Sentences with phrase «when camera zooms»

This is an issue when battle sequences can already be hard to keep up with, especially since you spend most of your time paired with a secondary character who looks a whole lot like you when the camera zooms out.
The player may experience this during the critical hit cutscenes when the camera zooms in on the attacking hero or enemy, and noticeably slows the game.
When camera zooms close, you understand he didn't actually see the player he is supposed to pass to.
While AR has been used most widely in industries like retail, medical research, real estate, and sports (think to when the camera zooms in on the tennis ball hitting the line, or when the yellow yard line pops up while watching football), businesses both big and small are looking to take advantage of this increasingly ubiquitous technology.
I found myself slowly shaking my head when the cameras zoomed to Cazorla rather than Ozil.
When the camera zoomed in on the halfway point, Morro Bay, where boats would lie overnight while drivers licked their wounds and mechanics tried to put engines and boats back together, the rattling of cups, knives and forks on the lunch table ceased.
Thus, when a camera zoomed in on Icardi on the bench, ice pack on his thigh, Interisti were reminded, yet again, that we are one injury away from missing Champion's League football.
While the average at 4K holds at 76 FPS, the system drops down to a 41 FPS minimum, particularly struggling when the camera zoomed out and lots of tiles were on screen.

Not exact matches

As you can see, when you zoom in, the zoom on the video camera, like most smartphone cameras, isn't that great.
When you've had the privilege of playing with the zoom feature and using it to envision and create your art, it's quite frustrating to have your camera swiped and replaced with a simple point and shoot (no zoom) from way - back - wheWhen you've had the privilege of playing with the zoom feature and using it to envision and create your art, it's quite frustrating to have your camera swiped and replaced with a simple point and shoot (no zoom) from way - back - whenwhen...
I love your recipes although the video sometimes makes my eyes go funny when the camera man zooms in out to quickly!
The camera is always zooming in to show his face when he makes the inevitable bad call — and in one game last season he blew 2 offside calls for the same team ensuring the wrong team earned 3 points.
Wenger is screwing things up for years, the moment when we were about to win the game, Arsene did what he is best at, and subbed during the game, the best player in the pitch in Chamberlain for Arshavin, at that moment the Camera zoomed to Van Persie, and he was like what are you doing?
Some parents really like that the camera is silent when you use the pan / tilt / zoom function.
Remote pan, tilt and zoom — The nice thing is that this camera is very quiet when it's moving, which is very important when you're trying not to disturb a sleeping baby.
With its ambiguous ending, Tattoo seems to evoke François Truffaut's Les quatre cents coups (The 400 Blows, 1959), the legendary French New Wave film about another «troubled» teenager who experiences freedom only when he is in motion — whether while spinning in a rotor's drum or when running away from the reformatory in the film's famous concluding tracking shot that culminates in a zoom - in - on - freeze - frame image of his gaze addressing the camera.
Shaun and Ed telephone Barbara to let her know help is on the way; when she protests that she's perfectly safe, the camera zooms in on Ed as he bellows into the phone, «We're coming to get you, Barbara!»
Aside from the camera's little «crash - zoom» punctuation mark (you'll understand when you see), Reilly is the most artful thing happening in this picture.
When we see the interviews through Vivian's camera — whether zooming in on her subjects» wedding rings or secretly capturing footage of her subjects after they've told her to stop filming — the view is hilariously over-the-top.
For seemingly no reason the camera will zoom in on a body part or apply a tracking shot when movement is not necessary.
You can also use the trackpad to move the camera, or zoom (I'm not sure here) when you are in first person mode.
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I was pleasantly surprised when I found that the volume rocker buttons adjust the camera's digital zoom, too.
When you take your photo it's reasonable quality although it's odd to have a camera app (not the standard Honeycomb one) that lets you set the white balance but not zoom in or out.
Even when using a single camera shoot it is possible to use software pan and zoom to give the effect of a two camera shoot.
BlackBerry Torch Smartphone Features · Elegant styling, measuring approx. 4.4» (5.8» open) x 2.4» x.57» and weighing 5.68 ounces · 3.2» 360x480 capacitive touch screen display · 35 key full QWERTY backlit slide - out keyboard, designed to feel optimally balanced when opened for typing · Optical trackpad that makes navigation fast and smooth · Powerful 624 Mhz processor with 512 MB Flash memory · 4 GB built - in memory storage plus a microSD / SDHD memory card slot that supports up to 32 GB cards; a 4 GB card is included giving users 8 GB of storage out - of - the - box · 5 MP camera with flash, continuous auto focus, image stabilization, scene modes, geo - tagging and zoom, as well as video recording at up to 640x480 resolution · Built - in GPS for location - based applications and geo - tagging · Wi - Fi ® (802.11 b / g / n); qualifying smartphone customers can enjoy seamless connectivity to over 20,000 AT&T Wi - Fi hotspots at no additional cost · 3.5 mm stereo headset jack · Premium phone features, including voice activated dialing, speakerphone and Bluetooth ® (2.1) with support for hands - free headsets, stereo headsets, car kits (including systems that support the Bluetooth Message Access Profile standard) and other Bluetooth accessories · New BlackBerry ® Desktop Software 6 with integrated media sync for easily syncing music, photos and videos **.
When you launch the camera app, the only options you're offered onscreen are to zoom in or out, and take the picture.
In charge of over 800 offenders and 25 officers, I need to be able utilize its maximized multimedia features like awesome memory, pinch and zoom to store and view warranted offenders when attempting to identify for arrest; 5 mp camera to take the necessary photos as crime scenes or during drug busts for use in court; social feeds to keep in touch with my officers when in the field in real - time and its ultra fast browsing when information is crucial and every minute counts.
WARNING - Be careful using your digital camera on the beach because sand gets on the zoom - lens and when it closes the sand can jam the zoom - lens making your camera inoperable.
Be careful using your digital camera on the beach because sand gets on the zoom - lens and when it closes the sand can jam the zoom - lens making your camera inoperable.
I've had no issues with the controls (though there is a sprint button for some reason, and back in my day you didn't have to hold an extra button to make Sonic run fast, that's all he knew how to do) and graphically the game looks alright, the camera is zoomed out a bit far, but the frame - rate stays smooth at all times, though the 3D effect is barely noticeable even when the slider is at max.
When you get to fighting the boss the camera will zoom out and it gives you this awesome sense of scale.
I still have issues with the way the camera pans and zooms when playing with 2 players, but I've learned to work around its quirks.
I also came across a bug where when you are attacked and fall out of the maze, the camera never zooms back out and as a result I wasn't able to jump back onto platforms.
Now, when players drop the gloves, the camera remains zoomed out in the third - person view, and the two players brawling mostly spend their time grappling with one another, awkwardly throwing fists and attempting to dodge uppercuts more closely to the way enforcers in the NHL do.
When a opponent is weakened enough and Ryu lands an attack, the camera will zoom in on the killing blow, and prompt the player to mash one of the two attack buttons.
The camera zooms in when you attack things, making strikes feel more dynamic.
When you do choose a character, instead of moving them around on a grid with a cursor, the camera will zoom to a third person view and just as long as you have the AP (in basic foolproof terms: stamina) to do so, you get to freely move about the chosen character as if you're playing a shooter.
When you switch, the camera zooms out to the sky and then back down to the character that you selected.
If you've seen the commercials for this game and seen all of the cool zoomed - in camera angles you might be disappointed when you realize that this version doesn't have them.
In XIII the camera would slowly zoom in on the character when you're not moving and you can bring it in even closer by angling the camera downward.
Occasionally, when you deliver the killing blow, the camera will zoom in on you and your victim and play the final animation as you slash them into oblivion, and then quickly pans back out to get back to the rest of the action.
On top of that the camera controls with the left stick was difficult to do especially when zooming, panning, and viewpoints were all handled through a single analog stick.
Because the camera zooms in though, you're never fully aware of where they've gone or where they're facing, so you'll still be left wondering when the perfect time to jump out of cover is.
A small complaint is that when the camera is zoomed out to look down field at the incoming enemies, characters do tend to appear on the small side.
You can now aim down the iron sights of your gun rather than just having the camera zoom when you aim.
In A.N.N.E. the camera zooms in when exploring on foot and out when flying aboard the Great Whale.
The camera wobbles around aimlessly, with a tap of the cursor when fully zoomed out making it lurch far too much to be vaguely controllable», and a 2/10 score.
When played alone this new camera won't zoom out, and will keep your car at the center of the screen; - Added Oculus Rift support; - Added gamepad support for Mac and Linux version.
The camera will zoom out if you're going faster, and zoom back in when you slow.
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