I really recommend using an actual
Wiimote instead of a controller, I doubt that it will be able to emulate Wii Motion Plus very well.
Not exact matches
Capcom is making this exclusive transition easier with multiple
Wiimote control configurations or players can even opt for the Classic controller
instead.
You can kick back and play with GamePad in - hand,
instead of the
Wiimote / Nunchuk combo.
Coupled with the speakers built into the DualShock 4 — think
Wiimote but with stereo
instead of midi — and you have yourself a complete immersion system in your hands.
The Joy - Cons are more advanced than the
Wiimote with this in that if you twist your first you can curve the punch
instead of it being a straight punch.
Instead of just pressing a button to jump, LostWinds has you make a motion with the
Wiimote to create a gust of wind.
The last time they had to replace a Genesis, my dad tried getting a Wii
instead since it's on the Wii Virtual Console as well, but my mom had problems with the
Wiimote.
I could probably rant for hours about just how much I dislike NSMB and the fact that it became it's own subseries and Nintendo's tenacity to keep «New» in the title and how there still are two unnamed Toads
instead of two of the bevy of existing Mario characters or someone new and how all the games look the damn same and how the characters bounce off of each other like they're all trampolines and all the «bah - bah's» in the music which still probably hasn't changed and how I have to hold the
Wiimote in that uncomfortable sideways position because even Nintendo realized motion controls don't work so the normal controller designed is screwed beyond belief and gah.
Instead of using the same port that was shared with the
WiiMote, the SNES Classic Edition is shown with a small port similar to the one used with the original console.