What are the differences with respect to strategies that need to be adopted
while gamifying learning in these two different types of situations?
While gamifying learning can result in higher engagement and motivation levels, it should be used with caution.
Not exact matches
While a variety of platforms have been developed and tested in the eLearning space - blended
learning, flipped classrooms,
gamified learning,...
While a variety of platforms have been developed and tested in the eLearning space - blended
learning, flipped classrooms,
gamified learning, Massive Open Online Courses (MOOCs), and more - the perspective of ubiquitous
learning has rarely been applied in a concrete way to real online / computer - based educational efforts.
If you're just branching out towards
gamified online
learning, or you've been in the game for a
while, these tips will help you get the most out of the tools available to you.
Daring to delve into the realm of
gamified learning, the company was looking for an educational and entertaining tool employees could use for a few minutes per day
while they
learn how to approach their sales calls and listen for potential customer needs.
While gamified training should be fun so your learners are engaged, it also must be relevant to their jobs and to the skills you want them to
learn.
So,
while these activities are
gamified, students are
learning by interacting with and manipulating objects.