Sentences with phrase «while other action games»

While other action games have no end, instead enticing players to keep playing in an attempt to increase their high score.

Not exact matches

The featured stream will be placed here which will contain live action from the main court while Alternative links will also be available for the selected games from other courts.
While some of these market adjustments are due to sharp action, there are a few games masquerading as wiseguy plays that are actually the result of other market factors.
They're in great form at The Reebok, not losing their in four games, while there are others positives like Bolton not conceding in 360 minutes of action at home, whilst they slammed four home in their last home fixture in a 4 - 0 rout of Wigan Athletic.
While researchers found that playing strategy games better engaged memory and cognitive control brain regions, making them better suited for improving memory tasks, they hypothesize that action games that stimulate the limbic area and elicit more emotional arousal might be beneficial for other clinical populations like patients with mood disorders.
While she's still more than happy to blast anybody in a round of Destiny, Stella's added a mix of horror games Resident Evil, other action games like Overwatch, Bloodborne, and Nier, and especially Just Dance to her streams.
Chess is a popular and fun game for many people with good amounts of action, while for others it seems to be a complicated endeavor.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
Above is a quick video of what Monster Hunter Dynamic Hunting looks like... it's definitely a «LITE» version of the other games, but it retains the basic elements while shifting things more towards a pick - up - and - play, action - heavy direction.
It's a game that invites you to explore its many levels for loot, hidden enemies, and other collectibles, and while Nioh's opening level almost lost me completely, it's easy to lose hours into this fantastic hack - and - slash action RPG.
While the opening scene, which serves only as back - story and general reasons as to why it takes so long for Raleigh (Charlie Hunnam) to return to the Jaeger game, is fluff for the film and even in the moment felt unnecessary as opposed to just being retro - actively less awesome than the other greater action sequences.
This sequel has the same basic idea: a 2D side - scrolling action platformer that, while it has influences from all the aforementioned games, is also reminiscent of other old school classics such as Contra and Metal Slug, as well as newer bullet hell shooters.
About The Mighty Quest for Epic Loot Developed by Ubisoft Montréal, The Mighty Quest for Epic Loot is a multiplayer action game where players attempt to create impregnable castles to protect their treasure hoard while simultaneously attempting to ransack other players» castles.www.themightyquest.com Gamers can play as three characters, the boastful Knight, Sir Painhammer, the enigmatic
The ceaseless gunfire and explosions of action games gave me an adrenaline rush that left me with fists clenched once I let go of mouse and keyboard, while the creaking floorboards, howling winds, guttural moans, and other ambient noises in horror games put me on edge, becoming so painfully real as to raise the hair on my neck and make me shiver in absolute terror.
Developed by Ubisoft Montréal, The Mighty Quest for Epic Loot is a multiplayer action game where players attempt to create impregnable castles to protect their treasure hoard while simultaneously attempting to ransack other players» castles.www.themightyquest.com
The major differences from the other 3DS games may take some getting used to, but long time fans will relish the return of some purity to the tactical action, while this is easily the best - told story the series has ever seen.
Coming from other 3D action games, it's easy to pick up the pad and play, while there's always tooltips in the top right hand corner of the screen to let you know the buttons for attacks and abilities you can use while stood still, while armed, while sprinting, and so on.
I mean, do we really have to play this game, where because I'm who I am and you're who you are, we pretend that the word «fuck» doesn't exist, and while we're at it, that the action that underlies the word doesn't exist, and I just puke up a bunch of junk about how some teacher changed my life by teaching me how Shakespeare was actually the world's first rapper, or about the time I was doing community service with a bunch of homeless teenagers dying of cancer or something and felt the deep call of selfless action, or else I pull out all the stops and give you the play - by - play sob story of what happened to my dad, or some other terrible heartbreak of a thing that makes you feel so bummed out you figure, what the hell, we've got quotas after all, and this kid's gotten screwed over enough, so you give me the big old stamp of approval and a fat envelope in the mail come April?
Go down Zero's sniping route and you'll naturally be hanging back trying to time your shots, while going down the other route means you'll be in the thick of the action, giving you plenty of reason to replay the game with different characters and character builds.
In other words it's sounding like one hell of a game, and one that lets Codemasters play around with their famous series while still having DiRT 3 for the more serious racing action.
Red Dead is certainly not for the impatient gamer, slow starting action and slower paced combat will put off a good few while the vast use of horse rides with AI will bore many others however these rides are often used to fill in story details.
- «Master's Road» is an action game that uses the ride system - this makes full use of ride techniques - tasks players with getting to a goal while overcoming obstacles - entrances are being prepared in a variety of locations - challenge the event by using «Heaven Guide Stone» items - tears in space - time are hidden on the field - using your Reactor, you can search for and discover these tears - go through them to see a mysterious world previously unseen - powerful monsters and masters of the other world await inside, and winning could yield rewards
Deck 13 was originally founded as TriggerLab in 2001 when they developed Stealth Combat before changing their name to Deck 13 were they have developed Jack Keane in 2007 and a sequel in 2012 and numerous other games such as action RPG Lords of the Fallen, while publishing indie games such as the fantastic arcade racer Obliteracers.
While still a surprisingly accurate basketball game for its time, the frantic action keeps you on your toes as your players run from one end of the court to the other.
In some game you are in control as an active participant, while in others put an emphasis on over the top action, and some even involve the strategy and management side of the business.
The team separated children age 7 to 13 into two groups, one of which played an action game called «Rayman Raving Rabids» while the other played a lower tempo game.
Some gamers prefer brain teasers, while others love playing action games.
Coming from other 3D action games, it's easy to pick up the pad and play, while there's always tooltips in the top right hand corner of the screen to let you know the buttons for attacks and abilities you can use while stood still, while armed, while sprinting, and so on.
Who it's not for: While Infinite Warfare introduces some neat new mechanics and has a cool sci - fi setting, you're still pretty much getting the same movie-esque campaign, co-op zombies mode and frenetic competitive action as any other Call of Duty game.
Features • Sci - Fi action / adventure combines aerial and on - foot combat for a totally unique third - person shooter experience • Will's jetpack delives total freedom of movement allowing players to race against UFOs in high - speed chases and rain death from above onto unsuspecting otherworldly foes • Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes • Gravity - defying vertical combat system, where moving up is the only way to bring your enemies down • Seemless transition between jetpack flight, ship - to - ship dog fighting and third - person shoot - «em - up action all exists within the same level — not broken up into different «areas» • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video games
Uncharted can only be loved for what it is — a blockbuster, linear, action thrill - ride — and while that's not everybody's cup of tea, no other game in 2009 delivered such a polished, satisfying, tightly controlled experience.
While challenging, Shockman is not nearly as cruel as some other shooters, making it more approachable than many other old - school action games available on Virtual Console.
While the first half of the game is about surviving pursuing horrors and hiding from them while solving puzzles and opening doors, the latter half of the game becomes more action - oriented as players will get access to stronger weapons that will give players a standing chance against the Molded and other thrWhile the first half of the game is about surviving pursuing horrors and hiding from them while solving puzzles and opening doors, the latter half of the game becomes more action - oriented as players will get access to stronger weapons that will give players a standing chance against the Molded and other thrwhile solving puzzles and opening doors, the latter half of the game becomes more action - oriented as players will get access to stronger weapons that will give players a standing chance against the Molded and other threats.
In Volume, everybody just talks around the action, and while this sounds like the sensible choice — tried and true in just about every other game under the sun — the difference between this and the codec calls is really just the difference between being forced into the iron maiden and being asked to voluntarily lock yourself in.
While that may not seem out of the ordinary for MMO veterans, the game doesn't throw that many other people in a session, so the few people that you meet are still novelties and you're certainly tempted to join them in their action and craft your own adventure.
Key features of WWE SuperCard include: · MASSIVE WWE ROSTER — Players collect their favorite WWE Superstars, Divas, Legends and more while building their rosters to compete online in multiple game modes and match types; · FAST - PACED ACTION — Players will take individual Superstars, tag teams or five - person teams online against other players to test their skills, while winning matches enables new cards to join their rosters; · CUSTOMIZABLE TEAMS — Players will discover cards of different rarities and use them to assemble the ultimate WWE roster.
Some game types are focused on the action of simple things interacting, while others place central importance on complex animated figures and / or mountains of artwork to even earn a player's attention.
It is not impossible for an F1 game to cover historic seasons as F1 Career Challenge on PS2 officially covered the 1999, 2000, 2001 and 2002 seasons within the same game and Grand Prix Legends on PC successfully recreated the feel of the 1967 season, while a more recent example in other motorsports would be SBK Generations on PS3 which successfully integrated the 2009 to 2012 FIM Superbike World Championship seasons and even venturing into other sports such as WWE Legends of WrestleMania which successfully showcased a quarter of a century worth of wrestling action.
For a while, Trulon: The Shadow Engine seems like a nice, little action - RPG playing homage to old Final Fantasy games, playing with the genre clichés but with enough originality of its own... But then something goes horribly wrong and I have no other option than to punish the game for it, no matter how bad it feels.
Developed by Ubisoft Montréal, The Mighty Quest for Epic Loot is a free - to - play multiplayer action game where players attempt to create impregnable castles to protect their treasure hoard while simultaneously attempting to ransack other players» castles.
While game types on the other hand vary from arcade, to platformer, parody, puzzle, action, and adventure.
One is a physics - based game called Raze while the other is a side - scrolling action RPG called Devil's Creed.
Many people bitch and moan about the game's repetitive style, while others praise the frantic hack and slash action.
While I've proven through this list that I love my fair share of high - octane shooters and action games, I've always been a huge fan of the choices given to the player in Deus Ex games, especially since they allow me to use a significantly different play style than most other first - person games.
Our multi-skilled protagonist can also perform a quick little somersault, which has the dual advantage of hurting his enemies while rendering him momentarily invincible (like how «slides» work in quite a few other action games).
While other toys - to - life games like Skylanders and Disney Infinity have mostly provided players with static action figures, this is a game that wants you to really play with the toys.
One was Lara Croft, the heroine of Tomb Raider, the action - adventure game series that, yes, oversexualized its female lead while also making her bad - ass enough to inspire me (and countless other girls) to run around my backyard in a ponytail and shorts as close to hers as I could find.
While most of the motion controls of the early days of the PS3 tried and failed to use motion to accomplish detailed actions with a lot of precision, the sweeping fluid nature of the character movement in Journey made the Six Axis» rudimentary motion sensor feel more natural than almost any other game to use that controller.
While it borrows a lot from other games in the open - world genre, it puts its own stamp on things and, aside from the side missions, the action in this game hardly ever sags.
It's a game that invites you to explore its many levels for loot, hidden enemies, and other collectibles, and while Nioh's opening level almost lost me completely, it's easy to lose hours into this fantastic hack - and - slash action RPG.
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