Sentences with phrase «what about digital comics»

The most common question that came up last week was «What about digital comics?

Not exact matches

TFAW.com: What did you think when you first heard about the possibility of reading comics in a digital format?
The comic book companies need to think about what they're doing because by going digital, they'll be putting a lot of people out of work.
It's been a contentious week in the comics world — here's a roundup of what everyone was arguing about — so it's nice that this week's digital comics bargains are not only solid reading, none of them are superhero comics.
What's interesting about that is that comiXology has a couple of digital sales every weekend, but the marked - down comics don't seem to make the top ten — it's usually just the week's new releases.
The group talked about what price a digital comic should be and a bit about how much comics they should get for that price.
The group introduced themselves and talked about the power that comics had on them, writing for Young Adults, they discussed the differences between the bookstore and direct market for YA books, where to shelve books in stores and libraries, Adult readers of YA books, inspiring kids to read and write, how they decide what content is too adult for YA books and what backlash they've received and the digital market for YA books.
So, paradoxically, as you become less dogmatic about what a digital comic is, you restrict your own creations to some standard formats.
But what people don't remember about comiXology is that they weren't the first - to - market with digital comics.
CBR News spoke with Peter Phillips, Senior Vice President and General Manager of Marvel's Digital Media Group, David Gabriel, Senior Vice President of Sales, and Arune Singh, Director of Communications, Publishing & Digital Media, about these new initiatives, how Marvel will keep retailers in the loop, and what the publisher wants to see from this week's print release of «Avenging Spider - Man» # 1, which comes with a download code for a free digitalDigital Media Group, David Gabriel, Senior Vice President of Sales, and Arune Singh, Director of Communications, Publishing & Digital Media, about these new initiatives, how Marvel will keep retailers in the loop, and what the publisher wants to see from this week's print release of «Avenging Spider - Man» # 1, which comes with a download code for a free digitalDigital Media, about these new initiatives, how Marvel will keep retailers in the loop, and what the publisher wants to see from this week's print release of «Avenging Spider - Man» # 1, which comes with a download code for a free digitaldigital comic.
So with that in mind, what is the worst thing about comics specifically made for digital reading?
You know what's great about digital comics?
What about a sort of Netflix for digital comics?
For those of you who don't know what I'm talking about, as of yesterday, Comixology removed the storefront from its digital reading app for comics on the iPad and iPhone.
Dan and I have been kicking around ideas and having discussions about digital comics and storytelling for a while so we figured why not just move it all online and share what we're doing?
comrade... friendshipping and «fellowshipping» decreased in quality and quantity, 2) too many comics were late, in short supply, or damaged, 3) I didn't want to have to bring a copy of Previews or a Diamond printout to know which comics to expect or which ones were already gone, 4) the shop - owners didn't seem as concerned about staying relevant, 5) back issues were often poorly - organized and thus too hard to find, 6) dust and allergy concerns, 7) all the freebies Marvel (used to) put out digitally, 8) no more hearing that comics weren't in because of a holiday that I forgot about or because UPS was late or misdelivered, 9) going out - of - town no longer meant having to find a local comic shop so I could see what stuff showed up, 10) 99 cent digital sales, baby.
If digital comics do what they're supposed to do, which is bring in new readers, then there will be a whole lot of people who don't care about «checking up on» all these dusty old characters we've invested years in.
ComiXology CEO David Steinberger speaks about how the comic industry is experiencing non-disruptive digital distribution and what lessons there may be for other industries.
You have spoken about the costs of print comics, but what costs are you finding associated with digital media?
Mitch Jenkins later continued to lay out the schema of things by saying that the end goal is to produce a platform called «Electricosmos» which will be the open - access platform for using tools to create interactive digital comics, in which creators will be presented with quite a few choices about what interactive elements they'd like to include, and then there will also be Electricomics proper, the app which will contain the comics created by this pilot team of writers and artists, initially, with hopefully more to come after the first wave of «example» like releases.
PERAZZA: Just to follow up on what you said about digital being second to print, do you think that's a general attitude for readers or do you think it's something specific to comic book fans?
So I started to think about combining what I was doing in my own time with what I was learning, and trying to make digital comics that were also hyperfictions, or also had this element of choice to them.
What about the advertising and comic - strip palette of Pop Art, digital artists for whom Photoshop's Color Picker translates so easily into hexadecimal, the drab of camouflage in political art, or many a woman artist's grids of tapestry and tile?
The comparison is a tragi - comic one, raising questions about what traces we will and won't leave to future generations with a cartoon cast of pictograms that depend on the continuation of digital technology for existence.
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