Sentences with phrase «waker because»

Wind Waker because I really like Toon Link and it think wind walker has the best version of Toon Link.
Many skipped on Wind Waker because not many had a Gamecube!
Call me gullible but are you the real Aonuma??? Anyways, I was one of the gamers that didn't play Wind Waker because of the new look but now that I have the HD, I love it.

Not exact matches

I've left Ox out because I just don't know if he'll be fit or not, I know Monreal has been in fine form lately however with Waker's pace down the right I'd have Gibbs at left back.
Although the Wind Waker HD isn't the only game whose sales details we received thanks to Nintendo who released the sales numbers, because it seems Ocarina of Time 3D is doing rather well also.
It pisses me off, because I buy a lot of Nintendo games (Pikmin, New Super Mario, Mario 3d World, Zelda Wind Waker HD, Virtual Console, etc), but I also like third party games like Assassin's Creed, Call of Duty (multiplayer), Darksiders and possibly Watch Dogs.
Gamestop sold out of the Wind Waker preorders because it had a Gannondorf statue.
He could not because Wind Waker is coming that year.
If you are jealous of Cube owners with the Legend of Zelda: Wind Waker, then here is a game that you can throw right back in their faces, because Dark Cloud 2 does everything you would want an Adventure RPG to do.
In fact, it doesn't make sense for Nintendo to dub the Wind Waker Link model as «Toon Link», because he is the most used character model for Link, appearing in 6 games in the series.
Tells Nintendo fans that they are fake fans because they bought the HD version, and then has the audacity to call himself a true Nintendo fan just because he still owns the GameCube version of Wind Waker.
The only reason your list didn't reach ten is because WInd Waker's already out.
They released an HD remake (Wind Waker) on a system with a small install base and it's already sold over a million copies (and that's just physical copies keep in mind that when the game released there were a lot of people like me that got it digitally because it was available digitally a few weeks before it was available physically
Because in - game none of them have very high load times, I think the only possibility is to compare the time the splash screen displays from the moment you press the button until the game boots (I seem to remember that Wind Waker's was sensibly longer).
i've heard they are phenomenal, but bought wind waker hd because i was so attracted to the art direction and wanted an action rpg on the wiiu — and to try to support a struggling platform.
Because Wind Waker was still a blast.
Nintendo is not releasing games because Nintendo wants everybody focus on new Super Mario 3D World and Zelda Wind waker.
I'm happy either way because I can finally get Wind Waker and all of the other games I wanted for the Gamecube but never got.
The obvious answer to that is no because Hyrule is always under attack and a new evil threatens the land, when islands from the Wind Waker appear.
But, and only because it's a Zelda game, I gave The Wind Waker a second chance.
I rented it on GameCube back in 2003, didn't put but 3 or 4 hours into it because I was renting The Sims at the time as well, and that took up a full memory card, so I had to play Wind Waker without being able to save.
The colorful look is important, because it serves as a candy coating for the emotionally dark stories of The Wind Waker and Breath of the Wild.
Take the even the Basic set, bundle it with The Wind Waker, and have someone draw a Triforce on top of the console with gold marker and people would buy it because it's Zelda.
The cell shaded Wind Waker was a perfect fit for an HD upgrade because of the cartoonish look and vibrant colors.
I remember Wind Waker's music only because I've played it twice and I have the soundtrack.
The camera is something that I would certainly miss in the other version, even though it only had two zoom levels instead of the completly free camera of the Wind Waker, but moving it around without having to go in first person was useful in some ocasions, not necessary of course, but I really just like to use it a lot, and without it I imagine it was harder to see where Link was looking at, a feature that was underused compared to the wind waker I guess because of the wii version, something that honestly sucks (Link discovering the secret in the private island house for me was just amazing, there were no moments like that inWaker, but moving it around without having to go in first person was useful in some ocasions, not necessary of course, but I really just like to use it a lot, and without it I imagine it was harder to see where Link was looking at, a feature that was underused compared to the wind waker I guess because of the wii version, something that honestly sucks (Link discovering the secret in the private island house for me was just amazing, there were no moments like that inwaker I guess because of the wii version, something that honestly sucks (Link discovering the secret in the private island house for me was just amazing, there were no moments like that in TP).
Nearly finished it - why I haven't is because I currently have no attention span and have a high rotation of games, which I'm whittling down (currently focusing on Wind Waker for the very first time, but more often than not zombie - ing out on MK8 as it's fairly instant gratification).
Indeed, he can not, because his soul is laid to rest at the end of Wind Waker.
Not the Super Mario Sunshine «FLUDD's weird, but I can live with it because the rest is so good» or the Zelda: Wind Waker «The graphics are disappointing but the combat and sailing are fun» style of disappointment, but the emotion you feel when you see a bad idea from a mile away but can only watch as it fails.
In Wind Waker, Link's adventure sets in motion because his little sister gets taken away.
Even though the game still played just like a Zelda game, some gamers wrote [i] Wind Waker [/ i] off just because of the cartoon visuals.
Maybe you played a version after the first edition of OoT because everything after that Ganon's blood is green, but originally, in my edition, it's red and just as hardcore of a scene as Wind Waker, if not more so.
and the sailing isn't as smooth as Wind Waker (mostly because you are dealing with a larger ship), but it combines elements from both in a way that made it my favorite part of Assassin's Creed III.
The reason I'm reflecting back on Wind Waker is because of its pure brilliance.
Zelda is fine, because maybe it's a reference to the fact that Wind Waker was on the seas and well, Zelda was on Wind Waker but, next time you could use her blonde hair - pink dress alt to make her more similar to toon Zelda, to make a closer Wind Waker reference.
Additionally, even the concept of Nintendo remaking older games for the Wii U is becoming less likely given Wind Waker HD's mediocre sales situation, and it's because remakes in general do not sell anywhere near as much as new games do.
It's a shame, too, because I'd have loved to see Super Mario Sunshine, Luigi's Mansion, and maybe The Legend of Zelda: Wind Waker and Paper Mario: The Thousand Year Door get the treatment.
Also, because I once linked to the Metacritic user reviews for Wind Waker, y ’ all should really check out this Kotaku article: http://kotaku.com/the-internets-2001-hate-for-one-of-the-most-beautiful-1441105533
However, most Zelda fans would say their incarnation from The Wind Waker is the most memorable of them all, not because of the fear they instil but because of their arrogant and fabulously camp animations.
When it first launched, The Legend of Zelda: Wind Waker wasn't taken seriously for its art direction, but it grew on critics so much over time that some say it's one of the greatest video games ever made because of characters» expressions, finely detailed environments, responsive controls, fluid combat action and puzzles.
I say that because of the latest news about Twilight Princess HD, namely that, like Wind Waker HD before it, the game is going to include a harder Hero Mode... and it'll be playable right from the outset.
I'm not the biggest fan of Wind Waker but I did overall enjoy it more than TP, because of its boldness in certain areas.
And you'll want to climb high, because the other major addition to Link's motability is a paraglider, similar to the Deku Leaf from Wind Waker, which can take him a considerable distance if he jumps off a high - enough point.
I think it would be really tough to do in a game because what I like so much about Ganondorf in Wind Waker is his choice to be evil: it's both inevitable but it's something he affirms.
Wind Waker's is especially pressured, because of his aggressive attacking style, and the sense of panic pushed onto the player from the water pouring down around them.
But then I remembered the times on the Wii U when my daughter wanted to watch TV and I wanted to continue beating Wind Waker for the second time because I mean, it had a FASTER SAIL that I could mess with and discover the whole map even faster than I did LAST TIME — I had a point.
Hopefully the Switch will feature some backwards compatibility, because despite its bad reputation, there are still some great games on the Wii U, including Splatoon, the Legend of Zelda: Twilight Princess remaster, the Wind Waker remaster, Mario Party and Mario Kart, Super Mario Maker, Yoshi's Wooly World and more.
If you look back at Game Cube games, they look dated except for Legend of Zelda: Wind Waker, which looks beautiful because it doesn't go for realism.
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