR, an
open - source
platform that integrates
VR, AR and mixed reality hardware and software APIs that support a universal
VR ecosystem.»