Using drone paintings, wallpaper, AI criminal portraits and a new
VR piece in this exhibition, KATSU looks deeper at how machine learning is outstripping emotional intelligence.
Not exact matches
I already worked on two
VR projects, one spacial game using the Raspberry Pi and the PC, two 3D PC games, one physical game using the Arduino, one
exhibition piece using the Arduino as well, one projection mapping installation using openFrameworks, and one narrative project made
in Twine.
A small side room of the
exhibition is devoted to a new
VR piece by KATSU that is an «homage» to the Tenderloin area of San Francisco, a region «with deep roots
in graffiti culture» that is slowly being sanitized and gentrified.