Add that to the fact that patching a game on
XBL costs tens of thousands of dollars, but is free on PSN, and it's clear why indie developers are flocking to PlayStation.
Not exact matches
The relevant DLC has all been heavily discounted too, and you can now see exactly how much things will
cost thanks to the recent
XBL update that nixed Microsoft Points in favour of «real» currency.
This has been a top selling title for
XBL Indie Games, despite the fact that it's one of the few titles on the service that (until a few days ago) still
cost 800 Microsoft Points.
I'm saying free Xbox love of these arbitrary limitations for non-paying members and lower the price of
XBL Gold to come closer to
cost = value.
Like previous DLC characters, Fredddy will
cost $ 4.99 on PSN or 400 MS Points on
XBL Marketplace.
From Friday, the 17th through the 23rd for PSN and through the 19th for
XBL, online play on the two consoles will not
cost you a single penny.
The sheer amount of free games we've received thus far (and will continue to receive) more than pay for the measily $ 40
cost of
XBL.
That's $ 360 ($ 720 with Xbox One) worth of games, all of which come as a bonus with an
XBL Gold membership, which, as you said,
costs a mere $ 40 a year.
Far cry 4 can be purchased at Gamestop today -LRB-(and will only
cost less and less as time goes on not back up in price like on
XBL)-RRB- for around 37.99 pre owned and played and traded back in for credit towards another game.