Rember not so long ago in a galaxy not too far away EA closed down and basically washed their hands of the Star
Wars game they were working on.
We have a lot of exciting news to share with you about all the EA Star
Wars games we are working on in partnership with Lucasfilm, so make sure you subscribe, follow and Like to get all of the latest and greatest info.
Earlier this week, EA announced it had shut down Visceral Games and retooled the linear, story - driven Star
Wars game it was working on in favour of «a broader experience».
Not exact matches
Until the axe came down, I
'm told British action
game studio Ninja Theory had
been working on material based
on December's Rogue One: A Star
Wars Story, while Studio Gobo, a studio largely known for external Disney Infinity development, riffed
on the upcoming Disney animated film Moana.
If Scully's mentor and former partner, Red Barber,
was the soft - spoken, southern - accented master of the homely analogy — «This
game is tighter than a new pair of shoes
on a rainy day» — Scully brings to his
work the perspective of a philosopher at ease with the human condition, perhaps first formed by the liberal arts education he received at Fordham University shortly after World
War II: «Andre Dawson has a bruised knee and
is listed as day - to - day.
Add in an epic, bombastic orchestral score by Kevin Riepl (he also
worked on Gears of
War) and a surprisingly robust and easy - to - use level creation tool and you have one of the better
games to
be released so far in 2011.
Bernd Diemer, creative director at DICE, called Star
Wars Battlefront 2 «the biggest, most ambitious
game» he
's ever
worked on.
The last Star
Wars game that Gaider
worked on was Star
Wars: Knights of the Old Republic, most probably one of the greatest Star
Wars games ever created, as well as one of the best RPG
games ever.
The developer
was spotted in November 2017 hiring developers and producers who
worked on games like Star
Wars Battlefront II, Metal Gear Solid V: The Phantom Pain, Grand Theft Auto V, and Hellblade: Senua's Sacrifice to create an «open - world action RPG.»
Garry's
work on Middle - earth: Shadow of
War can
be heard when the
game releases next month
on October 10 for PS4, Xbox One, and PC.
The
game is directed by Cory Barlog, who has also
worked on God of
War 2.
Microsoft and Toylogic
are working on a new multiplayer action
game called Happy
Wars that
is set to shake things up
on XBLA in 2012.
'' Our sources tell us that after
work is finished
on Halo
Wars 2, a new Alien
game may start development over at Alien Isolation dev Creative Assembly,» wrote the magazine.
Then, only months later, EA shut down Visceral Games — a studio famous for the acclaimed Dead Space series — which had
been working on a story - focused Star
Wars game for years.
After all, Star
Wars game load screens and character textures
were found buried in the files for Resident Evil: Operation Raccoon City, and Kotaku reported in 2010 that they
were working on something called Star
Wars: Battlefront Online.
This
is the first year Lucasfilm will
be releasing two Star
Wars movie in the same year, and even though Rian Johnson
is developing a new trilogy and the
Game of Thrones creators
are working on their own separate series of films, it still may
be a few years before they make that pace their new normal.
Play Initiated Nipping Certain
games encourage biting and should
be avoided when
working on «No Bite»: tug - of -
war (my dogs
are not allowed to play this with humans until they
are well aware of the «pack hierarchy» and will release the toy when told to.)
Certain
games encourage biting and should
be avoided when
working on «No Bite»: tug - of -
war (my dogs
are not allowed to play this with humans until they
are well aware of the «pack hierarchy» and will release the toy when told to.)
Teasing whatever
game they
working on would
be a good way to drum up some Star
Wars hype, especially since Star
Wars Battlefront II has somewhat deflated.
Samuel: Respawn Entertainment has
been working on some sort of new Star
Wars game since before they
were acquired by EA.
Adding to the strange rumours surrounding Star
Wars Battlefront III, the studio Rebellion, who
was rumoured to
be secretly
working on the
game, put in a bid offer for some of Free Radical's assets.
Used to start out with Call of Duty but, with that contract ending and going to Sony it starts with Bonnie Ross from 343 Industries taking the stage to talk about Halo, goes to Battlefield now, Microsofts turn to show Assassin's Creed this year, they go
on to two more third - party
games, then Phil Spencer comes
on stage to announce everything from that point
on will
be Xbox and Windows 10 exclusive kicked off with Turn 10 and their next Forza title, then they'll show their next Fable
game, Chris Charla will then
be on stage to talk about [email protected] they'll show some Hololens stuff, talk about Xbox Live and will finish off with The Coalitions new IP, hopefully, otherwise it'll
be Gears of
War 5 to close it out and then Phil Spencer will come
on stage and say: «We've shown you today that we have the best in class first - party developers
working on exclusive
games for the most power console ever, we've shown you we have support from third - party developers which have chosen to showcase their
games for the most powerful console.
JG: [Thinks for a bit] It
's just funny to me because
being so involved in
games, so steeped in the production of
games, I don't see titles of
games like God of
War or Splinter Cell, I see the composer that
worked on them because I know most of them personally.
Ready at Dawn, developers of the God of
War games for the PSP, have announced that they
are working on a new story - driven action adventure
game based
on an original intellectual property.
Microsoft have now officially required the right to the Gears of
War brand from Epic Games, placing development of a new
game in the series in the the hands of thus far unproven Black Tusk Studio, who has also
been working on an unannounced fresh IP, the future -LSB-...]
If you've
been hip to the world of gaming news, you might've also heard that Sony
is hard at
work prepping a God of
War Collection, which
is, you guessed it, a collection of the first two
games in the series, for release
on the PS3 this November.
But due to the fact that they have
been hyping it to oblivion (like halo 5
's campaign) before it came out and ended up
being controversial because they didn't deliver... just like the order 1886... but you don't see people going around spreading excuses saying that people hate it because it
's on ps4... they just weren't so good
games... simple as that... If you want a console
war take a ps4 and an Xbox one and start smacking them with one another and the one that
works after that
is the winner....
thats why it
was upsetting to hear the people who
are now
working on a new gears of
war game had to cancel their original ip.
Last summer, about a year before we started
work on Produce
Wars, I
was working on putting together a fan
game using only RPGMaker: http://www.rpgmakervx.net/index.php?showtopic=49400
Edge Of Reality has
been handed the reigns and has successfully ruined a good thing, squandered the good
work high Moon Studios did with the series
on the surprisingly entertaining Transformers:
War For Cybertron and Fall Of Cybertron
games.
Plastic Wax will
be hosting a live panel
on Friday October 30 at 7:30 pm in the Wombat Theatre for an in - depth look at their
work, entitled «From Gears of
War to LEGO: Deconstructing
Game Cinematics».
Unsurprisingly it didn't take long for her to get snapped up by none other than Visceral Games and EA - who'll
be putting the veteran director and wordsmith to
work on their upcoming Star
Wars game.
Just a few years ago, Jamie Cheng
was an
AI programmer at Relic Entertainment
working on the well - received hardcore strategy
game Warhammer 40,000: Dawn of
War.
10th June 2013 - When it
was announced that DICE would
be working on a Star
Wars game under the new EA / Lucasarts deal, many fans of the Battlefront series hoped the beloved
game would return.
When it
was announced that DICE would
be working on a Star
Wars game under the new EA / Lucasarts deal, many fans of the Battlefront series hoped the beloved
game would return.
However the folks at
War Drum have
been working on their own
game for awhile and it
is now finally available for everyone to check out.
One of the most exciting days for a video -
game developer
is release day, and for those of us who
worked on Star
Wars: The Force Unleashed 2, October 26th, 2010
is our day.
Motive
is a relatively new studio headed by ex-Ubisoft producer Jade Raymond, who
are currently
working with Dead Space developers Visceral
on a new third - person Star
Wars game, that has had all of six seconds of footage released.
EA has announced that DICE
is working on the next Star
Wars: Battlefront
game, set to release
on next - gen consoles.
EA told GameSpot that the Criterion team would move to intensify its efforts
working on Star
Wars - related development — its first such project
is the VR spin - off to DICE's Star
Wars Battlefront
game,
on which Criterion previously contributed its vehicular expertise.
By the way, Amy Hennig
is now
working as Senior Creative Director at Visceral Games
on their upcoming Star
Wars action / adventure
game slated in 2018.
BioWare veteran Blair Brown reveals that he will
be working on a Star
Wars game, after leaving the Mass Effect and Dragon Age developer.
Just a week after this
was announced it came out that EA may also
be starting
work on a new Star
Wars game, this one will
be open world.
They have
been toiling away at their small studio
working on the mobile
game Star
Wars — Galaxy of Heroes.
- Q&A: THX's Tuffy
On God Of War II Audio, Neural THX Advances «As console tech advances swiftly, HDTVs are joined by surround sound systems as important equipment for high - end gamers, and THX's Mark Tuffy talks to Gamasutra about the company's audio / video standards, its work on Warhawk and God Of War II and plans for «a major publisher» to use its Neural THX tech next year.&raqu
On God Of
War II Audio, Neural THX Advances «As console tech advances swiftly, HDTVs
are joined by surround sound systems as important equipment for high - end
gamers, and THX's Mark Tuffy talks to Gamasutra about the company's audio / video standards, its
work on Warhawk and God Of War II and plans for «a major publisher» to use its Neural THX tech next year.&raqu
on Warhawk and God Of
War II and plans for «a major publisher» to use its Neural THX tech next year.»
Spacetime Studios
was formed to
work on a previous MMOG project for PC
games publisher NCsoft Corp, consisting of veteran developers who previously
worked on Star
Wars Galaxies and the Wing Commander series.
They hadn't even finished
work on TitanFall 2 when a press release went out stating that they would
be making a third person action
game set in the Star
Wars universe.
They
were shown off
on stage as part of EA's suite of upcoming Star
Wars games so it appears that
work will continue
on the title into the future.
I definitely think that in each case, a stronger
game may have kept me
on board — and hey, I obviously have some issues with Shadow of
War — but at the end of the day, these
are games that basically
work and that I've mostly enjoyed my time with.
We don't know exactly what titles they
're working on, but three former Star
Wars: The Old Republic veterans have joined forces under a studio now called FogBank,
working on an «episodic narrative»
game developed in conjunction with an «interactive storytelling platform.»