Very simplistic gameplay, great for younger gamers, or those that want a bit of retro game action, the latter is why I bought it.
Not exact matches
It is
very repetetive, the graphics are
very basic (but it is overall a nice looking game during the
gameplay sections) and the
gameplay is
simplistic, only two buttons are used.
You've got two seemingly generic fantasy hero archetypes (a scantily clad elf ranger and beefy human warrior), a
simplistic, overarching plotline and
gameplay that has you wading through the same (or
very similar) enemies throughout most of the campaign.
Everything, and I mean everything, about Dinocide feels positively middle of the road: flat, sparsely animated graphics,
simplistic music, rough
gameplay ideas awkwardly hammered into a
very,
very basic 2D platformer.
Pixel Gear is definitely one of the most
simplistic games released for PSVR so far, as it utilizes a
very easy to learn arcade approach to its
gameplay.
With a
very clever premise and deceptively
simplistic gameplay, you'll want to stare into this microscope until you unravel every single cellular mystery.
Overall this is a nice attempt to use Raplh in a Wii game with nice controls, the
gameplay itself is
very simplistic and most players even young ones will finish this fast.
The latter, in particular, could also be accused of covering up
simplistic gameplay with unneeded role - playing elements but the two games are
very different in their approach to storytelling.
Lethal League disguises itself as a
simplistic party game; yet simultaneously has more than enough depth for players to have to grow into the
gameplay to perform at their
very best, while still retaining a pick up and play vibe due to exceptional
gameplay design and balancing.
Soaring about the puffy clouds with a hail of bullets awaiting all enemies was always welcomed and yielded
very nice changes of pace, which ultimately kept the essentially
simplistic gameplay from getting too stale.
As deep as it is, it's also great for casuals and button mashers, as the
gameplay is
very straightforward and
simplistic.
The
gameplay itself is
very simplistic.
New developers Lucid Games then stepped up to the plate with the gumption to tackle this beloved franchise and to also leave their own distinctive mark upon the legacy of the series, a feat that could
very well appear insurmountable to most... After all, Bizarre Creations had refined the
gameplay to the point where anything extra added could
very well be superfluous at best and damage the
simplistic charm of the game at the
very worst.
Thus far it appears that the main «gimmick» of the game, if it can be called that, is the use of
very simplistic depth during
gameplay, meaning most of the time you'll be in the foreground but sometimes you'll be forced to hop around in the background as well.
The Vanishing of Ethan Carter sets out to achieve a
very specific goal and despite some slight missteps along the way, it largely succeeds in offering players a sense of spectral wonder through
simplistic gameplay and stunning visuals, all wrapped in a well written mystery that leaves its mark.
However, Serial Cleaner is a
very addictive game; with its
simplistic controls, trial and error
gameplay and quirky nature, it's a stealthy puzzle game that had me hooked for hours.
It was a small title, featuring a
very simple presentation,
very simple controls, an extremely
simplistic gameplay and a few items here and there which could be unlocked via microtransactions or countless hours of
gameplay.