Water physics look great and though I managed to wreck nearly every time I tried a stunt to get extra boost, the stunt animations are pretty sweet.
Not exact matches
Scientists from the Massachusetts Institute of Technology have
looked beyond
physics to figure out why a splash of spilled
water only goes so far.
«One of our experiments in
Physics involves
looking at the efficiency of an immersion heater and
looking at how the heat flows into, and through, the
water.
Dark Energy Digital's HydroEngine, the
physics engine created specifically for rendering Hydrophobia «s impressive
water effects, makes for
water that
looks good and moves even better, naturally flowing where it wishes based on changes to the environment.
yeah killzone 2 does not use Resistance 2's
water at all... in fact I've never seen
water that
looks like that of killzone 2 yet... it has multiple layers with multiple real - time reflections... but, at least for the big moving
water body in the demo... there are no
physics like uncharted or R2 incorporated... if you shoot it, there is a huge plume of
water that jets upward, but no real ripples in the body... it still
looks great, at the ripples wouldn't
look right with the waves and the current of the
water... but its definitely not an R2
water engine or anything... however killzone 2 does have the ripples in other areas... puddles will react to bullet fire apparently... and there are areas of flooded buildings with «still»
water... that do have the uncharted like ripples according to some... but the big flowing river does not...
The game's wave
physics and
water animations are impressive even today, but they could
look even better on a more modern piece of kit like the Switch.
Wave Race as a series has been dormant since Wave Race: Blue Storm on the GameCube, and with how spectacular the game's
water physics were back then I can only imagine how they'll behave and
look on the Switch.
The
water physics and overall
looks of Skull & Bones are absolutely breathtaking.
Look at the other journals where their papers on this general topic have been published: Theoretical and Applied Climatology, Journal of Experimental and Theoretical
Physics,
Physics Letters A, International Journal of
Water, Proc Roy Soc Series A.
Also, regarding subsea volacanic eruptions — a volcanic eruption involves release of magma at several thousand degrees C plus superheated gases — when that hits cold sea
water you are going to have a very violent and explosive change of form from lquid
water to steam combined with the release of dissolved gases (mostly CO2)-- I am not sure what laws of Chemistry and
Physics you are
looking at, but I would suggest that that those bubbles and heated gases and
water will rise to to the surface very quickly and have a major local effect on any nearby ice.