Sentences with phrase «xbla developers»

The studio, responsible for a number of games on the service including Crystal Quest, Novadrome and some Atari Classics games, is one of the most prolific XBLA developers and offers up advice on making games for the platform in an exclusive tutorial which can be found here.
As fans of Xbox Live Arcade, we want to shout out the XBLA developers who earned their place on the list with some of our favorite games this year.
And at 1200 MS Points it's an absolute bargain guaranteed to fill rival XBLA developers with fear.
Bang Bang Racing, the upcoming product of a collaboration between well - known XBLA developer and publisher Digital Reality and Playbox, is out to make a name for itself and we just have to find out how they plan to do it!
We can tell you first hand there is a reason that almost every XBLA developer will tell you they are aiming for summer for their release window.
«So these developers not only make much higher quality games, but they also generate a lot more revenue for Microsoft relative to the average XBLA developer,» Carmel said.

Not exact matches

Capybara Games, the developer behind the upcoming XBLA and Xbox One action title, has moved the release timeline its targeting for the game to this summer, reports Polygon.
Both large publishers and indie developers made XBLA games for Xbox 360, so it's hard to define it as indie only.
The developers also noted that Steam sales outstripped XBLA, and so far the game has sold 400,000 copies.
Tags: digital, double fine, download, interview, jane ng, pc, ps3, psn, steam, the cave, video spotlight, wii u, xbla, xbox 360 Posted in Video Spotlight Comments Off on Video Spotlight: Another Developer Interview About The Cave
Spanish developer Tragnarion Studios has announced that Scourge: Outbreak, a futuristic third - person shooter the team is currently working on, will be coming to XBLA, PSN and Mac «around August / September,» a company representative has informed XBLA Fans.
I don't know a ton about it, but it's from French developers Spiders, and I was a huge fan of their work on XBLA's Faery.
There are really only three atmospheric puzzle - platformers from indie developers that matter on XBLA.
While we're still waiting on the XBLA - exclusive Double Dragon II remake from Korean developer Gravity Co, Ltd, a separate team on the other side of the world has set their sights on remaking the original Double Dragon for both XBLA and PSN.
At this time, no additional titles by Grasshopper have been announced for XBLA, though we can only hope that the relationship between the developer and the platform will continue under this new arrangement.
Warp Developer: Trapdoor Warp is one of the biggest secrets that seems to be coming out on XBLA.
Story is still a big part of the game however and the developers hope that it will redefine XBLA by raising the bar on quality.
Boulder Dash XL Developer: First Star & Catnip Games Popular 1980s classic Boulder Dash comes to XBLA bringing along with it faithful core gameplay and updated graphics.
Team 17, developers behind the Alien Breed series on XBLA, recently announced that their Unreal - powered trilogy will be coming together as one in the form of a... Read More
Fans of the original PC hit Boulder Dash can celebrate because developer Kalypso is creating an all new entry of the series for XBLA and PC entitled Boulder Dash XL.
Fans of the original PC hit Boulder Dash can celebrate because developer Kalypso is creating an all new entry of the series for XBLA and PC entitled Boulder Dash... Read More
Indie developer bitComposer Entertainment's Jet Car Stunts is coming to XBLA thanks to publisher Grip Games.
Microsoft is offering an older game that the developers openly cited XBLA policies for the limited DLC support.
In part motivated by the game's big budget and subsequently disappointing sales figures, developer Remedy Entertainment decided to trim back the development scale some for the series» next release by making it an XBLA exclusive.
Regular XBLA Fans reader @lifelower noticed Vessel's disappearing act last month and reached out both to Namco Bandai and developer Strange Loop Games about the incidents.
Lab Zero has been working on getting the «Slightly Different» patch onto XBLA for months, but its enormous original size (590 MB) thwarted the developer's previous efforts to release it.
Developers and publishers however are thinking about more than just putting a great XBLA game in your hands; They «re thinking about introducing you to a universe and persuading you to commit your time and money to it.
505 Games and developer Behaviour Interactive recently revealed that Naughty Bear: Panic in Paradise will be hitting XBLA and PSN later this year...
Developer Hothead Games, masterminds behind the Deathspank series and Penny Arcade XBLA titles, is patiently sitting in the waiting room while Microsoft operates on their latest project, Swarm.
Developer Arc System Works has revealed that it will be bringing the previously Japan - only Plus R update for XBLA fighting game Guilty Gear XX Accent Core Plus to North America next spring.
Fancy Pants Adventures Developer: Borne Games XBLA version of the Flash hit.
Undertow's developer, Chair Entertainment, would follow the success of Undertow with the fantastic Shadow Complex, one of last year's most prominent Summer of Arcade titles, and one of the most superb out of the entire XBLA's library.
Longtime champion of Xbox Live Arcade, developer Twisted Pixel has resolved to bundle its complete non-Kinect XBLA catalog of games.
A few months later Banjo - Tooie, the N64 sequel to Banjo - Kazooie, was released on XBLA, and almost a year would pass before Rare fans would get anything else from the developer's legendary game library.
XBLA Primer is where we catalog XBLA games from a certain developer and give you the 411 on all their games.
Keen to get their game announcement in before E3 2012 starts, publishers Atlus have teamed up with developers ACE Team and revealed that Zeno Clash II is heading to XBLA early next year.
This little game from indie developer Jamezila has currently sold more than 300,000 copies, a staggering amount when taking into consideration the average most indie games sell, let alone some XBLA games.
One of the developers that's helping to round out the Xbox One's launch lineup is Twisted Pixel, a former indie studio now owned by Microsoft known by XBLAFans readers for bringing several great games to the XBLA platform.
Platforms: XBLA, PSN and Steam Reviewed On: Xbox 360 Price: 800MSp Developer: Old School Games Publisher: Atlus Singleplayer: Yes Multiplayer: 2 - 4 player co-op PEGI: 16 +
Check out the developer video above for the scoop on Secret of Monkey Island's remake for XBLA / PC.
Platforms: Xbox Live Arcade, Playstation Network and Steam Reviewed On: Xbox 360 (XBLA) Developers: Techland Publisher: Ubisoft Singleplayer: Yes Multiplayer: No After the brutal disappointment of...
Making extremely low budget versions of XBLA or AAA games is fine but you'd be neglecting the most important opportunity the indie developer has.
Publisher — Valcon Games (XBLA) Developer — Hothead Games Genre — Action RPG Players - 1 - 2 Age Rating — PEGI 12 Version tested - Xbox 360 Other... [Read full story]
Heist simulator Monaco: What's Yours Is Mine was yanked from an XBLA release at the very last minute after the developers discovered a major bug last week.
Genre Isometric Survival Action / Adventure / Platforms PC (digital), 360 (XBLA), PS3 (PSN; TBA), Wii U (eShop; TBA) Developer Eko Software / Publisher 505 Games Platform Played On PC (Steam) Killing zombies isn't something particularly new.
The developer of PC indie hit and XBLA title N +, Metanet, has moved to clarify criticisms of Xbox Live Arcade in a recent Gamasutra interview - but has maintained its view that the service has too many poor games on it.
In particular, these new board members include Chris Charla, the portfolio director for XBLA at Microsoft Game Studios, Rod Fergusson, executive producer at Epic Games, Lee Petty, senior art director and project lead at Double Fine, Justin Thavirat, senior art director at Blizzard, and Ru Weerasuriya, co-founder and art and creative director at God of War: Ghost of Sparta developer Ready at Dawn.
N + developers Metanet said earlier this year that «the vast majority of XBLA games suck» - and we reported recently that developers were being charmed away from XBLA to WiiWare due to better royalty rates.
The team's comments echo previous sentiments from other developers we have previously aired here on Develop when it comes to how XBLA contrasts with other downloadable games channels.
Only time will tell if these games will do good, but two of them aren't technically exclusive, two are Kinect slaves, one is an XBLA title, and the last one is being made by a different developer.
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