Sentences with phrase «while progression through the game»

While progression through the game is fairly linear, the game world is actually fully open to exploration and you'll want to do that, because collectibles that help you unlock new abilities as well as extra modes, documents, costumes and videos are scattered all over the place.

Not exact matches

Progression comes through blocks of four races, each of which has to be completed to move on, and as you move through the game's championships each of its various tracks becomes available in Single Event modes, while Mini Games - split between doing enormous jumps and going through record numbers of checkpoints against the clock - also become available.
A big pro to the game is when you have a couch co-op partner to blast through the level - based experience — because while the creativity of the levels remain while playing alone, progression just isn't as fun as it is when you're watching your mate fall to their death for the hundredth time because of your cheeky sabotage.
Progression through the game gives a real sense of accomplishment and your mates will find themselves cheering you on as you drive, all the while trying to grab the controller out of your hands for their turn.
While there are a few twists and turns, and a handful of aggressively lengthy cutscenes, plot is decidedly not the focus of Xenoblade Chronicles X. Rather than forcing you through a set of linear plot beats, the game lets you decide when to take on any given story progression mission for the chapter you're on.
Actual progression through career mode is about as standard as you'd expect: you blitz through races, either winning or breaking bones, possibly even your own, all the while garnering mostly pointless XP which occasionally unlocks you a new helmet to wear or a team / rider for use in the other game modes.
Also changed is the grapple ability — while previous games allowed the protagonists to zip themselves to pretty much any surface, LP3 replaces this, allowing Jim to grapple only to set points for more streamlined progression through the environment.
Destiny is a game that holds a great amount of hype around it and while the initial reveal of it at E3 ’13 led us to believe that we are in for a game that is going to exemplary, some leaked Alpha Gameplay videos which leaked from an Ubisoft employee (Ryan Butler, Graphics Designer) have made their way onto the internet due to his excitement of streaming the game on his PS4, sadly the game has yet to show any unique feature that we haven't already seen in a Borderlands game, but at least Borderlands is a game that offers comedic story progression through hilarious storytelling, but Destiny is too straightforward and doesn't really offer anything that we haven't seen already.
Season Pass and Ghost War Pass owners will immediately unlock all new classes with an exclusive seven - day early access, while other players will be able to unlock them with Prestige credits earned through progression or to purchase them on the in - game store.
This new update brings the console versions of the survival game on - par with its PC version through v253, and includes two full - scale underwater caves that are progression oriented with artifacts, while unleashing five new creatures!
New Game + mode allows players to take on Aloy's quest from the beginning while maintaining all the character progression they made on their first run through the game and retaining their full inventGame + mode allows players to take on Aloy's quest from the beginning while maintaining all the character progression they made on their first run through the game and retaining their full inventgame and retaining their full inventory.
With an in - depth progression system, players must progress through the game's procedurally universe while uncovering a non-linear narrative.
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